A little experiment I did a week ago, to see how 'PS1' I could make a sculpt.
Left: Like, well over 10 million polygons. Procedural texture with subsurface scattering, transmission, the works.
Right: An absolute baby, baked from the left one. About 300 polygons. One 256x256 texture. 32 colours. No braincells.
Left: Like, well over 10 million polygons. Procedural texture with subsurface scattering, transmission, the works.
Right: An absolute baby, baked from the left one. About 300 polygons. One 256x256 texture. 32 colours. No braincells.
Category Artwork (Digital) / All
Species Owl
Size 2715 x 1357px
File Size 2.56 MB
FA+

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