1372 submissions
Another new Zelda OC of mine.
It was bound to happen.
⦁ Name: Nebula
⦁ Age: 19 (A day younger than Shaniqua & Fauna)
⦁ Gender: Female
⦁ Race: 1/2 Human, 1/2 Mermaid
⦁ Adventuring Occupation: Elementalist
⦁ Design Inspiration: Chloe from Fire Emblem Engage (Main Body, Hairstyle, and half of Personality basis), Princess Lana (Elementalist Uniform), Leilani from Indivisible (Half of Personality & Casual clothes), Sana Sunomiya (Physique), Orca (Mermaid Tail)
⦁ Height: 5'7''
⦁ Weight: 125lbs.
⦁ Skin Tone: Light
⦁ Eye Color: Pink
⦁ Hair Color: Blue
⦁ Hair Length: Thigh Length
⦁ Measurements: B42''-W24''-H37''
⦁ Distinguishing Features: Crystal shaped birthmark on back of right hand
⦁ Good Points: Intelligent, Kind, Caring, Loving, Affectionate, Loyal, Gentle, A Gourmet, Adventurous, Playful
⦁ Bad Points: A bit pushy, Daydreams at bad times
⦁ Likes: Mud Baths, Quicksand (Immensely), Trying new foods, Cooking, Zoras, Gorons, Like-Likes, Masks, Swamps, Mudflats, Jungles, Tar
⦁ Dislikes: Ganon, Poor Cooking, Over fishing, Dried Mudflats, Poachers, Polluters
⦁ Biography: Nebula is one of the many 1/2 mermaids born to Junichiro & Palutena. She is a day younger than the vampire hunting twins Shaniqua & Fauna, making her part of the 2nd line of 1/2 mermaids born into the family. Nebula holds the honor of being one of the handful of 1/2 mermaids who exceeds her mother in terms of bustiness, being one of the two who has a 42in. bust while still sporting a K-Cup bust, just below Malila herself, who is at 43in. Nebula grew up with a sense of adventure, and wanted to be like her father who is one himself. Yet Nebula had little to no idea on what she wanted to do to achieve this goal. One day however, Nebula came to discover that she had an affinity for elemental magic, in contrast to her little sister Salieth, who uses more elements than just the four classic elements. Nevertheless, Nebula committed herself to wielding the powers of fire, water, earth, and air, and only those 4 elements. However, she also trained herself on how to fight with a sword & spear if her magics don't get the job done. Since Nebula was a quick study, sword fighting & lance fighting lessons lasted no more than 3 days, and soon she proved ready to fight monsters not just on her home Olympian soil, but also those within Hyrule & similar worlds like it, always prepared to spring into action when needed. Nebula is, as one might expect from those in Juni's family, a gentle & friendly soul to those she meets, though she is the opposite to her enemies. However, she has a habit of daydreaming at really bad times. Nebula is also a gourmet & likes trying out new foods whenever possible. However, one time, Nebula once attempted to taste test what the Gorons refer to as Rock Sirloin, and even Lava Soup, initially unaware that the former was literally nothing but rocks, and the latter was actual lava; essentially molten rocks. Luckily, she was stopped by her father & Goron Patriarch Darbus from consuming both, or else Nebula would've walked away with a bunch of shattered teeth, or a badly scorched mouth respectively. Nevertheless, she's careful with what to consume, and she has no problem with cooking her own food; which she enjoys (Unlike the woman she is themed after), but she nonetheless dislikes cooking that's poorly done, and she certainly hates over fishing in certain areas. Nebula, like a handful of her sisters, is a proven absolute mudlark as she never hesitates to throw herself into quicksand the moment she finds a pit of it. The best guitar player.
⦁ Abilities: Being 1/2 Mermaid, Nebula is capable of taking on her mermaid form at any given moment she enters the water, but primarily transforms in fresh, or seawater. And like her mother & siblings, Nebula strongly prefers the water to be clean before she thinks about transforming. Nebula is a profound elementalist, being the mistress of the classic fire, water, earth, and air elements, and she commands these elements with the skill of a shaman, even though a shaman would be able to harness more elemental power. Regardless, Nebula's talent gives her great magical offense & defense, but she's also physically strong in her own right as well as she can handle a sword & spear easily without worry. She is also good with a bow, too. However, as far as swords go, she prefers one-handed swords instead of the heavier two-handed ones. That said, she takes such great care of weapons that their durability is non-existent. She begins with the following gear & magics.
⦁ Elementalist Suit: A two-piece uniform that gifts Nebula her physical & magical defensive power. It makes her look like a certain 80's princess.
⦁ Emberly: Nebula's personal horse. Emberly navigates the elements with amazing ease and has no problem racing through rain. She does however, have issues with mountainous areas.
⦁ Silver Spadroon: A beautifully crafted spadroon made of silver. Its guard adds protection to keep it from being knocked out of Nebula's hand when held.
⦁ Swordstick: An ordinary, right? Actually, it lives to its name as it has a sword inside of it. It isn't as strong as the spadroon, but it's good for knocking foes back when trying to use it to cast spells.
⦁ White Glaive: A finely made glaive with a nice long reach & good attack power. The blade on top gives it a good slash in addition to a good stab.
⦁ Silver Bow: A bow favored by the Zora for fishing. It doesn't boast the highest firepower, but the special metal it's crafted from prioritizes durability, yet Nebula has ensured that hers will never break.
⦁ Flameblade: This magical sword was forged in the lava of Death Mountain. It leaves white-hot flames in its wake when the blade glows red. This one has infinite uses since it's received much care.
⦁ Frostblade: A magical sword forged in the frigid mountains of the Hebra region. When the blade glows blue, enemies struck by it will become frozen. This one has infinite uses since it's received much care.
⦁ Thunderblade: A magical sword forged and refined by lightning from the Hyrule Hills. When the blade shines with a golden light, it will electrocute enemies struck by it. This one has infinite uses since it's received much care.
⦁ Flamespear: A magical spear forged in the lava of Death Mountain. It leaves white-hot flames in its wake when the blade glows red. This one has infinite uses since it's received much care.
⦁ Frostspear: A magical spear forged from ancient ice taken from the Hebra Mountains. When the blade glows blue, enemies struck by it will become frozen. This one has infinite uses since it's received much care.
⦁ Thunderspear: A magical spear that contains thunder from Thundra Plateau in its tip. When the blade shines with a golden light, it will electrocute enemies struck by it. This one has infinite uses since it's received much care.
⦁ Hylian Shield: A shield associated with Hylian royalty & the heroes that wielded them. It is very sturdy to the point that it'll never break. This one can't be eaten by like-likes. But that also means that they'll eat something else of Nebula's. Namely her clothes...
⦁ Pyromancy: The power of fire magic. Nebula is able to bend fire to her will & use it in any shape or form that she desires. She is also able to cast strong fire spells on a while, and she knows plenty such as Fire Sabre, Flame Wall, Flame Stone, Flare, and even Bombos & Din's Fire.
⦁ Hydromancy: The power of water magic. Nebula is already capable of manipulating water on a whim like her mother & other 1/2 mermaid siblings can to a degree, but Nebula comes close to being the best user of Hydromancy, being beaten only by her Mermaid Archsage mother Palutena. Even so, some of Nebula's Water spells include Cure Water, Water Blast, Crystal, and Wave Crash.
⦁ Geomancy: The power of earth magic. Nebula is talented at bending the earth to her will whether it's solid or soft. She however, is still learning how to manipulate plants, but she has picked up knowledge on Sinkomancy, a form of earth magic that specializes in making quicksand. Some of Nebula's earth spells include Boulder, Sandstorm, Earthquake, Diamond Missile, Sandtomb, Quicksand, and Tar Torrent.
⦁ Aeromancy: The power of wind magic. Nebula can easily move the wind wherever she wants it to blow in addition to making strong windstorms to blow enemies around, or to activate switches that need the wind blowing in a certain direction. Some of her wind spells include Storm, Tornado, Hurricane, Air Slasher, Ether, and Whirlwind Spinner.
The Legend of Zelda: Nintendo
Nebula was made by me, and belongs solely to me
It was bound to happen.
⦁ Name: Nebula
⦁ Age: 19 (A day younger than Shaniqua & Fauna)
⦁ Gender: Female
⦁ Race: 1/2 Human, 1/2 Mermaid
⦁ Adventuring Occupation: Elementalist
⦁ Design Inspiration: Chloe from Fire Emblem Engage (Main Body, Hairstyle, and half of Personality basis), Princess Lana (Elementalist Uniform), Leilani from Indivisible (Half of Personality & Casual clothes), Sana Sunomiya (Physique), Orca (Mermaid Tail)
⦁ Height: 5'7''
⦁ Weight: 125lbs.
⦁ Skin Tone: Light
⦁ Eye Color: Pink
⦁ Hair Color: Blue
⦁ Hair Length: Thigh Length
⦁ Measurements: B42''-W24''-H37''
⦁ Distinguishing Features: Crystal shaped birthmark on back of right hand
⦁ Good Points: Intelligent, Kind, Caring, Loving, Affectionate, Loyal, Gentle, A Gourmet, Adventurous, Playful
⦁ Bad Points: A bit pushy, Daydreams at bad times
⦁ Likes: Mud Baths, Quicksand (Immensely), Trying new foods, Cooking, Zoras, Gorons, Like-Likes, Masks, Swamps, Mudflats, Jungles, Tar
⦁ Dislikes: Ganon, Poor Cooking, Over fishing, Dried Mudflats, Poachers, Polluters
⦁ Biography: Nebula is one of the many 1/2 mermaids born to Junichiro & Palutena. She is a day younger than the vampire hunting twins Shaniqua & Fauna, making her part of the 2nd line of 1/2 mermaids born into the family. Nebula holds the honor of being one of the handful of 1/2 mermaids who exceeds her mother in terms of bustiness, being one of the two who has a 42in. bust while still sporting a K-Cup bust, just below Malila herself, who is at 43in. Nebula grew up with a sense of adventure, and wanted to be like her father who is one himself. Yet Nebula had little to no idea on what she wanted to do to achieve this goal. One day however, Nebula came to discover that she had an affinity for elemental magic, in contrast to her little sister Salieth, who uses more elements than just the four classic elements. Nevertheless, Nebula committed herself to wielding the powers of fire, water, earth, and air, and only those 4 elements. However, she also trained herself on how to fight with a sword & spear if her magics don't get the job done. Since Nebula was a quick study, sword fighting & lance fighting lessons lasted no more than 3 days, and soon she proved ready to fight monsters not just on her home Olympian soil, but also those within Hyrule & similar worlds like it, always prepared to spring into action when needed. Nebula is, as one might expect from those in Juni's family, a gentle & friendly soul to those she meets, though she is the opposite to her enemies. However, she has a habit of daydreaming at really bad times. Nebula is also a gourmet & likes trying out new foods whenever possible. However, one time, Nebula once attempted to taste test what the Gorons refer to as Rock Sirloin, and even Lava Soup, initially unaware that the former was literally nothing but rocks, and the latter was actual lava; essentially molten rocks. Luckily, she was stopped by her father & Goron Patriarch Darbus from consuming both, or else Nebula would've walked away with a bunch of shattered teeth, or a badly scorched mouth respectively. Nevertheless, she's careful with what to consume, and she has no problem with cooking her own food; which she enjoys (Unlike the woman she is themed after), but she nonetheless dislikes cooking that's poorly done, and she certainly hates over fishing in certain areas. Nebula, like a handful of her sisters, is a proven absolute mudlark as she never hesitates to throw herself into quicksand the moment she finds a pit of it. The best guitar player.
⦁ Abilities: Being 1/2 Mermaid, Nebula is capable of taking on her mermaid form at any given moment she enters the water, but primarily transforms in fresh, or seawater. And like her mother & siblings, Nebula strongly prefers the water to be clean before she thinks about transforming. Nebula is a profound elementalist, being the mistress of the classic fire, water, earth, and air elements, and she commands these elements with the skill of a shaman, even though a shaman would be able to harness more elemental power. Regardless, Nebula's talent gives her great magical offense & defense, but she's also physically strong in her own right as well as she can handle a sword & spear easily without worry. She is also good with a bow, too. However, as far as swords go, she prefers one-handed swords instead of the heavier two-handed ones. That said, she takes such great care of weapons that their durability is non-existent. She begins with the following gear & magics.
⦁ Elementalist Suit: A two-piece uniform that gifts Nebula her physical & magical defensive power. It makes her look like a certain 80's princess.
⦁ Emberly: Nebula's personal horse. Emberly navigates the elements with amazing ease and has no problem racing through rain. She does however, have issues with mountainous areas.
⦁ Silver Spadroon: A beautifully crafted spadroon made of silver. Its guard adds protection to keep it from being knocked out of Nebula's hand when held.
⦁ Swordstick: An ordinary, right? Actually, it lives to its name as it has a sword inside of it. It isn't as strong as the spadroon, but it's good for knocking foes back when trying to use it to cast spells.
⦁ White Glaive: A finely made glaive with a nice long reach & good attack power. The blade on top gives it a good slash in addition to a good stab.
⦁ Silver Bow: A bow favored by the Zora for fishing. It doesn't boast the highest firepower, but the special metal it's crafted from prioritizes durability, yet Nebula has ensured that hers will never break.
⦁ Flameblade: This magical sword was forged in the lava of Death Mountain. It leaves white-hot flames in its wake when the blade glows red. This one has infinite uses since it's received much care.
⦁ Frostblade: A magical sword forged in the frigid mountains of the Hebra region. When the blade glows blue, enemies struck by it will become frozen. This one has infinite uses since it's received much care.
⦁ Thunderblade: A magical sword forged and refined by lightning from the Hyrule Hills. When the blade shines with a golden light, it will electrocute enemies struck by it. This one has infinite uses since it's received much care.
⦁ Flamespear: A magical spear forged in the lava of Death Mountain. It leaves white-hot flames in its wake when the blade glows red. This one has infinite uses since it's received much care.
⦁ Frostspear: A magical spear forged from ancient ice taken from the Hebra Mountains. When the blade glows blue, enemies struck by it will become frozen. This one has infinite uses since it's received much care.
⦁ Thunderspear: A magical spear that contains thunder from Thundra Plateau in its tip. When the blade shines with a golden light, it will electrocute enemies struck by it. This one has infinite uses since it's received much care.
⦁ Hylian Shield: A shield associated with Hylian royalty & the heroes that wielded them. It is very sturdy to the point that it'll never break. This one can't be eaten by like-likes. But that also means that they'll eat something else of Nebula's. Namely her clothes...
⦁ Pyromancy: The power of fire magic. Nebula is able to bend fire to her will & use it in any shape or form that she desires. She is also able to cast strong fire spells on a while, and she knows plenty such as Fire Sabre, Flame Wall, Flame Stone, Flare, and even Bombos & Din's Fire.
⦁ Hydromancy: The power of water magic. Nebula is already capable of manipulating water on a whim like her mother & other 1/2 mermaid siblings can to a degree, but Nebula comes close to being the best user of Hydromancy, being beaten only by her Mermaid Archsage mother Palutena. Even so, some of Nebula's Water spells include Cure Water, Water Blast, Crystal, and Wave Crash.
⦁ Geomancy: The power of earth magic. Nebula is talented at bending the earth to her will whether it's solid or soft. She however, is still learning how to manipulate plants, but she has picked up knowledge on Sinkomancy, a form of earth magic that specializes in making quicksand. Some of Nebula's earth spells include Boulder, Sandstorm, Earthquake, Diamond Missile, Sandtomb, Quicksand, and Tar Torrent.
⦁ Aeromancy: The power of wind magic. Nebula can easily move the wind wherever she wants it to blow in addition to making strong windstorms to blow enemies around, or to activate switches that need the wind blowing in a certain direction. Some of her wind spells include Storm, Tornado, Hurricane, Air Slasher, Ether, and Whirlwind Spinner.
The Legend of Zelda: Nintendo
Nebula was made by me, and belongs solely to me
Category Story / Portraits
Species Humanoid
Size 50 x 50px
File Size 6.1 kB
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