Tails of Gluttown - Vore Text Adventure Demo [PUBLIC]
Hello, hello! Happy vore day! Over more than a year, I've been working on a fully original text adventure, taking place in a DND-inspired setting. At this time, I am writing the last few scenes, and while I originally intended to wait until full release to make the demo available to everyone...
For the demo, you only have access to the main intersection of commerce -- the General Store, the Blacksmith, and the Library, although there's a couple other little interactable spots! While technically, your goal is to survive... We all know the real goal is to see where all the encounters take you!
The demo features about 25k words, spread across a prologue/intro, area descriptions, and about 12 full scenes! Already there's a huge variety in vore types and outcomes, from endo to digestion to entrapment to ambiguous fates, from OV to AV to UB and CV, even trunk, navel, and soul vore!
Tails of Gluttown also comes with a couple of accessibility features: a toggle for light and dark mode, as well as a toggle for content warnings to appear before any route/scene begins.
I'm releasing Tails of Gluttown's Demo early! The demo is now free to play, but the full release will be $10 and a LOT bigger! Super excited to show you all, but in the meantime... Getting some more players on the demo should be the kick I need to finish.
NOTE: This post is marked 'general' for searchability, but heed the content warnings that are listed in the intro of the game.
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Play Demo in Browser
works on desktop AND mobile!
FULL RELEASE:
coming soon!
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In this game, you experience the world as a small, fluffy kobold named Gnaw, separated from your adventuring party due to a run-in with some bandits. You're staying in a peculiar village named Gluttown until your party comes back around to pick you up... But can you last until then?For the demo, you only have access to the main intersection of commerce -- the General Store, the Blacksmith, and the Library, although there's a couple other little interactable spots! While technically, your goal is to survive... We all know the real goal is to see where all the encounters take you!
The demo features about 25k words, spread across a prologue/intro, area descriptions, and about 12 full scenes! Already there's a huge variety in vore types and outcomes, from endo to digestion to entrapment to ambiguous fates, from OV to AV to UB and CV, even trunk, navel, and soul vore!
Tails of Gluttown also comes with a couple of accessibility features: a toggle for light and dark mode, as well as a toggle for content warnings to appear before any route/scene begins.
Let me know your thoughts, reactions, or issues in the replies.
Art of the characters in Tails of Gluttown is completely allowed (and I would love to see it if you do!)
Category All / Vore
Species Unspecified / Any
Size 800 x 1102px
File Size 1.27 MB
FA+

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