Yes! More items!
Now onto everyone's number one choice (or...popular choice):
Swords and Daggers!
{M} - Melee
{R} - Range
{A} - Attack
{D} - Defense
{S} - Support
NOTE: You can spin AND do a magic spin on any sword or dagger. You can also throw any daggers and pick them up later. Some will have a "return" feature.
Simple Dagger {M,A} -- Not much other than just your ordinary dagger. Any player can use this dagger. Deals in minor damage. Charge spin deals in low damage.
Simple Sword {M,A} -- A simple sword that any player can wield.2 normal strikes deals in moderate damage. Charge spin deals in medium damage.
Energy Rapier {M,S,A,R} -- A slight glow enhances the delicacy of this unique sword. It has the ability to absorb energy based attacks. 5 normal strikes deals in moderate damage. Charge spin deals in moderate damage that emits energy crescents towards the enemy group.
Grand Master Sword {D,M,R,A} -- 1 of 5 Sacred Swords of the White Blade Series. A very powerful weapon that can strike heavy damage into your targets. Sometimes, the blade will have an afterimage and will deal in a critical hit! Even for the most experienced of warriors, this hefty and sacred blade needs two hands to wield it! Your charged spin will send 4 medium sized shockwaves in 4 directions. You can also throw this sword in a wide angle knocking out several enemies and it will return back to you! And seeing it has the largest (width) blade of any sword in the entire collection, it has the ability to ward off energy, dark-, crystal, elemental, and physical attacks. This sword is only for the most experienced of warriors. A normal strike is 2 hits, 4 if critical and damage is high. Charge spin damage is high.
Obsidian Onyx Sword {D,S,A,M,R} -- A sword made entirely out of an earth mineral/crystal: Onyx. After some research delving into the ancient world of Atlantis and how they used crystals to hold information (...and sadly...weaponry..{TRUE RESEARCH!!}), it was thought that the designers at Crystal Palace could create a blessed blade that can store the evil energies in the blade itself and purify them. Thus, The Obsidian Onyx was created! It can hold energy, elemental, crystal and Dark- and Dark+ energies extremely well. Like the Energy Rapier, it has two more features seeing it can hold more energy than the Energy Rapier. Your charged spin will throw small shard of sharp onyx crystals and embed them in the enemies' skin draining their life force slowly. This sword is for more of the experienced type (not MOST experienced). Deals in high damage and charged spin deals in moderate damage over time.
Gilded Dagger {A,M,R} -- A more upgraded version of the Simple Dagger. Unlike the Simple Dagger, this was infused with the element of Gold, giving it a magical touch. You can shoot out small beams of gold light (toggle function) to cause additional low damage. It also has a return feature if you throw it. Your charge spin will emit a radial spin of light that will shield yourself from small attacks. Deals in low damage.
Broad Ice Dagger {A,M,R,D} -- A dagger that is part of the Elemental Series. Infused with the power of ice and magic, this little beauty will freeze your enemies to the core! You can also create balls of ice and hurl em’ at your enemies. The blade isn't like any other blade that is made of a metallic mineral, instead it's created from a beautiful gemstone called Kyanite. Blessed with magic, the Kyanite blade was infused with the powers of cold and ice, ensuring the blade will NEVER melt. A charged spin will send off random bursts of freezing air that will freeze the enemy in place for a while. Deals in moderate damage. Charge spin deals in low damage over time. This dagger is for the more well-seasoned warrior and also has a return feature.
Zeta Saber {A,M,R} -- A unique and light weight energy saber created by some friendly and local Gray extraterrestrials. Infused with energy, this saber has somehow retained a shape to that of a spear. Nevertheless, a powerful weapon for the more seasoned warrior. Although it doesn't deal a vast amount of damage, it makes up for in speed because of how little it weights. You are able to swing it 3 times causing medium damage each strike. A charged spin will enable you to strike at your enemy 5 times with a wider range and higher damage output with a larger blade.
Force Saber {A,M,R} -- Another energy blade based on the Zeta Saber model. It is somewhat weaker and heavier than the Zeta Saber.. Due to its weight, you're only able to swing it twice causing medium damage. A charge spin will enable you to strike twice but more powerful than your normal strikes. Charged spin will deals in moderate damage per strike. This sword is for the more trained warriors.
Royal Knight Sword {A,R,S,M} -- 1 of 5 Sacred Swords of the White Blade Series. A beautifully crafted sword adorned with a royal gemstone from a species of extraterrestrials that is unknown, yet holds mysterious powers, even though the sword was forged on earth. It was found out later through the Akashic Records that the gemstone could hold energy, memories, purify, heal, and hold records of ancient past to present. Certainly a gemstone this beautiful and extremely regal, the founders of Dragon Isles vowed to keep it to it's true meaning. Copies were made and blessed from afar (across the universe!) to charge each gem to ensure that the light will be rediscovered on earth once again as with the ancient Atlanteans once had. This sword also has a return feature if thrown or knocked out of your hand! Your normal attacking is of 3 hits in high damage. This sword is for the most experienced of warriors. A charge spin is 6 hits dealing high damage! Your sword emits a beautiful glow and sends out rings of Light to purify the darkness! It can also absorb energies like that of the Grand Master Sword.
Straight Edge Blade {A,M} An sort of "in the middle" sword between Simple and Basic Sword. This is more like the Level 2 sword, being Basic Sword is Level 3. It has no special or magical features. it does have 4 small lights to see in the dark or dimly lit places. It's not a very good source of illumination, but it's something right? haha. A charge spin is a normal spin like Simple Sword and Basic Sword and deals in low-medium damage. 2 Normal strikes deals in moderate damage.
Fire Dagger {A,M,R,D} -- A dagger that is part of the Elemental Series. Infused with the power of fire and magic, this hot item will burn your enemies to their skivvies! You can also launch fireballs at your enemies. The blade isn't like any other blade that is made of a metallic mineral, instead it's created from a beautiful gemstone called Red Rhodolite. Blessed with magic, the Red Rhodolite blade was infused with the powers of the sun and natural fire, Ensuring the blade will NEVER overheat or freeze up. A charged spin will send off a small fire cobra, either constricting multiple enemies or shooting venomous fire. Charge spin deals in high damage. This dagger is for the more well-seasoned warrior and also has a return feature.
Sword of Ra {A,M,R} -- A very powerful blade merged with the awesome might of the Sun. Enshrouded with the flames of the sun, it's fire stays at a cool temperature to the pure of heart and yet will keep you warm at nights and a very good source of natural light. To the hearts of evil and black darkness, the fire is intensely hot and will burn and cleanse the souls of darkness. A normal strike is 3 slashes dealing in moderate damage. A charge spin will emit a small "solar flare" effect catching enemies in its given path giving high damage. This sword is for more of the well-seasoned warrior.
Blade of the Arctic {A,M,R} -- A wide edged blade and thick handle, this blade is more used for defense rather than offensive strategy. Using the energy of the freezing temperatures in Antarctica, the blade is fused with magic to create a frigid blade of constant cold. Although you may feel a little breeze coming from the blade, the wielder is in no means of any sort of danger. Only those with a wicked heart will feel the burning of ice and below subzero temperatures covering their skin. A normal strike is 4 times dealing in moderate damage and a charge spin will emit rings of ice cold energy to hold the enemy in place at the feet and hands and cause low damage over time. This sword is for more of the well-seasoned warrior.
Dagger of Lightning {A,M,R} -- A dagger that is part of the Elemental Series. A highly charged dagger that can send a high charge of electricity through the bodies of the wicked, that can leave them stunned, disoriented or knocked out. Infused with the power of highly charged energy and magic, this item will shock your targets to states of unconsciousness! You can also fire beams of electricity at your enemies. The blade isn't like any other blade that is made of a metallic mineral, instead it's created from a beautiful gemstone called Citrine. Blessed with magic, the Citrine blade was infused with the powers of electric energy and natural forces. A charged spin will send off a huge cloud and rapidly fire down lightning bolts! Deals in low-medium damage. This dagger is for the more well-seasoned warrior and also has a return feature.
Lightning Sword {A,M,R} -- A normal sized blade that is charged up with electricity to the max! Don't worry though, if you touch the blade, you'll get a tingling sensation that will cause the hairs on your arm to rise up. To the hearts of the wicked it will send a huge jolt of electricity through their body, rendering them unable to move and attack. A normal strike is 3 charged strikes dealing in medium-low damage. A charge spin will send out electrified spears and rain down on the enemy or multiple enemies causing moderate damage. This sword is for more of the well-seasoned warrior.
Terra Sword {A,S,M,R -- A broad edged blade that is entwined with the sacred vines of mother nature. A mysterious aura surrounds the blade, yet you feel at ease. Feeling the energy of the earth, you and the sword can become one. Warriors who use this sword can use it telepathically with the help of Mother Nature. She will guide you to hidden locations and such. Using the sacred vines, she and you can drain the life essence of the enemy. A normal strike is 4 times dealing in medium damage. A charge spin will emit a large cloud of mist to render the enemy unable to see and have a high chance of being unable to hit you. Also the fog will poison the enemy, having their life force and stamina drained slowly. This deals in low damage over time. This sword is for more of the well-seasoned warrior.
Healer's Dagger {A,M,S} -- A simplistic yet abstract looking dagger. It looks more like a small sword, but it is not classified as one. A blade that is of a Diamond, it is most certainly nearly impossible to break! Absorbing energy from the enemy or their attacks, you have the option to heal constantly at a fair rate, yourself or your teammates to 70%-100%! Depending on how much energy is absorbed through the Diamond blade, a charge spin shockwave can range from small size to huge size. Dealing in low-high damage output. A normal strike is 2 strikes draining the life force and stamina slightly. It also has a return feature! This dagger can be used even at the beginner stages for the warriors.
Earth Dagger {A,S,M} -- A dagger that is part of the Elemental Series. Infused with the power of mother nature/earth and magic, this peaceful item will make sure not to mess with mother earth ever again! You can also launch small boulders with dirt at your enemies. The blade isn't like any other blade that is made of a metallic mineral, instead it's created from a beautiful gemstone called Tourmaline. Blessed with magic, the Tourmaline blade was infused with the powers of the earth and natural flora. A charged spin will send off petals of a rose, either constricting multiple enemies or put them to sleep with small thorns causing medium damage over time. This dagger is for the more well-seasoned warrior and also has a return feature.
Sacred Dagger {A,M,R} -- A dagger that is part of the Elemental Series. Infused with the power of light and magic, this peaceful item will cleanse the most evil of souls into the light! Also, depending on your health, you can shoot wide light beams if you're at 85%-100% health and the smallest light beams at 10%-25%, though if any lower than 10%, you can emit the entire room into a "Final Attempt" attack, where bursts of light will cause heavy damage and blind the enemy. The blade isn't like any other blade as no one knows other than the creators of the blade, is made of! All we know is that it is from a substance 40x more hard than a diamond! Blessed with magic and light from the heavens and cosmos, the mysterious blade was infused with the powers to cleanse and purify. A charged spin will send off medium sized light waves aiming for each enemy 3 times dealing in high damage. This dagger is for the more experienced warrior and also has a return feature.
Dagger of the Winds {A,M,R} -- A dagger that is part of the Elemental Series. Infused with the power of the winds and magic, this flowing item will toss your enemies like rag dolls! You can also launch slicing winds to cut and slow down your enemies. The blade isn't like any other blade that is made of a metallic mineral, instead it's created from a beautiful gemstone called Aquamarine. Blessed with magic, the Aquamarine blade was infused with the powers of the winds and heavens. A charged spin will send off a small tornadoes either of wind, earth, fire or ice! Charge spin deals in moderate damage. This dagger is for the more well-seasoned warrior and also has a return feature.
Sword of Wind {A,S,R,M} -- A long blade with the power of wind coursing through the entire blade just waiting to be released. Send your enemies flying across the room with just a mere charge spin, rendering them unable to advance as the wind will continuously blow at the from a distance for a while! A normal strike is 3 hits dealing in medium damage. A charge spin will send out a huge macroburst or tornado of either fire, ice, water, earth or high winds. This sword is for more of the well-seasoned warrior.
Magician's Dagger {A,M,R} -- An upgraded version of the Gilded Dagger. Unlike the Gilded Dagger, this was infused with the elements of Water, Fire, Air and Earth. You can either throw a ring of fire, waves of pulsing water, air currents to hold your enemy in place or trap them in a stalagmite cage. It also has a return feature if you throw it. Your charge spin will emit a radial spin of light that will shield yourself from small attacks like that of the Gilded Dagger only more powerful and wider radius. Deals in moderate damage. The fire attack is medium damage; the water attack is medium damage; and the earth attack is low damage over time. This dagger is more the well-seasoned warrior.
Sword of the Heavens {A,S,D,R,M} -- The most powerful sword of the entire collection. 1 of 5 Sacred Swords of the White Blade Series. The origin of this sword is a mystery, but rumor has it that the Arcturians of Arcturus created this beautiful and elegant sword. It holds mysterious powers and a peaceful aura to it. Certainly this sword is for the most experienced as it holds so much knowledge, truth and love, a beginner warrior cannot begin to comprehend the vast knowledge of this sword and the secrets it possess. It was found out later through the Akashic Records that the gemstones on the blade and handle could hold energy, memories, purify, heal, and hold records of ancient past to present. This sword also has a return feature if thrown or knocked out of your hand! Your normal attacking is 5 hits in superior damage. This sword is for the most experienced of warriors. A charge spin is 7 hits dealing moderate damage! Your sword emits a beautiful glow and sends out rings of Light to purify the darkness! When you're at 10%-15% power, you have the option of unleashing a devastating attack that will enshroud everyone in a column of light cleansing their darkest hearts. At 25%-45%, you can heal everyone at your command including yourself. At 50%-75%, you can send out beam of energy at your enemies, with good maneuverability! At 80%-90%, you can choose your element of attack. This sword has a return feature when thrown. Be wise to the sword and it will merge with your heart and soul!
Moonlight Dagger {A,M,R} -- A dagger that is part of the Elemental Series. Infused with the power of the Night (Dark+) and magic, this peaceful item will show what true strength in Darkness is! Also, depending on your health, you can shoot medium sized orbs of Moonlight energy if you're at 85%-100% health and a rapid fire of moonlit energy orbs at 10%-25%, though if any lower than 10%, you can emit the entire room into a "Final Attempt" attack like the Sacred Dagger, but instead it will turn the entire room pitch black and it will be your turn to strike using the power of the moon causing heavy damage and disorienting the enemy. The blade isn't like any other blade as no one knows other than the creators of the blade, is made of! All we know is that it is from an Onyx crystal but is 30x more hard than a diamond! Blessed with magic and the night skies from the heavens and cosmos, the mysterious blade was infused with the powers to seek out truth and wisdom. A charged spin will send down 3 beams of moon energy aiming for each enemy 2 times dealing in high damage. This dagger is for the more experienced warrior and also has a return feature.
Moonlight Blade{A,S,D,R,M} -- The 2nd most powerful sword of the entire collection. 1 of 5 Sacred Swords of the White Blade Series. The origin of this sword is a mystery, but rumor has it that the Arcturians of Arcturus created this beautiful and elegant sword. It holds mysterious powers and a peaceful aura to it. Certainly this sword is for the most experienced as it holds so much knowledge, truth and love, a beginner warrior cannot begin to comprehend the vast knowledge of this sword and the secrets it possess. It was found out later through the Akashic Records that the gemstones on the blade and handle could hold energy, memories, purify, heal, and hold records of ancient past to present. This sword also has a return feature if thrown or knocked out of your hand! Your normal attacking is 4 hits in superior damage. This sword is for the most experienced of warriors. A charge spin is 6 hits dealing moderate damage! Your sword emits a beautiful glow and sends out rings of Light to purify the darkness! When you're at 10%-15% power, you have the option of unleashing a devastating attack that will engulf every enemy in a ball of moon energy cleansing their soul giving superior damage! 30% chance of them aiding you in your quest! At 25%-45%, you can heal everyone at your command including yourself. At 50%-75%, you can use the powers of the moon to use to grant you an exceptional boost in resistance, power output, defense and such! At 80%-90%, you can choose your element of attack. This sword has a return feature when thrown. Be wise to the sword and it will merge with your heart and soul! This weapon works best at night when the moon is out and in any phase!
Dagger of Malice {A,D,M,R} -- Although this isn't in the Crystal Emporium Store...this...weapon of pure hate emerged somehow on the shores of Dragon Isles. The energy from this weapon is very familiar to the one who created it. It is Andrew's own energy signature...but it is not his, but from his deepest and most darkest self: BlackHeart. An ancient darkness that is sealed up in chains of light, he has once emerged from the depths of Andrew only to wreak pain, sorrow and sadness, and eternal darkness in the Battle of the Void Trinity. How the dagger came to the physical realm is unknown, but it holds immense power. Crafted from the blood and hate of the world, this dagger was formed...If you use this Dagger of Malice, be forewarned that you not use it for more than 1 day, otherwise the energy of the Darkness will consume you and destroy you. We do not know what attacks or any defenses it holds, for we have faced the darkness. Anyone can use this blade, but more powerful warriors with more powerful wills are less susceptible to it's evil and hatred of the world.
Blade of BlackHeart {A,D,M,R} -- This sword isn't in the shop as well as it is truly the most brutal of swords. And extremely evil...We warned you about the Dagger of Malice. But this weapon we advise you not to use in ANY circumstance. It is a blade forged from the blood of innocence and the hatred for the world. We know not the attacks or defenses of this monstrosity, and never we shall find out other than using spiritual resources. If you come across this blade and if your curiosity is overwhelming, use it for no more than 12 hours! Even the most experienced of warriors will succumb to its awesome power and eventually destroy you. This blade was used during the Battle of the Void Trinity. The people of earth saw it's truly evil powers at the hand of BlackHeart. We hope to never see that carnage again. The eye will most certainly be watching you always. RESIST all you can and you will not succumb to the darkness of BlackHeart.
Part 6 will be..uhm....something?
Shields may be next but i'm not sure if i should be adding them or not as they won't do much other than block enemy fire.
If not i suppose i could do the base character models of the Archetype Classes and which parts will be customizable. Though i won't draw EVERY body type...if so i may need some help from my fellow artists!
Now onto everyone's number one choice (or...popular choice):
Swords and Daggers!
{M} - Melee
{R} - Range
{A} - Attack
{D} - Defense
{S} - Support
NOTE: You can spin AND do a magic spin on any sword or dagger. You can also throw any daggers and pick them up later. Some will have a "return" feature.
Simple Dagger {M,A} -- Not much other than just your ordinary dagger. Any player can use this dagger. Deals in minor damage. Charge spin deals in low damage.
Simple Sword {M,A} -- A simple sword that any player can wield.2 normal strikes deals in moderate damage. Charge spin deals in medium damage.
Energy Rapier {M,S,A,R} -- A slight glow enhances the delicacy of this unique sword. It has the ability to absorb energy based attacks. 5 normal strikes deals in moderate damage. Charge spin deals in moderate damage that emits energy crescents towards the enemy group.
Grand Master Sword {D,M,R,A} -- 1 of 5 Sacred Swords of the White Blade Series. A very powerful weapon that can strike heavy damage into your targets. Sometimes, the blade will have an afterimage and will deal in a critical hit! Even for the most experienced of warriors, this hefty and sacred blade needs two hands to wield it! Your charged spin will send 4 medium sized shockwaves in 4 directions. You can also throw this sword in a wide angle knocking out several enemies and it will return back to you! And seeing it has the largest (width) blade of any sword in the entire collection, it has the ability to ward off energy, dark-, crystal, elemental, and physical attacks. This sword is only for the most experienced of warriors. A normal strike is 2 hits, 4 if critical and damage is high. Charge spin damage is high.
Obsidian Onyx Sword {D,S,A,M,R} -- A sword made entirely out of an earth mineral/crystal: Onyx. After some research delving into the ancient world of Atlantis and how they used crystals to hold information (...and sadly...weaponry..{TRUE RESEARCH!!}), it was thought that the designers at Crystal Palace could create a blessed blade that can store the evil energies in the blade itself and purify them. Thus, The Obsidian Onyx was created! It can hold energy, elemental, crystal and Dark- and Dark+ energies extremely well. Like the Energy Rapier, it has two more features seeing it can hold more energy than the Energy Rapier. Your charged spin will throw small shard of sharp onyx crystals and embed them in the enemies' skin draining their life force slowly. This sword is for more of the experienced type (not MOST experienced). Deals in high damage and charged spin deals in moderate damage over time.
Gilded Dagger {A,M,R} -- A more upgraded version of the Simple Dagger. Unlike the Simple Dagger, this was infused with the element of Gold, giving it a magical touch. You can shoot out small beams of gold light (toggle function) to cause additional low damage. It also has a return feature if you throw it. Your charge spin will emit a radial spin of light that will shield yourself from small attacks. Deals in low damage.
Broad Ice Dagger {A,M,R,D} -- A dagger that is part of the Elemental Series. Infused with the power of ice and magic, this little beauty will freeze your enemies to the core! You can also create balls of ice and hurl em’ at your enemies. The blade isn't like any other blade that is made of a metallic mineral, instead it's created from a beautiful gemstone called Kyanite. Blessed with magic, the Kyanite blade was infused with the powers of cold and ice, ensuring the blade will NEVER melt. A charged spin will send off random bursts of freezing air that will freeze the enemy in place for a while. Deals in moderate damage. Charge spin deals in low damage over time. This dagger is for the more well-seasoned warrior and also has a return feature.
Zeta Saber {A,M,R} -- A unique and light weight energy saber created by some friendly and local Gray extraterrestrials. Infused with energy, this saber has somehow retained a shape to that of a spear. Nevertheless, a powerful weapon for the more seasoned warrior. Although it doesn't deal a vast amount of damage, it makes up for in speed because of how little it weights. You are able to swing it 3 times causing medium damage each strike. A charged spin will enable you to strike at your enemy 5 times with a wider range and higher damage output with a larger blade.
Force Saber {A,M,R} -- Another energy blade based on the Zeta Saber model. It is somewhat weaker and heavier than the Zeta Saber.. Due to its weight, you're only able to swing it twice causing medium damage. A charge spin will enable you to strike twice but more powerful than your normal strikes. Charged spin will deals in moderate damage per strike. This sword is for the more trained warriors.
Royal Knight Sword {A,R,S,M} -- 1 of 5 Sacred Swords of the White Blade Series. A beautifully crafted sword adorned with a royal gemstone from a species of extraterrestrials that is unknown, yet holds mysterious powers, even though the sword was forged on earth. It was found out later through the Akashic Records that the gemstone could hold energy, memories, purify, heal, and hold records of ancient past to present. Certainly a gemstone this beautiful and extremely regal, the founders of Dragon Isles vowed to keep it to it's true meaning. Copies were made and blessed from afar (across the universe!) to charge each gem to ensure that the light will be rediscovered on earth once again as with the ancient Atlanteans once had. This sword also has a return feature if thrown or knocked out of your hand! Your normal attacking is of 3 hits in high damage. This sword is for the most experienced of warriors. A charge spin is 6 hits dealing high damage! Your sword emits a beautiful glow and sends out rings of Light to purify the darkness! It can also absorb energies like that of the Grand Master Sword.
Straight Edge Blade {A,M} An sort of "in the middle" sword between Simple and Basic Sword. This is more like the Level 2 sword, being Basic Sword is Level 3. It has no special or magical features. it does have 4 small lights to see in the dark or dimly lit places. It's not a very good source of illumination, but it's something right? haha. A charge spin is a normal spin like Simple Sword and Basic Sword and deals in low-medium damage. 2 Normal strikes deals in moderate damage.
Fire Dagger {A,M,R,D} -- A dagger that is part of the Elemental Series. Infused with the power of fire and magic, this hot item will burn your enemies to their skivvies! You can also launch fireballs at your enemies. The blade isn't like any other blade that is made of a metallic mineral, instead it's created from a beautiful gemstone called Red Rhodolite. Blessed with magic, the Red Rhodolite blade was infused with the powers of the sun and natural fire, Ensuring the blade will NEVER overheat or freeze up. A charged spin will send off a small fire cobra, either constricting multiple enemies or shooting venomous fire. Charge spin deals in high damage. This dagger is for the more well-seasoned warrior and also has a return feature.
Sword of Ra {A,M,R} -- A very powerful blade merged with the awesome might of the Sun. Enshrouded with the flames of the sun, it's fire stays at a cool temperature to the pure of heart and yet will keep you warm at nights and a very good source of natural light. To the hearts of evil and black darkness, the fire is intensely hot and will burn and cleanse the souls of darkness. A normal strike is 3 slashes dealing in moderate damage. A charge spin will emit a small "solar flare" effect catching enemies in its given path giving high damage. This sword is for more of the well-seasoned warrior.
Blade of the Arctic {A,M,R} -- A wide edged blade and thick handle, this blade is more used for defense rather than offensive strategy. Using the energy of the freezing temperatures in Antarctica, the blade is fused with magic to create a frigid blade of constant cold. Although you may feel a little breeze coming from the blade, the wielder is in no means of any sort of danger. Only those with a wicked heart will feel the burning of ice and below subzero temperatures covering their skin. A normal strike is 4 times dealing in moderate damage and a charge spin will emit rings of ice cold energy to hold the enemy in place at the feet and hands and cause low damage over time. This sword is for more of the well-seasoned warrior.
Dagger of Lightning {A,M,R} -- A dagger that is part of the Elemental Series. A highly charged dagger that can send a high charge of electricity through the bodies of the wicked, that can leave them stunned, disoriented or knocked out. Infused with the power of highly charged energy and magic, this item will shock your targets to states of unconsciousness! You can also fire beams of electricity at your enemies. The blade isn't like any other blade that is made of a metallic mineral, instead it's created from a beautiful gemstone called Citrine. Blessed with magic, the Citrine blade was infused with the powers of electric energy and natural forces. A charged spin will send off a huge cloud and rapidly fire down lightning bolts! Deals in low-medium damage. This dagger is for the more well-seasoned warrior and also has a return feature.
Lightning Sword {A,M,R} -- A normal sized blade that is charged up with electricity to the max! Don't worry though, if you touch the blade, you'll get a tingling sensation that will cause the hairs on your arm to rise up. To the hearts of the wicked it will send a huge jolt of electricity through their body, rendering them unable to move and attack. A normal strike is 3 charged strikes dealing in medium-low damage. A charge spin will send out electrified spears and rain down on the enemy or multiple enemies causing moderate damage. This sword is for more of the well-seasoned warrior.
Terra Sword {A,S,M,R -- A broad edged blade that is entwined with the sacred vines of mother nature. A mysterious aura surrounds the blade, yet you feel at ease. Feeling the energy of the earth, you and the sword can become one. Warriors who use this sword can use it telepathically with the help of Mother Nature. She will guide you to hidden locations and such. Using the sacred vines, she and you can drain the life essence of the enemy. A normal strike is 4 times dealing in medium damage. A charge spin will emit a large cloud of mist to render the enemy unable to see and have a high chance of being unable to hit you. Also the fog will poison the enemy, having their life force and stamina drained slowly. This deals in low damage over time. This sword is for more of the well-seasoned warrior.
Healer's Dagger {A,M,S} -- A simplistic yet abstract looking dagger. It looks more like a small sword, but it is not classified as one. A blade that is of a Diamond, it is most certainly nearly impossible to break! Absorbing energy from the enemy or their attacks, you have the option to heal constantly at a fair rate, yourself or your teammates to 70%-100%! Depending on how much energy is absorbed through the Diamond blade, a charge spin shockwave can range from small size to huge size. Dealing in low-high damage output. A normal strike is 2 strikes draining the life force and stamina slightly. It also has a return feature! This dagger can be used even at the beginner stages for the warriors.
Earth Dagger {A,S,M} -- A dagger that is part of the Elemental Series. Infused with the power of mother nature/earth and magic, this peaceful item will make sure not to mess with mother earth ever again! You can also launch small boulders with dirt at your enemies. The blade isn't like any other blade that is made of a metallic mineral, instead it's created from a beautiful gemstone called Tourmaline. Blessed with magic, the Tourmaline blade was infused with the powers of the earth and natural flora. A charged spin will send off petals of a rose, either constricting multiple enemies or put them to sleep with small thorns causing medium damage over time. This dagger is for the more well-seasoned warrior and also has a return feature.
Sacred Dagger {A,M,R} -- A dagger that is part of the Elemental Series. Infused with the power of light and magic, this peaceful item will cleanse the most evil of souls into the light! Also, depending on your health, you can shoot wide light beams if you're at 85%-100% health and the smallest light beams at 10%-25%, though if any lower than 10%, you can emit the entire room into a "Final Attempt" attack, where bursts of light will cause heavy damage and blind the enemy. The blade isn't like any other blade as no one knows other than the creators of the blade, is made of! All we know is that it is from a substance 40x more hard than a diamond! Blessed with magic and light from the heavens and cosmos, the mysterious blade was infused with the powers to cleanse and purify. A charged spin will send off medium sized light waves aiming for each enemy 3 times dealing in high damage. This dagger is for the more experienced warrior and also has a return feature.
Dagger of the Winds {A,M,R} -- A dagger that is part of the Elemental Series. Infused with the power of the winds and magic, this flowing item will toss your enemies like rag dolls! You can also launch slicing winds to cut and slow down your enemies. The blade isn't like any other blade that is made of a metallic mineral, instead it's created from a beautiful gemstone called Aquamarine. Blessed with magic, the Aquamarine blade was infused with the powers of the winds and heavens. A charged spin will send off a small tornadoes either of wind, earth, fire or ice! Charge spin deals in moderate damage. This dagger is for the more well-seasoned warrior and also has a return feature.
Sword of Wind {A,S,R,M} -- A long blade with the power of wind coursing through the entire blade just waiting to be released. Send your enemies flying across the room with just a mere charge spin, rendering them unable to advance as the wind will continuously blow at the from a distance for a while! A normal strike is 3 hits dealing in medium damage. A charge spin will send out a huge macroburst or tornado of either fire, ice, water, earth or high winds. This sword is for more of the well-seasoned warrior.
Magician's Dagger {A,M,R} -- An upgraded version of the Gilded Dagger. Unlike the Gilded Dagger, this was infused with the elements of Water, Fire, Air and Earth. You can either throw a ring of fire, waves of pulsing water, air currents to hold your enemy in place or trap them in a stalagmite cage. It also has a return feature if you throw it. Your charge spin will emit a radial spin of light that will shield yourself from small attacks like that of the Gilded Dagger only more powerful and wider radius. Deals in moderate damage. The fire attack is medium damage; the water attack is medium damage; and the earth attack is low damage over time. This dagger is more the well-seasoned warrior.
Sword of the Heavens {A,S,D,R,M} -- The most powerful sword of the entire collection. 1 of 5 Sacred Swords of the White Blade Series. The origin of this sword is a mystery, but rumor has it that the Arcturians of Arcturus created this beautiful and elegant sword. It holds mysterious powers and a peaceful aura to it. Certainly this sword is for the most experienced as it holds so much knowledge, truth and love, a beginner warrior cannot begin to comprehend the vast knowledge of this sword and the secrets it possess. It was found out later through the Akashic Records that the gemstones on the blade and handle could hold energy, memories, purify, heal, and hold records of ancient past to present. This sword also has a return feature if thrown or knocked out of your hand! Your normal attacking is 5 hits in superior damage. This sword is for the most experienced of warriors. A charge spin is 7 hits dealing moderate damage! Your sword emits a beautiful glow and sends out rings of Light to purify the darkness! When you're at 10%-15% power, you have the option of unleashing a devastating attack that will enshroud everyone in a column of light cleansing their darkest hearts. At 25%-45%, you can heal everyone at your command including yourself. At 50%-75%, you can send out beam of energy at your enemies, with good maneuverability! At 80%-90%, you can choose your element of attack. This sword has a return feature when thrown. Be wise to the sword and it will merge with your heart and soul!
Moonlight Dagger {A,M,R} -- A dagger that is part of the Elemental Series. Infused with the power of the Night (Dark+) and magic, this peaceful item will show what true strength in Darkness is! Also, depending on your health, you can shoot medium sized orbs of Moonlight energy if you're at 85%-100% health and a rapid fire of moonlit energy orbs at 10%-25%, though if any lower than 10%, you can emit the entire room into a "Final Attempt" attack like the Sacred Dagger, but instead it will turn the entire room pitch black and it will be your turn to strike using the power of the moon causing heavy damage and disorienting the enemy. The blade isn't like any other blade as no one knows other than the creators of the blade, is made of! All we know is that it is from an Onyx crystal but is 30x more hard than a diamond! Blessed with magic and the night skies from the heavens and cosmos, the mysterious blade was infused with the powers to seek out truth and wisdom. A charged spin will send down 3 beams of moon energy aiming for each enemy 2 times dealing in high damage. This dagger is for the more experienced warrior and also has a return feature.
Moonlight Blade{A,S,D,R,M} -- The 2nd most powerful sword of the entire collection. 1 of 5 Sacred Swords of the White Blade Series. The origin of this sword is a mystery, but rumor has it that the Arcturians of Arcturus created this beautiful and elegant sword. It holds mysterious powers and a peaceful aura to it. Certainly this sword is for the most experienced as it holds so much knowledge, truth and love, a beginner warrior cannot begin to comprehend the vast knowledge of this sword and the secrets it possess. It was found out later through the Akashic Records that the gemstones on the blade and handle could hold energy, memories, purify, heal, and hold records of ancient past to present. This sword also has a return feature if thrown or knocked out of your hand! Your normal attacking is 4 hits in superior damage. This sword is for the most experienced of warriors. A charge spin is 6 hits dealing moderate damage! Your sword emits a beautiful glow and sends out rings of Light to purify the darkness! When you're at 10%-15% power, you have the option of unleashing a devastating attack that will engulf every enemy in a ball of moon energy cleansing their soul giving superior damage! 30% chance of them aiding you in your quest! At 25%-45%, you can heal everyone at your command including yourself. At 50%-75%, you can use the powers of the moon to use to grant you an exceptional boost in resistance, power output, defense and such! At 80%-90%, you can choose your element of attack. This sword has a return feature when thrown. Be wise to the sword and it will merge with your heart and soul! This weapon works best at night when the moon is out and in any phase!
Dagger of Malice {A,D,M,R} -- Although this isn't in the Crystal Emporium Store...this...weapon of pure hate emerged somehow on the shores of Dragon Isles. The energy from this weapon is very familiar to the one who created it. It is Andrew's own energy signature...but it is not his, but from his deepest and most darkest self: BlackHeart. An ancient darkness that is sealed up in chains of light, he has once emerged from the depths of Andrew only to wreak pain, sorrow and sadness, and eternal darkness in the Battle of the Void Trinity. How the dagger came to the physical realm is unknown, but it holds immense power. Crafted from the blood and hate of the world, this dagger was formed...If you use this Dagger of Malice, be forewarned that you not use it for more than 1 day, otherwise the energy of the Darkness will consume you and destroy you. We do not know what attacks or any defenses it holds, for we have faced the darkness. Anyone can use this blade, but more powerful warriors with more powerful wills are less susceptible to it's evil and hatred of the world.
Blade of BlackHeart {A,D,M,R} -- This sword isn't in the shop as well as it is truly the most brutal of swords. And extremely evil...We warned you about the Dagger of Malice. But this weapon we advise you not to use in ANY circumstance. It is a blade forged from the blood of innocence and the hatred for the world. We know not the attacks or defenses of this monstrosity, and never we shall find out other than using spiritual resources. If you come across this blade and if your curiosity is overwhelming, use it for no more than 12 hours! Even the most experienced of warriors will succumb to its awesome power and eventually destroy you. This blade was used during the Battle of the Void Trinity. The people of earth saw it's truly evil powers at the hand of BlackHeart. We hope to never see that carnage again. The eye will most certainly be watching you always. RESIST all you can and you will not succumb to the darkness of BlackHeart.
Part 6 will be..uhm....something?
Shields may be next but i'm not sure if i should be adding them or not as they won't do much other than block enemy fire.
If not i suppose i could do the base character models of the Archetype Classes and which parts will be customizable. Though i won't draw EVERY body type...if so i may need some help from my fellow artists!
Category Artwork (Traditional) / Miscellaneous
Species Unspecified / Any
Size 1280 x 1040px
File Size 245.1 kB
Sorta... this is what I have done ---> http://reptile-universum.de/reptile.....arGekkota.html
But the game has been remade and remade and remade.... till it was dead.
But the game has been remade and remade and remade.... till it was dead.
Here are my items... far more simple in design than yours --> http://reptile-universum.de/reptile...../GekItems.html
^^
^^
FA+

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