
Golus, is a large planet.
A very, very, very large planet. So large that the majority of its sapient populace have even noticed the presence of just barely a third of the surface, let alone explored it. So large, that weather, conditions, and the laws of biology, do not obey linear patterns, and shift and flow with the whims of elder gods. And it is so, incomprehensibly huge, that to make a full, rotating orbit over the bright star of its sun, would take time. A very, sizable, amount of time.
As a result, time is quite slow on the surface of Golus, and in the case of the Engrievion nation, there is a small logic to it. A full orbit of Golus' sun takes a gargantuan 800 days, this number having since been titled as years. Each year is then split into quarters as they progress, marked by the various alterations in the galactic stars, ones that impose small effects into the shifting tides, the swirls of the magical atmosphere, and often even the behaviour of wild magic, growing weakest in the final quarter, reaching peak strength in the second, and etc. Each of these quarters then consist of 25, 8-day-weeks, each week being marked by the changing phases of the moon, crescent phase being one week, half phase a handful of weeks later, with singular nights dedicated to the full or new phases respectively. Each of these 8 days per week also take a lengthy amount of time to complete, split into 15 hour day/night periods, totaling in 30 hour full days. And yet, even those hours take a huge amount of time, with each hour requiring 150 minutes to complete, and 150 full seconds for the minutes to complete.
Take a look at this clock, for instance. Each number on its face correlates to two things: The hour, marked by the smaller hand, and ten minutes, marked by the larger hand. Say the hour hand lands on the number 14, with the minute hand on the small notch just before the number 3. That means, the time is 14:29, 29 minutes past 14 o'clock. This particular model also sports convenient extra features, such as the clocks and counter below. The smaller clock to the left hand side marks the days and quarters, smaller hand and golden lines for quarters, larger hand and notches for days. The right hand clock meanwhile is to showcase which loop the 15 hour face is on, as in whether it is AM, or PM. The small dial beneath this marker also provides a handy mark for what phase of the moon is set to emerge that night, usually as a warning for when the new moon phase is triggered, so that the owner can properly prepare themselves. Finally, the rotating counter in the middle is the indicator for what week is currently in effect. It is not exactly a necessary feature, but this model was directly commissioned by a wealthy client, and therefore the design follows their interests, regardless of efficiency.
As for the tracking of the years themselves, that will require more typical calendars. However, the Engrievion public specifically is in an interesting spot, as whilst their nation has existed for seemingly thousands, if not tens of thousands of years, a relatively recent event known as the Territory Wars, has heavily disrupted historical conservation and nationwide communication, plunging the nation into a near species-ending dark age, before having only rebuilt society a mere pair of centuries prior. Thus, they do not know how long humanity has actually been around for, only their exact culture, and so they've undergone a full calendar reset, and track their years based on this re-establishment, coined as "The Reconstruction", or "PR", for short. And as of now, 222 years have passed since the reconstruction, making the current year of our story, 222 PR.
This system is, as one could understand, not ideal, especially since Engrievion isn't even the dominant nation of the planet, nor is it even probably believed to exist by the rest of the known world. But the known world itself cares not as extensively for tracking time as the forest nation does, only roughly matched by the sun-dials, historians, and scholars of Scornvolk. And though even the nation itself is ignorant to its history, efforts are continually being made by Engrievion's own academia to recover the vast amounts of lost knowledge tangled into the mutating forests.
But for now, as we explore this story, if the mentions of time and year may cause confusion, this submission will remain as a guidance. Thus, to recap:
Golus years consist of 800 days.
Each year is divided into Quarters.
Each Quarter is divided into 25 Weeks.
Each Week is divided into 8 Days.
Each Day/Night is 15 Hours, meaning full days are 30 Hours.
Each Hour is 150 Minutes.
And each Minute is 150 Seconds.
The year is 222, currently in the early days of the third quarter.
And yes, Golus humans actually just need 6-8 hours of sleep and can run on that energy for a full day. The entire point of this is so the characters can get more stuff done with the setting's large scale in mind. It's completely normal for Golus humans to be wide awake well into the night. Yes I am aware this is a bit stupid, but I put all this effort into this time system so it's getting used.
....Also I am aware that a clock that has triple digit minutes would be basically impossible to do in a digital clock fashion, but this is a clockpunk, 1910s/medieval/Napoleonic setting, they haven't actually ran into that issue yet, because everything just uses an analogue clock.
Will be very funny if they ever do though.
God-fucking-holy shit-this mother, fucking, clock, was somehow harder to do than any other piece of art I've ever done before, including animations and comics. What the fuck. Why have I done this to myself? Why did I force myself to draw clock representing a time system I barely even understood myself-
You have any idea how much math I had to do to somehow fit weeks into this system? Or how to translate minutes into clock faces?
I love large scale and building the whole laws of time and physics to suit it in fiction but fuck's sake doing it from scratch, my brain had a workout with it.
"But time doesn't really matter much in this kinda worldbuilding"-Yeah see I have this thing called autism and OCD. I get that it doesn't have to make sense, but I want it to make sense, or else it bothers me. It matters to me, because I have a problem. I understand that this is a setting about werewolves with shoebursting fetishes, wind up robots that can kill godzilla, and bug-infested zombies that are also vampires but also ghosts but also demons maybe kinda sorta not really but maybe, but I want those things to have rules, so you can read those rules, look at them, and think "Ah yeah, that makes sense."
I just wanted some outward excuse for characters to spent long periods during night, or morning, or travelling, without having to worry about them needing sleep or missing out or not having a moment free. Because that can help me with my own immersion, and if I'm immersed, I can visualize things much better. So I did all of this bullshit, so that Brian could sit in the rain, in a mech suit, and have it be all cosy and such.
....what, you don't like imagining the vibes of being warm and dry in a metal gear as rain and mud pools around you in a big storm that completely fails to affect you?
You've got no taste then.
A very, very, very large planet. So large that the majority of its sapient populace have even noticed the presence of just barely a third of the surface, let alone explored it. So large, that weather, conditions, and the laws of biology, do not obey linear patterns, and shift and flow with the whims of elder gods. And it is so, incomprehensibly huge, that to make a full, rotating orbit over the bright star of its sun, would take time. A very, sizable, amount of time.
As a result, time is quite slow on the surface of Golus, and in the case of the Engrievion nation, there is a small logic to it. A full orbit of Golus' sun takes a gargantuan 800 days, this number having since been titled as years. Each year is then split into quarters as they progress, marked by the various alterations in the galactic stars, ones that impose small effects into the shifting tides, the swirls of the magical atmosphere, and often even the behaviour of wild magic, growing weakest in the final quarter, reaching peak strength in the second, and etc. Each of these quarters then consist of 25, 8-day-weeks, each week being marked by the changing phases of the moon, crescent phase being one week, half phase a handful of weeks later, with singular nights dedicated to the full or new phases respectively. Each of these 8 days per week also take a lengthy amount of time to complete, split into 15 hour day/night periods, totaling in 30 hour full days. And yet, even those hours take a huge amount of time, with each hour requiring 150 minutes to complete, and 150 full seconds for the minutes to complete.
Take a look at this clock, for instance. Each number on its face correlates to two things: The hour, marked by the smaller hand, and ten minutes, marked by the larger hand. Say the hour hand lands on the number 14, with the minute hand on the small notch just before the number 3. That means, the time is 14:29, 29 minutes past 14 o'clock. This particular model also sports convenient extra features, such as the clocks and counter below. The smaller clock to the left hand side marks the days and quarters, smaller hand and golden lines for quarters, larger hand and notches for days. The right hand clock meanwhile is to showcase which loop the 15 hour face is on, as in whether it is AM, or PM. The small dial beneath this marker also provides a handy mark for what phase of the moon is set to emerge that night, usually as a warning for when the new moon phase is triggered, so that the owner can properly prepare themselves. Finally, the rotating counter in the middle is the indicator for what week is currently in effect. It is not exactly a necessary feature, but this model was directly commissioned by a wealthy client, and therefore the design follows their interests, regardless of efficiency.
As for the tracking of the years themselves, that will require more typical calendars. However, the Engrievion public specifically is in an interesting spot, as whilst their nation has existed for seemingly thousands, if not tens of thousands of years, a relatively recent event known as the Territory Wars, has heavily disrupted historical conservation and nationwide communication, plunging the nation into a near species-ending dark age, before having only rebuilt society a mere pair of centuries prior. Thus, they do not know how long humanity has actually been around for, only their exact culture, and so they've undergone a full calendar reset, and track their years based on this re-establishment, coined as "The Reconstruction", or "PR", for short. And as of now, 222 years have passed since the reconstruction, making the current year of our story, 222 PR.
This system is, as one could understand, not ideal, especially since Engrievion isn't even the dominant nation of the planet, nor is it even probably believed to exist by the rest of the known world. But the known world itself cares not as extensively for tracking time as the forest nation does, only roughly matched by the sun-dials, historians, and scholars of Scornvolk. And though even the nation itself is ignorant to its history, efforts are continually being made by Engrievion's own academia to recover the vast amounts of lost knowledge tangled into the mutating forests.
But for now, as we explore this story, if the mentions of time and year may cause confusion, this submission will remain as a guidance. Thus, to recap:
Golus years consist of 800 days.
Each year is divided into Quarters.
Each Quarter is divided into 25 Weeks.
Each Week is divided into 8 Days.
Each Day/Night is 15 Hours, meaning full days are 30 Hours.
Each Hour is 150 Minutes.
And each Minute is 150 Seconds.
The year is 222, currently in the early days of the third quarter.
And yes, Golus humans actually just need 6-8 hours of sleep and can run on that energy for a full day. The entire point of this is so the characters can get more stuff done with the setting's large scale in mind. It's completely normal for Golus humans to be wide awake well into the night. Yes I am aware this is a bit stupid, but I put all this effort into this time system so it's getting used.
....Also I am aware that a clock that has triple digit minutes would be basically impossible to do in a digital clock fashion, but this is a clockpunk, 1910s/medieval/Napoleonic setting, they haven't actually ran into that issue yet, because everything just uses an analogue clock.
Will be very funny if they ever do though.
God-fucking-holy shit-this mother, fucking, clock, was somehow harder to do than any other piece of art I've ever done before, including animations and comics. What the fuck. Why have I done this to myself? Why did I force myself to draw clock representing a time system I barely even understood myself-
You have any idea how much math I had to do to somehow fit weeks into this system? Or how to translate minutes into clock faces?
I love large scale and building the whole laws of time and physics to suit it in fiction but fuck's sake doing it from scratch, my brain had a workout with it.
"But time doesn't really matter much in this kinda worldbuilding"-Yeah see I have this thing called autism and OCD. I get that it doesn't have to make sense, but I want it to make sense, or else it bothers me. It matters to me, because I have a problem. I understand that this is a setting about werewolves with shoebursting fetishes, wind up robots that can kill godzilla, and bug-infested zombies that are also vampires but also ghosts but also demons maybe kinda sorta not really but maybe, but I want those things to have rules, so you can read those rules, look at them, and think "Ah yeah, that makes sense."
I just wanted some outward excuse for characters to spent long periods during night, or morning, or travelling, without having to worry about them needing sleep or missing out or not having a moment free. Because that can help me with my own immersion, and if I'm immersed, I can visualize things much better. So I did all of this bullshit, so that Brian could sit in the rain, in a mech suit, and have it be all cosy and such.
....what, you don't like imagining the vibes of being warm and dry in a metal gear as rain and mud pools around you in a big storm that completely fails to affect you?
You've got no taste then.
Category Artwork (Digital) / Fantasy
Species Unspecified / Any
Size 2283 x 1614px
File Size 3.04 MB
Listed in Folders
They age in Golus years, though due to medicine being both more and less advanced then ours (I.E magic cybernetics but no chem-therapy), life expectancy usually is around 60-70 golus years, which is a lot, but not a lot of people get that far. Majority of the main cast are early twenties, with only one being late and one being early thirties. Age of consent is still 18 there, though since time is longer, it's possibly closer to 19 or even 20 given the life experience.
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