(If you like this picture you can commission me here http://vaporeonlugiakrabby.homestea.....mmissions.html .)
Been waiting for ever to get through my commissions, have a bit of a break and get to the game concept art I'm suppose to be working on. As Call of Cthulhu is now under free domain, the designer/programmer I'm working with on this project wanted to do a quirky, competetive game based after a Polish board game (also under free domain). I've already done most of 3D work for it, but the 2D icons and character concepts I've yet to complete. To keep it simple, I was given a list of mythos characters to choose from, and told to go nuts any way I felt, just don't make them really freaky. More or less what I did was dA search against their names, and figured out who was popular enough to use. Of the Great Old Ones I picked: Cthulhu (duh!), Hastur, Zoth-Ommog, Ithaqua, Eihort, Yig, Atlach-Nacha, and Tsathoggua. This one is Atlach-Nacha.
Described as a large spider with a distinctly human head. It's a little less greedy and demanding in terms of its existence and how it wishes to be acknowledged, which in some ways is pleasant, but spiders personally freak me out.
Working on the man-spider, spider man thing, I'm not too pleased with the outcome. Most of the others have some aspect of presence, or detail that makes them look cool, but poor Atlach here looks plain lame. Then again, most drawings of him vary, and kind of lack the impressive qualities that the other Great Old Ones possess. Not the best looking in the set, sadly.
Photoshop CS4.
Been waiting for ever to get through my commissions, have a bit of a break and get to the game concept art I'm suppose to be working on. As Call of Cthulhu is now under free domain, the designer/programmer I'm working with on this project wanted to do a quirky, competetive game based after a Polish board game (also under free domain). I've already done most of 3D work for it, but the 2D icons and character concepts I've yet to complete. To keep it simple, I was given a list of mythos characters to choose from, and told to go nuts any way I felt, just don't make them really freaky. More or less what I did was dA search against their names, and figured out who was popular enough to use. Of the Great Old Ones I picked: Cthulhu (duh!), Hastur, Zoth-Ommog, Ithaqua, Eihort, Yig, Atlach-Nacha, and Tsathoggua. This one is Atlach-Nacha.
Described as a large spider with a distinctly human head. It's a little less greedy and demanding in terms of its existence and how it wishes to be acknowledged, which in some ways is pleasant, but spiders personally freak me out.
Working on the man-spider, spider man thing, I'm not too pleased with the outcome. Most of the others have some aspect of presence, or detail that makes them look cool, but poor Atlach here looks plain lame. Then again, most drawings of him vary, and kind of lack the impressive qualities that the other Great Old Ones possess. Not the best looking in the set, sadly.
Photoshop CS4.
Category Artwork (Digital) / All
Species Unspecified / Any
Size 800 x 800px
File Size 310.2 kB
Atlach-Nacha is also to be found on the Ballantine paperback of HYPERBOREA, a collection of CAS stories . Seen tho not cedited. What is depicted is THE SEVEN GEASES. Most of the Hyperborea yarns are Mythos, tho THE THEFT OF 39 GIRDLES is definitely not . That story may have a character from THE TALE OF ZATAMPRAZEIROS, but is otherwise a sample of Smith's mordant wit. He also left synopses of other,unwritten mythos yarns - THE SHADOW FROM THE SEPUCLCRA and one set in Roman times in Gaul, about THE ORACLE OF TSATHOGGUA.
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