![Click to change the View [Animation] Feeding Ember~](http://d.furaffinity.net/art/kiva~/1731709521/1731709521.kiva~_feedtheember_final_smolfa.gif)
Spud
gets a bit shy around big preddy dragons like Ember
, but I'll gladly help him overcome his little 'insecurities'- safely tugged away in a soft, squishy warm durgy belly ♥
This was definitely the most complex animation project (so far haha). Thank you super much for your patience ♥
Since FA compresses its contents even more than Ember's belly, here are some video links:
Bluesky
Itaku
Telegram


This was definitely the most complex animation project (so far haha). Thank you super much for your patience ♥
Since FA compresses its contents even more than Ember's belly, here are some video links:
Bluesky
Itaku
Telegram
Category Artwork (Digital) / Vore
Species Dragon (Other)
Size 300 x 225px
File Size 9.83 MB
Listed in Folders
Omg these animations you’ve been working all all look amazing!!!
Adoring the cute expression and your own deviously cute blep and personality in these works… I can only laugh in my head how the conversation leading up to this must have gone. :P
‘Hey I found this adorable dragon out back, can I feed you to them’ sounds like hell of a line to use on some shy little prey thing >:P
Gorgeous and adorable work and hope you’re doing well! ❤️ ❤️ ❤️
Adoring the cute expression and your own deviously cute blep and personality in these works… I can only laugh in my head how the conversation leading up to this must have gone. :P
‘Hey I found this adorable dragon out back, can I feed you to them’ sounds like hell of a line to use on some shy little prey thing >:P
Gorgeous and adorable work and hope you’re doing well! ❤️ ❤️ ❤️
Horse preds can be pretty awesome ~<3
The main issue is that my queue is usually quite chonky and it's difficult to create the amount of things am asked to do right now. It won't happen in the near future for sure to be realistic, but it's something I'd do generally speaking~
The main issue is that my queue is usually quite chonky and it's difficult to create the amount of things am asked to do right now. It won't happen in the near future for sure to be realistic, but it's something I'd do generally speaking~
Holy cow, this is so good, the language barrier keeps me from telling you how good I think it is actually! O.o
I rarely have seen an animation this smooth and good looking. Every scene is loveable, but the frontal view on Ember opening his (?) maw looks just incredibly inviting<3
You made something really special there, you know that? Keep on rockin!
I rarely have seen an animation this smooth and good looking. Every scene is loveable, but the frontal view on Ember opening his (?) maw looks just incredibly inviting<3
You made something really special there, you know that? Keep on rockin!
Die perfekte Voraussetzung sich selbst zu vefüttern wenn es dann beide hruffy macht ~
Ich freu mich drauf! Aber lass dir Zeit wenn dafür so eine Qualität heraus kommt<3
Eine technische Frage noch. Embers frontal Ansicht, nach dem Maul öffnen. Das dehnen und zusammenziehen des Rachens (das btw wirklich wirklich unglaublich sexy geworden ist! <3), ist das frame per frame gezeichnet, oder mit einem morphing tool gemacht?
Ich freu mich drauf! Aber lass dir Zeit wenn dafür so eine Qualität heraus kommt<3
Eine technische Frage noch. Embers frontal Ansicht, nach dem Maul öffnen. Das dehnen und zusammenziehen des Rachens (das btw wirklich wirklich unglaublich sexy geworden ist! <3), ist das frame per frame gezeichnet, oder mit einem morphing tool gemacht?
Jein haha. Alles ist frame-by-frame, aber ich copy-paste auch vieles natürlich. Wenn es um Veränderungen in der Ausdehnung und so geht, benutz ich das liquify tool. Beim mawshot hab ich eigentlich fast nur das liquify tool benutzt und nicht so vieles neu gezeichnet- hat aber trotzdem lange gedauert xD
Ich mache immer die Ausgangs- und Endposition zuerst und dann alles was dazwischen ist, damit das timing stimmt und ich auch weiß, wo die Reise hingeht. Sonst kann ich mich auch "verlaufen"
Ich mache immer die Ausgangs- und Endposition zuerst und dann alles was dazwischen ist, damit das timing stimmt und ich auch weiß, wo die Reise hingeht. Sonst kann ich mich auch "verlaufen"
I am honestly very much "dub-con" myself, too ♥ I like to be kinda shy and have an ambiguous response to being seen as food, but in the end always give in to it~ I wanted to play with that some more in art here haha.
The extra weight on top sure adds a bit of squishy fun to the situation, but dragon tummies are also well padded by nature ~<3
The extra weight on top sure adds a bit of squishy fun to the situation, but dragon tummies are also well padded by nature ~<3
Always trying to improve, by trying new stuff and mixing it with what I know haha. Sometimes it works, sometimes it doesn't xD
In this case it really helped to do the shading on an extra timeline and allow lines to overlap until the final clean up. It made the intersecting lines look more tidy. But also I made a slightly more prepared story board instead of just jumping in :D
In this case it really helped to do the shading on an extra timeline and allow lines to overlap until the final clean up. It made the intersecting lines look more tidy. But also I made a slightly more prepared story board instead of just jumping in :D
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