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After 2 school years, I finally finished my 3D course. The final exam required us to craft 3D characters and an environment on our own, to show off everything we have learnt.
Program used: Zbrush, Autodesk Maya, Substance Painter, Unreal Engine 5
Link to the full portfolio. Real name and personal informations are occluded for obvious reasons.
https://www.dropbox.com/scl/fi/v6y73k40qdvjk0prs3yqc/PortfolioNB621.pdf?rlkey=58dmmrhgbsdcmlokqgfu7taxn&st=bvuayluo&dl=0
Program used: Zbrush, Autodesk Maya, Substance Painter, Unreal Engine 5
Link to the full portfolio. Real name and personal informations are occluded for obvious reasons.
https://www.dropbox.com/scl/fi/v6y73k40qdvjk0prs3yqc/PortfolioNB621.pdf?rlkey=58dmmrhgbsdcmlokqgfu7taxn&st=bvuayluo&dl=0
Category Artwork (Digital) / Miscellaneous
Species Unspecified / Any
Size 2560 x 1440px
File Size 3.85 MB
Dunno if you noticed, but I am already implementing 3D in my pictures since a year now. owo
Mostly for buildings and city environments.
Nah, I do not plan to drop 2D. 3D is useful, but it's a lot of work going just into a single character. I shall keep 3D for side projects, at least for now. ^^
Mostly for buildings and city environments.
Nah, I do not plan to drop 2D. 3D is useful, but it's a lot of work going just into a single character. I shall keep 3D for side projects, at least for now. ^^
I was supposed to do only the dwarf and the environment, and teachers suggested against overcomplicating my task with a second character, especially because they did not teach me how to rig quadrupeds. xD
But I was like "Okay. You put me in the condition of not making a giant furry lady!? I shall at least put a giant furry then!"
Worth it. xD
But I was like "Okay. You put me in the condition of not making a giant furry lady!? I shall at least put a giant furry then!"
Worth it. xD
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