(Original Project Date: 2/9/2025)
This was the version that I originally posted to Bluesky.
I mistakenly drove to work that day not realizing I was off, so I came home and rushed to get something out for a Mid Game themed thing, had more I wanted to do the night before but was already kinda resigned to not having time. Ended up with quite a few mistakes (where'd the Commanders' ears even go...?), plus the lighting wasn't optimized for this camera angle and ended up super noisy on the settings I normally run.
Also while we're here, the bar setting is based on some reference images of an IRL bar in upstate New York. Can't say I'm super happy with how the room's materials actually look but it is what it is, they're PolyHaven materials that I crushed all the realism out of with color ramps.
I was mostly listening to COD zombies easter egg songs while working on all these, so I ended up setting the drink bottles to randomly pick a color based on perk drink colors.
This was the version that I originally posted to Bluesky.
I mistakenly drove to work that day not realizing I was off, so I came home and rushed to get something out for a Mid Game themed thing, had more I wanted to do the night before but was already kinda resigned to not having time. Ended up with quite a few mistakes (where'd the Commanders' ears even go...?), plus the lighting wasn't optimized for this camera angle and ended up super noisy on the settings I normally run.
Also while we're here, the bar setting is based on some reference images of an IRL bar in upstate New York. Can't say I'm super happy with how the room's materials actually look but it is what it is, they're PolyHaven materials that I crushed all the realism out of with color ramps.
I was mostly listening to COD zombies easter egg songs while working on all these, so I ended up setting the drink bottles to randomly pick a color based on perk drink colors.
Category Artwork (Digital) / Fanart
Species Unspecified / Any
Size 2000 x 1125px
File Size 3.37 MB
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