Flash submissions are emulated via Ruffle. Ruffle is currently in development and compatibility is not guaranteed. Click here for more info.
Youtube version
To avoid repeat: Right click, deselect 'Loop', woo.
Worked on this for a week. Motivation is a case of come and go, sadly. Always wanted to try some lip sync.
I KNOW it needs more frames but I have some other things to do.
No loading bar and replay button for this one. lol
Thank youuuuu Alexander Brandon for the epic tune in the BG, music belongs to him.
MUSHY YOUR VOICE IS SEXY, mine is scary.
: 'What time is it, my love?'
: 'Ooooh, it's sexy time.'
YEAH ITS OUR VOICES.
To avoid repeat: Right click, deselect 'Loop', woo.
Worked on this for a week. Motivation is a case of come and go, sadly. Always wanted to try some lip sync.
I KNOW it needs more frames but I have some other things to do.
No loading bar and replay button for this one. lol
Thank youuuuu Alexander Brandon for the epic tune in the BG, music belongs to him.
MUSHY YOUR VOICE IS SEXY, mine is scary.
: 'What time is it, my love?'
: 'Ooooh, it's sexy time.'YEAH ITS OUR VOICES.
Category Flash / All
Species Wolf
Size 320 x 240px
File Size 748.9 kB
Listed in Folders
As soon As All roles are given, my Studio is Ready, all soundtests are made (have to check Actor Nr. 2), and The effects are Ready. Also i have to update The storyboard (by expanding it), in Order to Balance The roles.
Well, we'll see^^
SilverDeni, Mutt, I'll Note you, when everything is Ready, okay?
Well, we'll see^^
SilverDeni, Mutt, I'll Note you, when everything is Ready, okay?
It's from a 1995 game called Crusader: No Remorse, which in my opinion has a pretty banger soundtrack; not all of the tracks are winners, but thirty years on and I listen to some of them to this day. There are probably a hundred uploads of this song (M16A) to YouTube or downloads of it elsewhere, but if you're a purist and have a module player, then you could look for the original game audio files; they're in a proprietary format (AMF, Asylum Music Format) but most module players play them.
As you said, yes, it needs more frames, but I think it looks good for what you have so far!
You gave each character motion when it was important and exaggerated their motion to give it more life.
I think it turned out wonderfully indeed. Now I wish I had time to go back and work on animations again. :_;
You gave each character motion when it was important and exaggerated their motion to give it more life.
I think it turned out wonderfully indeed. Now I wish I had time to go back and work on animations again. :_;
FA+


Comments