
My humble but enjoyable collection of N64 games. I have Majora's Mask, Command & Conquer, Rainbow Six and Conker's Bad Fur Day complete with the box and manual, for all the other games my mum sadly threw away the boxes when I was a kid or I bought them loose.
Afaik all Zelda Majora's Mask cartridges were golden in Europe. But we only got a regular grey Ocarina of Time. I was also surprised to learn that Rayman 2 got a green cart in the US.
These are European PAL games. I come from the lands where videogames played at lower fps and with black borders. That's how it was back in the day. In terms of screen resolution and colour stability the PAL format is superior to NTSC, but many videogames were developed with the NTSC format in mind (Japan, USA) and then later ported to PAL (Europe, Australia) which made them run slower and caused a slightly squished picture with black bars.
Super Mario 64 is one game where I'm nostalgic for the PAL speed because I was so used to it. That's what I grew up with. It's really fascinating how reaction time and muscle memory last for so many years and then the speed difference throws you off.
I also ported the PAL version of Mario 64 back to NTSC so I could play it with German screentext at a faster speed. Doing this makes the game run slightly too fast but otherwise it plays fine.
Afaik all Zelda Majora's Mask cartridges were golden in Europe. But we only got a regular grey Ocarina of Time. I was also surprised to learn that Rayman 2 got a green cart in the US.
These are European PAL games. I come from the lands where videogames played at lower fps and with black borders. That's how it was back in the day. In terms of screen resolution and colour stability the PAL format is superior to NTSC, but many videogames were developed with the NTSC format in mind (Japan, USA) and then later ported to PAL (Europe, Australia) which made them run slower and caused a slightly squished picture with black bars.
Super Mario 64 is one game where I'm nostalgic for the PAL speed because I was so used to it. That's what I grew up with. It's really fascinating how reaction time and muscle memory last for so many years and then the speed difference throws you off.
I also ported the PAL version of Mario 64 back to NTSC so I could play it with German screentext at a faster speed. Doing this makes the game run slightly too fast but otherwise it plays fine.
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The most annoying thing to me is the music, if you are used to the 50hz version of the music the speed up of the 60hz version is really annoying (mégadrive/genesis)
And when you look at how it look with the RF or composite video, I'm so happy to play at 50 with RGB connexion and a crisp display.
And when you look at how it look with the RF or composite video, I'm so happy to play at 50 with RGB connexion and a crisp display.
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