
I've already explained the reasonings behind these when I submitted Great Dragon. Essentially, I had recently created my dragon, and I tried using him as part of a flashy logo for my game development studio. He was supposed to be flying with a cliff in the background. The idea failed, but both my dragon and his home cliff survived.
When I was creating these, I was not only drawing a dragon for the first, second, third, etc. time, but I was drawing for the first time in years. Amazing how much progress one can make drawing the same thing over and over, yes? As I had mentioned before, besides the two rough sketches, the non-colored ones were traced with a marker so that the scanner would pick up the lineart easily, which resulted in some of the close lines smudging together, causing a bit of detail loss, which is why it looks like most of them are squinting. Great Dragon wasn't traced because I had put in too much work into it to ruin it with the marker. Unfortunately, it turned out the scanner would've been able to pick up the lines without me markering them, and I didn't find out until the markering was finished (it was my first time using a scanner). Now, let's see what I can remember about these.
1 - You don't see it because it's nothing more than a couple of curves. And then I decided to start over again.
2 - I didn't think I was ready to try anything more advanced than a direct side view. Excuse the dots; my cousin or sister must've gotten to it.
3 - The side-view was ugly so I tried an angled view anyway.
4 - I tried to draw a bigger dragon. First attempt at my dragon's mane. I gave up on it before finishing.
5 - I tried to give my dragon less of a curved flight. His torso was really not good.
6 - Gave my dragon a more natural shape, and tried to define where the neck met the shoulders. A definate step in the right direction. It's either the first time I drew his horn, or it's the first pic where the horn isn't smudged with the front of my dragon's face. It's also the first time I "hid" the outline under his arms.
7 - I felt like coloring it for the heck of it. Back then, I felt I still needed to improve, but now that I look back, it was probably my best attempt.
8 - I felt my dragon was getting stretched too long, and I needed a better way to show how big the wings were. It was the first attempt at making a rough sketch and tracing over it for the final piece. I really don't like his chin.
9 - I felt like this was my best attempt at the time, so I decided to make it the final design for the logo. I felt like I did better with a large picture. At the time, even though I had learned how a bat's wings looked, I persisted in making my dragon's wings like so. Definately looks too kite-like. His hind legs also look like they were pretty much stuck on.
So there's the history lesson of my dragon before he "evolved" into what he is now (which at this time I haven't uploaded). Hope you don't mind the large pic. At least it's individual pieces instead of one big picture.
BTW, for those interested, here's what I eventually wound up using for my development studio logo: http://img.photobucket.com/albums/v.....Dragon/gdg.jpg
When I was creating these, I was not only drawing a dragon for the first, second, third, etc. time, but I was drawing for the first time in years. Amazing how much progress one can make drawing the same thing over and over, yes? As I had mentioned before, besides the two rough sketches, the non-colored ones were traced with a marker so that the scanner would pick up the lineart easily, which resulted in some of the close lines smudging together, causing a bit of detail loss, which is why it looks like most of them are squinting. Great Dragon wasn't traced because I had put in too much work into it to ruin it with the marker. Unfortunately, it turned out the scanner would've been able to pick up the lines without me markering them, and I didn't find out until the markering was finished (it was my first time using a scanner). Now, let's see what I can remember about these.
1 - You don't see it because it's nothing more than a couple of curves. And then I decided to start over again.
2 - I didn't think I was ready to try anything more advanced than a direct side view. Excuse the dots; my cousin or sister must've gotten to it.
3 - The side-view was ugly so I tried an angled view anyway.
4 - I tried to draw a bigger dragon. First attempt at my dragon's mane. I gave up on it before finishing.
5 - I tried to give my dragon less of a curved flight. His torso was really not good.
6 - Gave my dragon a more natural shape, and tried to define where the neck met the shoulders. A definate step in the right direction. It's either the first time I drew his horn, or it's the first pic where the horn isn't smudged with the front of my dragon's face. It's also the first time I "hid" the outline under his arms.
7 - I felt like coloring it for the heck of it. Back then, I felt I still needed to improve, but now that I look back, it was probably my best attempt.
8 - I felt my dragon was getting stretched too long, and I needed a better way to show how big the wings were. It was the first attempt at making a rough sketch and tracing over it for the final piece. I really don't like his chin.
9 - I felt like this was my best attempt at the time, so I decided to make it the final design for the logo. I felt like I did better with a large picture. At the time, even though I had learned how a bat's wings looked, I persisted in making my dragon's wings like so. Definately looks too kite-like. His hind legs also look like they were pretty much stuck on.
So there's the history lesson of my dragon before he "evolved" into what he is now (which at this time I haven't uploaded). Hope you don't mind the large pic. At least it's individual pieces instead of one big picture.
BTW, for those interested, here's what I eventually wound up using for my development studio logo: http://img.photobucket.com/albums/v.....Dragon/gdg.jpg
Category Scraps / Fantasy
Species Western Dragon
Size 1280 x 770px
File Size 114.4 kB
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