
Gonna scrap this later. Hastily put together in the haze of insomnia, you can tell by the pieced together bordering. GO BEVEL AND EMBOSS!
Ever since
thekitfox snagged a bunch of Magic cards and let half the house use them, I've been back on that wagon the past couple of weeks. I really do wonder if I should make an Altermeta Edition of Magic cards, for shits and giggles.
Anyway, thoughts or criticisms on this? Too low of a casting cost? Or too high? That's about my only boggle with it.
Ever since

Anyway, thoughts or criticisms on this? Too low of a casting cost? Or too high? That's about my only boggle with it.
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There was a time when I had so much time on my hands that I created a 350 magic card set based on ideas of mine and my friends.
I say go for it, it can be a lot of fun. Be sure to make proxies of the cards you make so you and your friends can play with them. Hours of fun.
I say go for it, it can be a lot of fun. Be sure to make proxies of the cards you make so you and your friends can play with them. Hours of fun.
Too high I'd say. especially for a 0/1... I'd make him a 3 or 4 drop. :P Also the official wording for not being able to be targeted by spells or abilities is Shroud. Overall, that'd be a good lil' annoying blocker. xD I'd totally be down for an Altermeta version of MTG. :3
I forget about the new names for all the latest ones. I stopped my hardcore playing and learning it back in Ice Age. Shroud was a term for it much later. But either way, the idea is the same. Although.. does Shroud protect it from the controllers spells and abilities too?
3 or 4? Hmm. Maybe 4.. The reason I made it so high was the fact that it can't be stopped. Granted you can't do anything with it either except block or use a mass, untargeted buff, but that's the nature of the Scrunchy. It's coming, and it's annoying and there's no way to get rid of it. ^___^
3 or 4? Hmm. Maybe 4.. The reason I made it so high was the fact that it can't be stopped. Granted you can't do anything with it either except block or use a mass, untargeted buff, but that's the nature of the Scrunchy. It's coming, and it's annoying and there's no way to get rid of it. ^___^
Shroud protects from its controller's abilities and spells, yeah. Hexproof is the same idea but only prevents it being targeted by opponents, so you could still cast your enchantments or use your abilities on it or whatever. =3
And I agree with the 3/4 mana drop. 6 for a 0/1, even with those abilities, is a little much.
And I agree with the 3/4 mana drop. 6 for a 0/1, even with those abilities, is a little much.
If Hexproof, I'd go with 6 cost, because that gets kind of broken I think. I mean you get an indestructible blocker, that can be equipped, enchanted and cannot be countered as it's cast. (the only way to get rid of it is to discard it from your hand) Then again I dont' know the other cards out there. I'm going off of the old school stuff I learned to love back in Ice Age and before. To me, such costs are about par for the course.
If it's Shroud though, then sure I'd reduce it to around 3. Still deciding on which I should make it. Currently, the wording is calling for Shroud.
If it's Shroud though, then sure I'd reduce it to around 3. Still deciding on which I should make it. Currently, the wording is calling for Shroud.
Not really, if you use a global effect, like Wrath of God, Day of Judgment or Mageta the Lion ability, it still can be destroyed, since they don't "target"; as well as using wither or infect while blocking it can make it a 0/0 so that'll also destroy it, (neither infect or wither target a monster), so I'll set it down to 4-5 mana cost or make it a 0/3-4, and/or give it defender...
Already covered that here: http://www.furaffinity.net/view/618.....7#cid:44966900
Sorry, was thinking about hexproof only when I said the "destroy all" cards, how absent minded from my part but it can still be put in a graveyard because of wither or infect, since they make damage in -1/-1 counters, and if a creature becomes X/0 it must be put into a graveyard (this doesn't count as lethal damage).
Possibly too high a cast cost for a 0/1
Granted I haven't played since they remade magic cards into what they look like now, so my info could be off.
However, I have a 0 cast cost artifact that is vaguely similar.
Tormod's Crypt 0 cost
Sacrifice Tormod's Crypt to remove all cards in target player's graveyard from the game.
However, it can be countered, and can be the target of spells and abilities, afaik.
So maybe your cost isn't so bad.
I retract my previous statement.
Granted I haven't played since they remade magic cards into what they look like now, so my info could be off.
However, I have a 0 cast cost artifact that is vaguely similar.
Tormod's Crypt 0 cost
Sacrifice Tormod's Crypt to remove all cards in target player's graveyard from the game.
However, it can be countered, and can be the target of spells and abilities, afaik.
So maybe your cost isn't so bad.
I retract my previous statement.
Given the first three conditions, I cant see how the fourth would ever come in to play. Though I admit I am a bit rusty, and I have never encountered an Indestructible creature before so I am not 100% on the mechanics of that.
That said, if it WAS a real card, I would add it to my deck. Stick a few enchantments on that thing, and the game is mine.
That said, if it WAS a real card, I would add it to my deck. Stick a few enchantments on that thing, and the game is mine.
Well I'm dabbling between Hexproof and Shroud, one makes the cost significantly higher.
Hexproof means the opponent is helpless to target it. (current cost advised) Shroud means NOBODY can touch it. So it kind of remains this 0/1 forever blocker. (lower cost advised for this one, also due to the fact that Trample more than likely still rolls over it. It just doesn't die. And it doesn't fly.)
I devised that the only way to get rid of it, if Shroud is the route to go, is to have it be discarded from your hand, or placed in the graveyard from the top of the library.
Hexproof means the opponent is helpless to target it. (current cost advised) Shroud means NOBODY can touch it. So it kind of remains this 0/1 forever blocker. (lower cost advised for this one, also due to the fact that Trample more than likely still rolls over it. It just doesn't die. And it doesn't fly.)
I devised that the only way to get rid of it, if Shroud is the route to go, is to have it be discarded from your hand, or placed in the graveyard from the top of the library.
My only disagreement for the high mana cost (albeit colorless) is the fact that when scrunchy dies, its gets booted from the game. I realize that you could just slap a +def enchantment or equip on it, but at base for 6 mana its really only good for one thing - defending once.
It seems to be a bit pricey but, if it were real, I could see it in a being used in an old artifact deck or in a draw deck of some kind. I do agree with the folks going with this 'Hexproof' ability. That way you could still enchant it without worry.
These cards of yours makes me want to bust out my old copy of Magic Set Editor and make cards again. = P
These cards of yours makes me want to bust out my old copy of Magic Set Editor and make cards again. = P
I vote you make a series of them. I cannot, however, give you any advice on redoing its cost, etc. I learned how to play a few years ago, then forgot when my boyfriend quit for lack of funds and the other people I played with graduated and moved away. Ahh well. Maybe I'd start again if you made some more for Altermeta. :P
"Can't be target of spells or abilities" is now called Shroud.
A little overcost for a 0/1 with those abilities - especially since you can't pump it up or equip it - but it'd make a good blocker if nothing else. I kinda expected the Scrunchy to have some kind of mind control ability, though.
A little overcost for a 0/1 with those abilities - especially since you can't pump it up or equip it - but it'd make a good blocker if nothing else. I kinda expected the Scrunchy to have some kind of mind control ability, though.
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