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Octopath Traveler OC #3.
Meet the Merchant.
Name: Talluhah
Age: 19 (A day older than Tefnut)
Gender: Female
Race: 1/2 Human, 1/2 Mermaid
Character Job: Merchant
Daytime Path Action: Purchase
Nighttime Path Action: Black Market
Talent: Eye for Money
Design Inspiration: Kirari Moroboshi (Main Body, Hairstyle, and Personality basis), Anna during Fire Emblem Three Houses (Merchant uniform), Kirche from Familiar of Zero (Physique), Kumatora from Mother 3 (Casual Clothes), Mermaids from Final Fantasy 1 (Mermaid Tail)
Height: 5'7''
Weight: 121lbs.
Skin Tone: Light
Eye Color: Brown
Hair Color: Blue
Hair Length: Waist Length
Measurements: B37''-W24''-H37''
Distinguishing Features: Barcode shaped birthmark on right thigh
Good Points: Intelligent, Fair Minded, Kind, Caring, Playful, Energetic, Adventurous
Bad Points: Can get pushy, Easily distracted by treasure
Likes: Mud Baths, Quicksand (Immensely), Charities, Malls, Treasure Hunting, Beaches, Swamps, Ruins
Dislikes: Galdera, Vide, Greediness, Grave Robbers, Cheapskates, Uppity People
Biography: Talluhah is one of the many 1/2 mermaids born to Junichiro & Palutena. She was born a day before Tefnut was conceived, making her part of the 2nd line of 1/2 mermaids in the family. Talluhah decided on day one when she was young that she wanted to be a traveler just like her father, but she had little idea on what path she wanted to walk to make this a reality. One day however, she & 7 of her sisters came across a book in the household library concerning the gods of Orsterra, and they decided to read it while their parents were busy. In one chapter, Talluhah read upon Befilgan the Trader, studying up on his own history from many years ago. This eventually lead Talluhah to follow the path of the Merchant. She first learned how to fight using a spera & bow, before following up with learning how to use wind magic. Neither lesson took long as Talluhah proved to be a quick study, then she moved onto learning how to do what a Merchant does best. However, she had no product to sell, but that quickly changed once her father suggested she sell a good amount of the fruits & vegetables out in the farmfield, along with the hunks of meat kept in the freezer. Talluhah took his advice & did exactly this, selling her wares in a farmer's market being held in the Nottingham District of Thebes City one day. In a short amount of time, Talluhah made a decent profit & came back with barely 3 carrots, and a rack of ribs, along with the huge sum of money she made. Deeming the process a success, Juni felt that she had succeeded in embracing the path of Befilgan & allowed her to travel alongside him to defend Olympus, as well as the continent of Orsterra, and the continent of Solistia. As one might expect from those in Juni's family, Talluhah is very friendly & caring to those she meets, unless one displays hostility towards her, then the attitude shifts. She sports a big adventurous spirit, but in certain areas, she can easily get distracted if treasure's in the room. Talluhah is a proven absolute mudlark & loves the idea of sinking in quicksand. In fact, the moment she hears a quicksand pit, or find signs of one, she will drop her heavy gear & make for it to sink into it. For this reason, she enjoys walking through swamps since they tend to be good quicksand hotspots. However, she cannot stand people who act uppity towards others & will never hesitate to tell such people off. The best at making fair deals.
Abilities: Being 1/2 Mermaid, Talluhah is capable of taking on her mermaid form at any point she enters the water. However, Talluhah generally prefers the water to be either fresh, or seawater, and strongly prefers the water to be clean before she thinks about transforming, just like her siblings & mother. Following the path of the God Befilgan, Talluhah's primary job is the merchant. She is easily the most well balanced of her sisters who follow the paths of the Orsterran gods, even dabbling to make herself a bona fide support unit. Nonetheless, Talluhah is able to defend herself and does so through the usage of spear & bow, and she knows how to use them very well. She also has access to wind magic, adding an additional means of breaking her foes. Talluhah's Daytime Path Action is Purchase. As the name implies, she can speak with townspeople to buy wares from them when possible. She doesn't need to be a certain for this to work, she just needs to have the right amount of money. However, there's a chance to score a discout if her level's high enough. Though some items cannot be bought. Her Nighttime Path Action is Black Market. This allows Talluhah to sell her own party's items when necessary to certain townspeople. Despite the name, it counts as a noble path action, so Talluhah needs to be at a high enough level to make successful transactions. Talluhah is unable to sell key items however. Valuable items like Silver Filled Pouches fetch 30% more money when sold in this way. Her talent is Eye for Money. This enables Talluhah to obtain a random sum of money whenever she enters a new area. As a result, it makes for a good way to earn a good amount of money to spend later on. Talluhah begins with the following gear & skills.
Seafairer Lance: A sharp spear perfect not only for fishing, but also fighting back pirates & other foes. Phys Attack +8
Sea Cobalt Bow: A strong bow reinforced by cobalt from the sea itself. It's got enough power to make arrows shot from it pierce even the toughest breastplates. Phys Attack +7, Elem Attack +7.
Oceanic Merchant Hat: Talluhah's own personal hat that she sewed herself. It gives off a good merchant vibe, and it's extremely cute to boot. Phys Defense +8, Elem Defense +8.
Oceanic Merchant's Garb: Talluhah's personal merchant clothing. The top proves to be cute enough to turn heads & attract good business. Phys Defense +10, Elem Defense +4
Round Shield: A simple round shield. Ph. Defense +13, Elem. Defense +15
Stimulating Earring: Max SP +10
Unerring Earring: Accuracy +10
Collect: Collects money from a single foe.
Tradewinds: Deals heavy wind damage to a single foe.
Octopath Traveler: Square Enix
Talluhah was made by me, and belongs solely to me
Meet the Merchant.
Name: Talluhah
Age: 19 (A day older than Tefnut)
Gender: Female
Race: 1/2 Human, 1/2 Mermaid
Character Job: Merchant
Daytime Path Action: Purchase
Nighttime Path Action: Black Market
Talent: Eye for Money
Design Inspiration: Kirari Moroboshi (Main Body, Hairstyle, and Personality basis), Anna during Fire Emblem Three Houses (Merchant uniform), Kirche from Familiar of Zero (Physique), Kumatora from Mother 3 (Casual Clothes), Mermaids from Final Fantasy 1 (Mermaid Tail)
Height: 5'7''
Weight: 121lbs.
Skin Tone: Light
Eye Color: Brown
Hair Color: Blue
Hair Length: Waist Length
Measurements: B37''-W24''-H37''
Distinguishing Features: Barcode shaped birthmark on right thigh
Good Points: Intelligent, Fair Minded, Kind, Caring, Playful, Energetic, Adventurous
Bad Points: Can get pushy, Easily distracted by treasure
Likes: Mud Baths, Quicksand (Immensely), Charities, Malls, Treasure Hunting, Beaches, Swamps, Ruins
Dislikes: Galdera, Vide, Greediness, Grave Robbers, Cheapskates, Uppity People
Biography: Talluhah is one of the many 1/2 mermaids born to Junichiro & Palutena. She was born a day before Tefnut was conceived, making her part of the 2nd line of 1/2 mermaids in the family. Talluhah decided on day one when she was young that she wanted to be a traveler just like her father, but she had little idea on what path she wanted to walk to make this a reality. One day however, she & 7 of her sisters came across a book in the household library concerning the gods of Orsterra, and they decided to read it while their parents were busy. In one chapter, Talluhah read upon Befilgan the Trader, studying up on his own history from many years ago. This eventually lead Talluhah to follow the path of the Merchant. She first learned how to fight using a spera & bow, before following up with learning how to use wind magic. Neither lesson took long as Talluhah proved to be a quick study, then she moved onto learning how to do what a Merchant does best. However, she had no product to sell, but that quickly changed once her father suggested she sell a good amount of the fruits & vegetables out in the farmfield, along with the hunks of meat kept in the freezer. Talluhah took his advice & did exactly this, selling her wares in a farmer's market being held in the Nottingham District of Thebes City one day. In a short amount of time, Talluhah made a decent profit & came back with barely 3 carrots, and a rack of ribs, along with the huge sum of money she made. Deeming the process a success, Juni felt that she had succeeded in embracing the path of Befilgan & allowed her to travel alongside him to defend Olympus, as well as the continent of Orsterra, and the continent of Solistia. As one might expect from those in Juni's family, Talluhah is very friendly & caring to those she meets, unless one displays hostility towards her, then the attitude shifts. She sports a big adventurous spirit, but in certain areas, she can easily get distracted if treasure's in the room. Talluhah is a proven absolute mudlark & loves the idea of sinking in quicksand. In fact, the moment she hears a quicksand pit, or find signs of one, she will drop her heavy gear & make for it to sink into it. For this reason, she enjoys walking through swamps since they tend to be good quicksand hotspots. However, she cannot stand people who act uppity towards others & will never hesitate to tell such people off. The best at making fair deals.
Abilities: Being 1/2 Mermaid, Talluhah is capable of taking on her mermaid form at any point she enters the water. However, Talluhah generally prefers the water to be either fresh, or seawater, and strongly prefers the water to be clean before she thinks about transforming, just like her siblings & mother. Following the path of the God Befilgan, Talluhah's primary job is the merchant. She is easily the most well balanced of her sisters who follow the paths of the Orsterran gods, even dabbling to make herself a bona fide support unit. Nonetheless, Talluhah is able to defend herself and does so through the usage of spear & bow, and she knows how to use them very well. She also has access to wind magic, adding an additional means of breaking her foes. Talluhah's Daytime Path Action is Purchase. As the name implies, she can speak with townspeople to buy wares from them when possible. She doesn't need to be a certain for this to work, she just needs to have the right amount of money. However, there's a chance to score a discout if her level's high enough. Though some items cannot be bought. Her Nighttime Path Action is Black Market. This allows Talluhah to sell her own party's items when necessary to certain townspeople. Despite the name, it counts as a noble path action, so Talluhah needs to be at a high enough level to make successful transactions. Talluhah is unable to sell key items however. Valuable items like Silver Filled Pouches fetch 30% more money when sold in this way. Her talent is Eye for Money. This enables Talluhah to obtain a random sum of money whenever she enters a new area. As a result, it makes for a good way to earn a good amount of money to spend later on. Talluhah begins with the following gear & skills.
Seafairer Lance: A sharp spear perfect not only for fishing, but also fighting back pirates & other foes. Phys Attack +8
Sea Cobalt Bow: A strong bow reinforced by cobalt from the sea itself. It's got enough power to make arrows shot from it pierce even the toughest breastplates. Phys Attack +7, Elem Attack +7.
Oceanic Merchant Hat: Talluhah's own personal hat that she sewed herself. It gives off a good merchant vibe, and it's extremely cute to boot. Phys Defense +8, Elem Defense +8.
Oceanic Merchant's Garb: Talluhah's personal merchant clothing. The top proves to be cute enough to turn heads & attract good business. Phys Defense +10, Elem Defense +4
Round Shield: A simple round shield. Ph. Defense +13, Elem. Defense +15
Stimulating Earring: Max SP +10
Unerring Earring: Accuracy +10
Collect: Collects money from a single foe.
Tradewinds: Deals heavy wind damage to a single foe.
Octopath Traveler: Square Enix
Talluhah was made by me, and belongs solely to me
Category Story / Portraits
Species Humanoid
Size 50 x 50px
File Size 5.3 kB
FA+

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