
So, here's what I'm working on at the moment. No, not this literally, but the image here's a mock-up of my plans. See, I acquired Flash fairly recently and have at least a minimal bit of experience with it (as you may have seen from my Pokemorph flash bio things from a few hundred years ago), so I figure this wouldn't be too much more complex.
The right side will be easy as pie. It'll have a series of icons that can be clicked the change up the info presented, such as detail of my head, details of hands and feet, details on my cock, expression sheet, color palettes, and other general info. Simple enough; click the button, change the image.
Now the complicated thing will be that part on the left. It'll be the full-body image of me, able to rotate left and right as well as reset to default (front) facing, as well as being able to swap out seven different types of clothing. It'll be a bit complicated to include nudie bits since my balls hang pretty damned low and would show through the pants layer if someone tried to make me go commando... I dunno, I guess I'd just have to make an extra commando version to correspond with the pants layer being turned off.
Anyway, I'm not too sure if this would be going about it right, but I figure each individual part of the image might be its own eight-frame movie, so rotating it would set the variable for which frame of each movie would get shown, while each of the seven clothing variables would dictate which of the clothing pieces in their respective group will be visible, if any. I'll probably include an erection layer as well that can be activated by clicking my cock while the underwear and pants layers are off.
But yeah. I know the way I described it sounds hella complicated, but it really feels like it'd be easier than it sounds, just slightly tedious to program all those statements for when each button is clicked based on clothing layer X's variable and the rotation variable.
The right side will be easy as pie. It'll have a series of icons that can be clicked the change up the info presented, such as detail of my head, details of hands and feet, details on my cock, expression sheet, color palettes, and other general info. Simple enough; click the button, change the image.
Now the complicated thing will be that part on the left. It'll be the full-body image of me, able to rotate left and right as well as reset to default (front) facing, as well as being able to swap out seven different types of clothing. It'll be a bit complicated to include nudie bits since my balls hang pretty damned low and would show through the pants layer if someone tried to make me go commando... I dunno, I guess I'd just have to make an extra commando version to correspond with the pants layer being turned off.
Anyway, I'm not too sure if this would be going about it right, but I figure each individual part of the image might be its own eight-frame movie, so rotating it would set the variable for which frame of each movie would get shown, while each of the seven clothing variables would dictate which of the clothing pieces in their respective group will be visible, if any. I'll probably include an erection layer as well that can be activated by clicking my cock while the underwear and pants layers are off.
But yeah. I know the way I described it sounds hella complicated, but it really feels like it'd be easier than it sounds, just slightly tedious to program all those statements for when each button is clicked based on clothing layer X's variable and the rotation variable.
Category All / Doodle
Species Unspecified / Any
Size 1000 x 750px
File Size 213.8 kB
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