
Iron Artist Exalted - 10 - Immaculate Golden Bow
Slay your enemies with a bow crafted from your soul! This is why you never strip an Exalted of his weapons before throwing him in the dungeon. Whatever weapons you leave him with wont be as dangerous as the ones he's able to craft from his very soul. Save him the trouble, and save your disposable guards the extra dice in damage.
Actually, don't even bother throwing an Exalt in the dungeon. That shit never works.
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Pirate Panther and Northern Bear are each summoning their Immaculate Bows. Tribal bone and ice-wood, or a bow made of semi-solid waves forever crashing and reforming? It's never hard to match an Immaculate Bow to its owner.
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Immaculate Golden Bow
Cost: 5m, 1wp || Mins: Archery 4, Essence 3 || Type: Simple (Speed 5)
Keywords: Obvious || Duration: One scene || Prerequisite Charms: Phantom Arrow Technique
The Solar shapes his Essence into a deadly bow. Each bow has an appearance unique to the Exalt who conjures it. It has a Range of 300 yards. It has Rate and Accuracy equal to the Lawgiver’s permanent Essence score. It inflicts lethal damage, and its damage bonus is also equal to the character’s permanent Essence. (The raw lethal damage of each shot equals [the character’s Strength + Essence + extra successes + any bonus from arrows].)
Actually, don't even bother throwing an Exalt in the dungeon. That shit never works.
********
Pirate Panther and Northern Bear are each summoning their Immaculate Bows. Tribal bone and ice-wood, or a bow made of semi-solid waves forever crashing and reforming? It's never hard to match an Immaculate Bow to its owner.
********
Immaculate Golden Bow
Cost: 5m, 1wp || Mins: Archery 4, Essence 3 || Type: Simple (Speed 5)
Keywords: Obvious || Duration: One scene || Prerequisite Charms: Phantom Arrow Technique
The Solar shapes his Essence into a deadly bow. Each bow has an appearance unique to the Exalt who conjures it. It has a Range of 300 yards. It has Rate and Accuracy equal to the Lawgiver’s permanent Essence score. It inflicts lethal damage, and its damage bonus is also equal to the character’s permanent Essence. (The raw lethal damage of each shot equals [the character’s Strength + Essence + extra successes + any bonus from arrows].)
Category Artwork (Traditional) / General Furry Art
Species Unspecified / Any
Size 819 x 923px
File Size 402.8 kB
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