Species created by -
shockthatbuizelmki
(This is an Open Species,you can create a character or OC with this species,as long I am tagged in the description)
Alien Race Profile: Specktros
Physical Characteristics:
Appearance: The Specktros are bipedal creatures with a unique form, featuring white, short fur body and four eyes: a large pair of eyes with a smaller pair below.. Their ears are arranged in two pairs: a larger pair atop the head slightly on the back and a smaller pair positioned at the back.
Height and Role-Based Society:
3 feet tall: Pathfinders and scouts, specialized for reconnaissance due to their smaller size and agility.
5 feet tall: Officers, balancing strength and size, suited for tactical and command roles.
7 feet tall: Soldiers, possessing greater physical strength, suited for frontline engagements.
Energy Absorption: Capable of absorbing pure or semi-pure energy, such as from lasers, plasma, and electrical discharges. However, they are vulnerable to kinetic weaponry (projectile-based firearms and rail/coil guns), as they lack the ability to absorb kinetic energy.
Unique Biological Abilities
Caffeine-Induced EMP Surge: When Specktros ingest any form of caffeine, they emit a powerful EMP surge with a 36-meter radius, temporarily knocking them out but frying all technology within the area. This ability is particularly used by pathfinders and scouts who may carry caffeine pills for sabotage operations, allowing them to disable enemy technology undetected. Recovery time varies by individual, with some regaining consciousness in as little as 15 minutes, while others may remain unconscious for several days.
Society and Culture:
Militaristic Discipline: While disciplined and trained for combat, the Specktros balance their lives with structured relaxation periods, maintaining a healthy, non-combative social environment. Making them quite easy to mingle with during their off-times.
Naming Conventions: Names often reference firearms and numerical designations, symbolizing a deep respect for precision and order in their society. For example, Kolten-45 (an officer) and SIG-1916R (a super soldier and bodyguard).
Open-minded: Most Specktros are open to learning new things (giving them advantages in both combat situations or normal situations). They particularly enjoy Earth’s activities when it comes to their leisure time. Ranging from physical sports to videogames. Video Games such as the Command and Conquer series are good examples of games they would enjoy.
Technology:
Energy-Infused Weaponry: Specktros weapons can be fueled directly by their bodies’ stored energy or through traditional charge packs. When using charge packs, the weapon can recharge the pack if the user has surplus energy, adding versatility to their armament.
Advanced Cloaking: Specktros utilize a powerful cloaking device integrated into their gear, enabling them to evade visual detection and disrupt enemy neural perception to block senses, including most psychic abilities. However, they can still be detected by abilities that track by sensing souls or similar entities, though indirect senses may detect them if they exhibit malicious intent.
War Doctrine: Their primary strategy is Shock and Awe, characterized by swift and overwhelming assaults aimed at destabilizing their enemies before they can react.
shockthatbuizelmki(This is an Open Species,you can create a character or OC with this species,as long I am tagged in the description)
Alien Race Profile: Specktros
Physical Characteristics:
Appearance: The Specktros are bipedal creatures with a unique form, featuring white, short fur body and four eyes: a large pair of eyes with a smaller pair below.. Their ears are arranged in two pairs: a larger pair atop the head slightly on the back and a smaller pair positioned at the back.
Height and Role-Based Society:
3 feet tall: Pathfinders and scouts, specialized for reconnaissance due to their smaller size and agility.
5 feet tall: Officers, balancing strength and size, suited for tactical and command roles.
7 feet tall: Soldiers, possessing greater physical strength, suited for frontline engagements.
Energy Absorption: Capable of absorbing pure or semi-pure energy, such as from lasers, plasma, and electrical discharges. However, they are vulnerable to kinetic weaponry (projectile-based firearms and rail/coil guns), as they lack the ability to absorb kinetic energy.
Unique Biological Abilities
Caffeine-Induced EMP Surge: When Specktros ingest any form of caffeine, they emit a powerful EMP surge with a 36-meter radius, temporarily knocking them out but frying all technology within the area. This ability is particularly used by pathfinders and scouts who may carry caffeine pills for sabotage operations, allowing them to disable enemy technology undetected. Recovery time varies by individual, with some regaining consciousness in as little as 15 minutes, while others may remain unconscious for several days.
Society and Culture:
Militaristic Discipline: While disciplined and trained for combat, the Specktros balance their lives with structured relaxation periods, maintaining a healthy, non-combative social environment. Making them quite easy to mingle with during their off-times.
Naming Conventions: Names often reference firearms and numerical designations, symbolizing a deep respect for precision and order in their society. For example, Kolten-45 (an officer) and SIG-1916R (a super soldier and bodyguard).
Open-minded: Most Specktros are open to learning new things (giving them advantages in both combat situations or normal situations). They particularly enjoy Earth’s activities when it comes to their leisure time. Ranging from physical sports to videogames. Video Games such as the Command and Conquer series are good examples of games they would enjoy.
Technology:
Energy-Infused Weaponry: Specktros weapons can be fueled directly by their bodies’ stored energy or through traditional charge packs. When using charge packs, the weapon can recharge the pack if the user has surplus energy, adding versatility to their armament.
Advanced Cloaking: Specktros utilize a powerful cloaking device integrated into their gear, enabling them to evade visual detection and disrupt enemy neural perception to block senses, including most psychic abilities. However, they can still be detected by abilities that track by sensing souls or similar entities, though indirect senses may detect them if they exhibit malicious intent.
War Doctrine: Their primary strategy is Shock and Awe, characterized by swift and overwhelming assaults aimed at destabilizing their enemies before they can react.
Category Artwork (Digital) / All
Species Alien (Other)
Size 2000 x 1200px
File Size 349.2 kB
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