
In response to this journal:
http://www.furaffinity.net/journal/...../#cid:19097543
The part from about 1:23 to the end would be the best part to be looped I believe. This is actually an old project I started and never finished, I feel this would be a good application for it. :D Hope you like it! ^_^
http://www.furaffinity.net/journal/...../#cid:19097543
The part from about 1:23 to the end would be the best part to be looped I believe. This is actually an old project I started and never finished, I feel this would be a good application for it. :D Hope you like it! ^_^
Category Music / Game Music
Species Dragon (Other)
Size 120 x 89px
File Size 4.04 MB
Thanks!
Right now I'm trying to build finisher animations using placeholder fighters (Because I'm not a programmer or an artist, I am a writer and I've been trying to design all the parts of this game without any physical content. I WILL get it made one way or another though, because it will be awesome!)
Actually, I found a cool way to combine the super arts of Street Fighter with the insane Instant Kills of the Guilty Gear series. Plus the controls are inspired by Super Smash Bros. So this game with be a massive hybrid of components and still feel fresh (hopefully).
I may need to tweak the controls from how Smash Bros. designed them for this game though.
Right now I'm trying to build finisher animations using placeholder fighters (Because I'm not a programmer or an artist, I am a writer and I've been trying to design all the parts of this game without any physical content. I WILL get it made one way or another though, because it will be awesome!)
Actually, I found a cool way to combine the super arts of Street Fighter with the insane Instant Kills of the Guilty Gear series. Plus the controls are inspired by Super Smash Bros. So this game with be a massive hybrid of components and still feel fresh (hopefully).
I may need to tweak the controls from how Smash Bros. designed them for this game though.
Comments