 
                
                    Mr. Wolf V3.2 is now up!
10/18/2025 - V3.2
=NSFW and SFW=
- Redid his body to be more efficient geometry instead of over-prioritizing the muscle stuff. Now the muscle stuff got moved off to a simplified shape key, that is enhanced by a bump+displacement map.
- Redid all of his clothes to be physics-compatible. They are now a set of 0-thickness meshes, where their thickness is instead controlled through the Solidify modifier. This should allow them to be simulated with cloth simulation much more easily.
- Added buttons to parts of his clothes that didn't have them, and attached them to vertices instead of to bones. That means the buttons will follow the clothes even when they're simulated.
- Redid several shape keys to work with the new clothes.
- Removed the little black circles around his eyes and redid them as textures instead. The mesh was distorting too much for my liking.
- Changed the eye glow effect so that now it can be toggled on, but is off by default.
- Changed the tail controls to be first a FK chain, and then have tweaker bones. The master controller at the end can assist with moving the whole tail and making it curve naturally.
=NSFW=
- Also changed the dong controls to work the same way as the tail, with an FK chain with tweaker bones and a master controller at the end.
Edit: Minor update!
10/20/2025 - V3.2.1
=NSFW=
- Updated his dong to be a new model! This was taken from my character bases, which features nice upgrades like:
- Added foreskin slider.
- Added dick hole controllers.
- Improved displacement texture.
Get the file <here!>
            10/18/2025 - V3.2
=NSFW and SFW=
- Redid his body to be more efficient geometry instead of over-prioritizing the muscle stuff. Now the muscle stuff got moved off to a simplified shape key, that is enhanced by a bump+displacement map.
- Redid all of his clothes to be physics-compatible. They are now a set of 0-thickness meshes, where their thickness is instead controlled through the Solidify modifier. This should allow them to be simulated with cloth simulation much more easily.
- Added buttons to parts of his clothes that didn't have them, and attached them to vertices instead of to bones. That means the buttons will follow the clothes even when they're simulated.
- Redid several shape keys to work with the new clothes.
- Removed the little black circles around his eyes and redid them as textures instead. The mesh was distorting too much for my liking.
- Changed the eye glow effect so that now it can be toggled on, but is off by default.
- Changed the tail controls to be first a FK chain, and then have tweaker bones. The master controller at the end can assist with moving the whole tail and making it curve naturally.
=NSFW=
- Also changed the dong controls to work the same way as the tail, with an FK chain with tweaker bones and a master controller at the end.
Edit: Minor update!
10/20/2025 - V3.2.1
=NSFW=
- Updated his dong to be a new model! This was taken from my character bases, which features nice upgrades like:
- Added foreskin slider.
- Added dick hole controllers.
- Improved displacement texture.
Get the file <here!>
Category 3D Models / All
                    Species Wolf
                    Size 1080 x 1440px
                    File Size 1.32 MB
                 
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