
This one may need a touchup in the future. Or even a complete do-over. For example, I think head damage should apply to airborne strikes on grounded enemies, and body damage to where the enemy is on your plane. Then why did I post this you'll probably wonder but undoubtedly never ask? The answer, so it's there for plan history.
For draconic combat, I like to emphasize on melee and magic mixed together.
The way this one would work is that if you focus on the same target, you deal more damage (to a limit) with each consecutive strike. However, if you switch between enemies, you become much harder to target.
For draconic combat, I like to emphasize on melee and magic mixed together.
The way this one would work is that if you focus on the same target, you deal more damage (to a limit) with each consecutive strike. However, if you switch between enemies, you become much harder to target.
Category Artwork (Digital) / Miscellaneous
Species Western Dragon
Size 1200 x 1000px
File Size 1.61 MB
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