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Enchantia Screenshots 018 fairies Dark web cucine
The Dark Web Cucine is the opposite/rival restaurant to the Tavern Scarlet Wings. It’s the dark, evil, and slightly horror-themed restaurant of the spiders. Here, they serve meat of questionable origin, some frozen fish probably so old it was caught by cavemen during the Ice Age, chemicals, maybe a bit of microplastic for flavor, and deep-fried liquid cholesterol — for the average McDonald’s fan who doesn’t care about their physical health or clogged arteries.
According to the lore, Aracnea is a witch who pours her magical potions into the food to give it flavor and special properties, or some dark curse because… well, because yes — randomly cursing your customers is fun.
The restaurant staff is made up of Aracnea’s 20 children, who I remind you are adopted, since fairies cannot reproduce — they are born from the eggs of Gaia herself. There should be 20 children, but I couldn’t use all of them due to the object Limit and, honestly, my lack of motivation. Aracnea herself, on the other hand, is the owner and main cook of the restaurant.
The restaurant itself has Few Walls and "real" structures; 90% of the building is made up of individual rocks of various sizes. The window columns are an example: they're all small stones stacked one on top of the other.
The cobwebs on the ceiling are custom—all made by me using individual straight pieces of common rope. While the main web was “simple” to build, the more diagonal ones attached to the tables were a nightmare to put together, piece by piece. Recently, the Sorcery Pack DLC came out, a magic-themed pack inspired by the Wizarding World. It introduces giant spiders and webs, which are quite rubbery (I preferred the webs in Planet Coaster 1). I might replace my rope webs with those “real” ones from the DLC—I'm not sure, maybe I’ll do it in the future.
The giant skull is the home of Aracnea and her children. It’s not actually giant, since the square is seen from the fairies' perspective—the idea is that visitors pass through one of the fairies' portals and shrink, so (narratively) it's the visitors who are small, and the skull is normal-sized. The skull still has a bit of flesh, though dried and mummified, and the eye is still active. The eye moves, the pupil looks left and right, and every few seconds the eyelid blinks. So, is the original owner of the skull still alive inside it? Let’s just say that Mr. Skull crossed the wrong fairy. This unsettling detail is inspired by the common behavior of spiders keeping their prey alive by mummifying them in cocoons.
According to the lore, Aracnea is a witch who pours her magical potions into the food to give it flavor and special properties, or some dark curse because… well, because yes — randomly cursing your customers is fun.
The restaurant staff is made up of Aracnea’s 20 children, who I remind you are adopted, since fairies cannot reproduce — they are born from the eggs of Gaia herself. There should be 20 children, but I couldn’t use all of them due to the object Limit and, honestly, my lack of motivation. Aracnea herself, on the other hand, is the owner and main cook of the restaurant.
The restaurant itself has Few Walls and "real" structures; 90% of the building is made up of individual rocks of various sizes. The window columns are an example: they're all small stones stacked one on top of the other.
The cobwebs on the ceiling are custom—all made by me using individual straight pieces of common rope. While the main web was “simple” to build, the more diagonal ones attached to the tables were a nightmare to put together, piece by piece. Recently, the Sorcery Pack DLC came out, a magic-themed pack inspired by the Wizarding World. It introduces giant spiders and webs, which are quite rubbery (I preferred the webs in Planet Coaster 1). I might replace my rope webs with those “real” ones from the DLC—I'm not sure, maybe I’ll do it in the future.
The giant skull is the home of Aracnea and her children. It’s not actually giant, since the square is seen from the fairies' perspective—the idea is that visitors pass through one of the fairies' portals and shrink, so (narratively) it's the visitors who are small, and the skull is normal-sized. The skull still has a bit of flesh, though dried and mummified, and the eye is still active. The eye moves, the pupil looks left and right, and every few seconds the eyelid blinks. So, is the original owner of the skull still alive inside it? Let’s just say that Mr. Skull crossed the wrong fairy. This unsettling detail is inspired by the common behavior of spiders keeping their prey alive by mummifying them in cocoons.
Category Virtual Photography / Scenery
Species Unspecified / Any
Size 1537 x 2397px
File Size 5.71 MB
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