
My response to my own Journal at http://www.furaffinity.net/journal/2511019/
So what happens when two shapeshifters Grant (http://www.furaffinity.net/full/126685/) and Alce (http://www.furaffinity.net/view/1484778/) conceive a child in what must have been an extremely drunken encounter?
An overload, that's what. Meet Roy-Grant, which incidentally is a common name in the Blackley family line, making him Roy-Grant Blackley the Fourth. Since his parents are both different ilks of shapeshifter, he cannot properly access either bloodline. He can change his shape to be sure, but it's excessively painful for him, and he can't achieve anything useful or consistent with it, so he just doesn't. He grows fine downy feathers in place of his body hair, which, while at times embarassing for him, is not really noticable from a distance of more than a few metres.
Inheriting Grant's independant attitude and sense of modesty, and Alce's appreciation for intense colors, he has grown into something of a thrill-seeker, attempting to explore every facet of his life in the most intense way possible.
I admit when the game started and I saw
indagare 's entry, the first thought I had was "Please don't let me get paired with this character" and when the random list DID in fact pair me with
indagare I cursed a bit and dreaded the attempt.
I am quite pleased with the results however, and ultimately I think it worked out for the best. Overcoming challenges is part of what makes us better artists and it's exactly why I love games like this in the first place.
So what happens when two shapeshifters Grant (http://www.furaffinity.net/full/126685/) and Alce (http://www.furaffinity.net/view/1484778/) conceive a child in what must have been an extremely drunken encounter?
An overload, that's what. Meet Roy-Grant, which incidentally is a common name in the Blackley family line, making him Roy-Grant Blackley the Fourth. Since his parents are both different ilks of shapeshifter, he cannot properly access either bloodline. He can change his shape to be sure, but it's excessively painful for him, and he can't achieve anything useful or consistent with it, so he just doesn't. He grows fine downy feathers in place of his body hair, which, while at times embarassing for him, is not really noticable from a distance of more than a few metres.
Inheriting Grant's independant attitude and sense of modesty, and Alce's appreciation for intense colors, he has grown into something of a thrill-seeker, attempting to explore every facet of his life in the most intense way possible.
I admit when the game started and I saw


I am quite pleased with the results however, and ultimately I think it worked out for the best. Overcoming challenges is part of what makes us better artists and it's exactly why I love games like this in the first place.
Category Artwork (Digital) / Human
Species Unspecified / Any
Size 1024 x 768px
File Size 172.6 kB
That actually came out pretty awesome. O_O You found a really interesting way to take advantage of the feathers and (lots of) colors of the character Grant was paired with, and this dude looks pretty awesome and fun. x3
It was a fun contest! I had a fun challenge combining traits of Kibura's character with Rito, to best balance traits from each character. Please let us know if you think of another challenge for us all to participate in!
It was a fun contest! I had a fun challenge combining traits of Kibura's character with Rito, to best balance traits from each character. Please let us know if you think of another challenge for us all to participate in!
This seems like it was a lesson in humility and doing your best with what you're given. Good on you for being honest with your pairing as you could have very easily just re-rolled for Grant's Baby Daddy and no one would've been the wiser. As you said yourself the end result was pretty solid. Roy isn't my own cup of tea, but again you made the best of the situation. And hey, just be grateful that you didn't have to draw Grant and Alce making the baby! Their mating was likely anything but normal . . .
Comments