Hey everyone you remember my What if scenario?
Reminder:
https://www.furaffinity.net/journal/11111668/
I just wanted to say thank you all for the amazing support fanart and love to the what if Brawl stars Fanart
So I did this a continuous scenario of the Game modes of the what if Brawl stars I made
Splashdown: A 4v4 game mode where each team will have to carry a Color Squid or Octopie to use it as ammo to attack the ground surface for colors, One grabbing either side Squid or Octopie the player can't attack unless they use super to toss it for a bigger splash of color paint tomattack again, The goal which ever team has most color wins
Capture the flag: 3v3 mode where tiny flags are scattered all over the place how the game works is each player can carry 2 flags at once and return it back to base, you can steal base flags to give them to your own the timer is Minutes whichever team has most flags until timer runs out wins the game
Wanted: A Battle royal mode where the player most have the most kill streak but the catch is if you have the most kills your marked where every player knows where you are in the map if you die you lose the streak and the lead whichever has most wanted before end of timer wins
Futball: 3v3 mode where teams will have to grab the ball and score it to the goal once holding the ball you can't attack you have to kick it away to attack again but you lose ammo
Luma roundup: 3v3 a game where teams must collet 20 Lumas to their respectful baskets, when you gather Lumas bring them to you team's basket to score points, once you defeat an opponent the lumas flee where they have to respond 20 seconds for you to collect again whoever has 20 lumas in total before 15 seconds counter wins
Rumble Royale: Normal Battle Royale be the last one standing to win it all, There is also Duo and Trio where you can team up with another or 2 to defeat the teams and become champions
And yeah that's it [Note this idea is Brawl stars owned by Super Cell]
I hope you liked the What if game mode ideas I made ^^
Reminder:
https://www.furaffinity.net/journal/11111668/
I just wanted to say thank you all for the amazing support fanart and love to the what if Brawl stars Fanart
So I did this a continuous scenario of the Game modes of the what if Brawl stars I made
Splashdown: A 4v4 game mode where each team will have to carry a Color Squid or Octopie to use it as ammo to attack the ground surface for colors, One grabbing either side Squid or Octopie the player can't attack unless they use super to toss it for a bigger splash of color paint tomattack again, The goal which ever team has most color wins
Capture the flag: 3v3 mode where tiny flags are scattered all over the place how the game works is each player can carry 2 flags at once and return it back to base, you can steal base flags to give them to your own the timer is Minutes whichever team has most flags until timer runs out wins the game
Wanted: A Battle royal mode where the player most have the most kill streak but the catch is if you have the most kills your marked where every player knows where you are in the map if you die you lose the streak and the lead whichever has most wanted before end of timer wins
Futball: 3v3 mode where teams will have to grab the ball and score it to the goal once holding the ball you can't attack you have to kick it away to attack again but you lose ammo
Luma roundup: 3v3 a game where teams must collet 20 Lumas to their respectful baskets, when you gather Lumas bring them to you team's basket to score points, once you defeat an opponent the lumas flee where they have to respond 20 seconds for you to collect again whoever has 20 lumas in total before 15 seconds counter wins
Rumble Royale: Normal Battle Royale be the last one standing to win it all, There is also Duo and Trio where you can team up with another or 2 to defeat the teams and become champions
And yeah that's it [Note this idea is Brawl stars owned by Super Cell]
I hope you liked the What if game mode ideas I made ^^
Category All / All
Species Unspecified / Any
Size 987 x 890px
File Size 250.3 kB
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