Stuck In The Console YCH Template 3 — PSP
One of the three templates/examples for my "Stuck In The Console" YCH, this one being the PSP version of that very YCH. Be sure to go to the main page for the YCH (link being here: https://www.furaffinity.net/view/59595533/) if you want a better run-down of the rules and details regarding how the overall YCH works.
Also, this is kind of what you'll get if you order this version of the YCH — though your pic won't *exactly* be like the picture above, as the angle and position of the console as well as the pose of your character will most likely differ in some way from the YCH template. If you have any suggestions as to a different scene/pose for your character in the screen, just let me know and I'll see if I can make it work or not. No guarantees, but I'll try my best.
In terms of difficulty, the PSP is pretty much the middle ground between the 3DS XL and the GBA, at leas in terms of how hard it is to draw the respective console. There's still a challenge to it, as there's quite a number of buttons and details that I gotta fit and cram into the PSP's (or SPS's) body, most of which is taken up by that darn screen.... buuuut, on the other hand, that relatively big screen does mean a clearer picture and more space for depicting the character/victim trapped in the console.... maybe so much so that I ended up not knowing what to do with all that extra space, like in the example pic above.... hahah. x'd
Also, this is kind of what you'll get if you order this version of the YCH — though your pic won't *exactly* be like the picture above, as the angle and position of the console as well as the pose of your character will most likely differ in some way from the YCH template. If you have any suggestions as to a different scene/pose for your character in the screen, just let me know and I'll see if I can make it work or not. No guarantees, but I'll try my best.
In terms of difficulty, the PSP is pretty much the middle ground between the 3DS XL and the GBA, at leas in terms of how hard it is to draw the respective console. There's still a challenge to it, as there's quite a number of buttons and details that I gotta fit and cram into the PSP's (or SPS's) body, most of which is taken up by that darn screen.... buuuut, on the other hand, that relatively big screen does mean a clearer picture and more space for depicting the character/victim trapped in the console.... maybe so much so that I ended up not knowing what to do with all that extra space, like in the example pic above.... hahah. x'd
Category Artwork (Digital) / Transformation
Species Robot / Android / Cyborg
Size 2284 x 1613px
File Size 3.11 MB
FA+

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