Picture this: You're adventuring in some old crypt. Your partner is an experienced adventurer. He peeks around the corner, but there's a basilisk there, and he catches their gaze! He starts to turn to stone, and asks you hurriedly to give him the de-stoning potion he bought ahead of time, just in case of this happening.
What do you do?
Obviously, the answer is steal all his belongings off his quickly petrifying body and leave him there, so you can sell them for a profit. What is he going to do, tell the adventuring guild what you did? He'll be a statue, and they can't talk!
Kuuhr was later expelled from the adventuring guild.
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What do you do?
Obviously, the answer is steal all his belongings off his quickly petrifying body and leave him there, so you can sell them for a profit. What is he going to do, tell the adventuring guild what you did? He'll be a statue, and they can't talk!
Kuuhr was later expelled from the adventuring guild.
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Too heavy. Kuuhr has to consider the reduced profit margins involved in getting petrified by that rapidly approaching basilisk around the corner, and limit how much his is carrying during egress. Time is limited, cost value analysis is a complicated affair.
Also, if he was restored, he could testify against Kuuhr. Much safer to let him crumble away where no one can find him again.
Also, if he was restored, he could testify against Kuuhr. Much safer to let him crumble away where no one can find him again.
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