Another Minecraft pixel! (the rest are here)
This started as a self-portrait, but I had to follow it where the color theory led me.
The shading here was a massive challenge. Typically in my Blender sketches, I put objects in _very_ different verging-on-primary color schemes so it will be easy to assign separate ramps to them during the shading phase.
However, for this one I couldn't convince myself my composition was working, so I shaded the object at close to its authentic appearance.
The model here is actually a lot more detailed than it really needs to be, with a pretty ornate vest and a pillow as well.
Anyway, simplifying that was pretty brutal, and I ended up applying a ton of non-naturalistic compression to the value ranges of each of the background objects.
This started as a self-portrait, but I had to follow it where the color theory led me.
The shading here was a massive challenge. Typically in my Blender sketches, I put objects in _very_ different verging-on-primary color schemes so it will be easy to assign separate ramps to them during the shading phase.
However, for this one I couldn't convince myself my composition was working, so I shaded the object at close to its authentic appearance.
The model here is actually a lot more detailed than it really needs to be, with a pretty ornate vest and a pillow as well.
Anyway, simplifying that was pretty brutal, and I ended up applying a ton of non-naturalistic compression to the value ranges of each of the background objects.
Category Artwork (Digital) / Portraits
Species Bat
Size 837 x 1254px
File Size 34.7 kB
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