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Hi there! Went radio silent for a while, so here is a small teaser of current WIP project for you.
One day I'll stop wasting time on making unnecessary props for small animations, but that day is not today! And not yesterday. So here we are
Oh ye, obligatory preview disclaimer - everything is a subject to change: colours, textures, shapes, forms, ideas, career choices etc etc.
P.S. I plan to open commission slot after finishing this project, so if you are potentially interested - stay tuned : )
One day I'll stop wasting time on making unnecessary props for small animations, but that day is not today! And not yesterday. So here we are
Oh ye, obligatory preview disclaimer - everything is a subject to change: colours, textures, shapes, forms, ideas, career choices etc etc.
P.S. I plan to open commission slot after finishing this project, so if you are potentially interested - stay tuned : )
Category All / Paw
Species Unspecified / Any
Size 2560 x 1440px
File Size 3.65 MB
Thank you!
As for animation question - I've decided to step away from fixed price policy, it didn't work for me. I work on hourly rate basis - this way I don't need to conjure some arbitrary price tag and then pray that actual project won't end up too small or too big.
Therefore it really depends on what exactly you have in mind - a simple model, a more complex one with dynamic effects and additional texturing, animation etc.
Also, now I can offer somewhat "modular" approach to models - one doesn't need to commit to inclusion of all bells and whistles in one go. Once base model is done, all additionals can be added incrementally at any time in the future, if needed
I plan to make an infographic to explain and showcase this approach so it is, hopefully, easier to grasp : )
As for animation question - I've decided to step away from fixed price policy, it didn't work for me. I work on hourly rate basis - this way I don't need to conjure some arbitrary price tag and then pray that actual project won't end up too small or too big.
Therefore it really depends on what exactly you have in mind - a simple model, a more complex one with dynamic effects and additional texturing, animation etc.
Also, now I can offer somewhat "modular" approach to models - one doesn't need to commit to inclusion of all bells and whistles in one go. Once base model is done, all additionals can be added incrementally at any time in the future, if needed
I plan to make an infographic to explain and showcase this approach so it is, hopefully, easier to grasp : )
thats understandable way to do it. ouo there would have bee nsomething with either my dragonsona or bird characters, but i have not been doing comms myself so i have almost nothing at the paypal, but maybe one day when i am able to i might see if i can comm something cute and simple one day. ^^
Ooohhh... Oh YES. To see a work where the toes are fully immobilized as they are, pushed back at a near 90 degree angle and leaving BOTH soles as one big canvas poking out the wall is something else. Sure, I saw the one where there was the clamps over the toes, but not only did those clamps break, but it was only ONE foot. Now you've got BOTH to tickle!
And seeing as you specifically use tools that leave visible indentations as they go, such as claws or pinwheels (they're my favorite tools just for that reason as well as not obscuring the soles too much), this should be something beautiful!
And seeing as you specifically use tools that leave visible indentations as they go, such as claws or pinwheels (they're my favorite tools just for that reason as well as not obscuring the soles too much), this should be something beautiful!
FA+

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