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After a couple of months of absence since my last post, I’m back with a new creation. The thing is, after my last post I went on a massive shopping spree on Steam and got completely absorbed in VoidTrain: that game got me hooked, and I finished it entirely, including the main story, fully upgrading and decorating the train. But now I’m back, and since I hadn’t posted anything for a while, I wanted to let you know that I’m not dead.
Initially, I was working on a coaster as an “April Fools special,” because I felt like doing it even though I don’t usually enjoy making holiday specials. The idea was a parody ride based on an Italian film, Chicken Park by Jerry Calà. For those who are curious, Chicken Park is bad: it’s a silly parody of Jurassic Park that mocks and jokes about various famous movies from that period… but the film is bad, the jokes—mostly sexual—aren’t funny, and nowadays many of them could even be considered offensive. In short, it’s a typical Italian comedy for boomers, a style that started in the 1980s and that Italian cinema has never really evolved from since. I don’t recommend it as a movie, it’s truly awful—but perfect for an April Fools parody ride.
However, during the construction of the attraction, I didn’t like the final result, so I deleted it. Instead, I created something more original.
This is “la colina de las cabras Danzantes”, where there are two coasters: Red Dancer is a Monorail Coaster, named after its single-rail track, designed to resemble the ribbon of a dancer. Little Goat is a coaster designed more for children and families. The two coasters, Mother and Son (this designation is not random), have layouts that intersect with each other. The various wooden portals are meant to represent circus rings; unfortunately, there are no suitable real rings available in Planet Coaster 2, so they have to be custom-built. Mine turned out square, but they still work and serve their purpose. The unicorn heads on the sides shoot colorful confetti when the train passes. Red Dancer also features barrels with rotating bells that spin and ring as the train speeds by. The trains and stations are also customized; Little Goat has trains designed to resemble a goat. As coasters, they also include photo shops at the exit.
The supports of Red Dancer are original, with some additions, such as the logs at the base of the track, on which I placed lanterns and rings; in some cases, I manually added support pillars where they were missing, for realism. Meanwhile, Little Goat’s supports are completely custom, because I didn’t like the original ones; the supports are made of wood, although in a realistic context they could be metal structures covered with faux wood. Some bridges and various supports are deliberately made in a “random” way, to give the impression of something handcrafted and medieval, built “haphazardly” by someone who is not a real engineer, which fits perfectly with the fantasy circus theme; a clear example is that crooked bridge supporting one of Little Goat’s track sections while it passes through one of Red Dancer’s vertical loops: the bridge is crooked and doesn’t look stable at all, and that’s exactly how it’s meant to be.
The entire setting follows a fairytale theme; this particular area is set in a kind of medieval circus/fair, built on a hill within a fantasy fairytale forest. The main colors of the area are red and golden yellow, with some purple details; the symbol of the fair is the goat. The various texts are written in Spanish (using Google Translate), as I wanted the attraction to have a Spanish origin. Initially, I considered making it German-themed, but I already have Sleipnir, which has a Norse/Germanic inspiration.
The area is composed of a central square, accessible from two entrances, surrounded by a walkway that allows it to be placed anywhere within your park. The various food and drink shops are disguised as prize game booths, with a few exceptions; the prize game stands are entirely custom-built. A staff-only tent contains the power generator, whose coverage radius supplies the entire fair, for those who want to play in realistic or career mode. The restroom is hidden inside the haunted tent: this is the fair’s witch tent, because no fantasy circus is complete without the classic fortune teller who reads the future with cards and a crystal ball, who can cast curses on demand or on anyone who angers her, and who is occasionally possessed by spirits, delivering apocalyptic prophecies to the hero of the moment.
The forest surrounding the hill is meant to be enchanted, like in classic fairytales or medieval fantasy stories. Throughout the forest, there are small secrets and environmental details; the most obvious of all is, of course, the witch’s gingerbread house, which lures children to turn them into sweets. I also took the time to build staff access points to the walkways for added realism.
I’m already starting work on the next attraction after this one, and I’m progressing with “Ride Spirits,” but the latter requires time… a lot of time.
Initially, I was working on a coaster as an “April Fools special,” because I felt like doing it even though I don’t usually enjoy making holiday specials. The idea was a parody ride based on an Italian film, Chicken Park by Jerry Calà. For those who are curious, Chicken Park is bad: it’s a silly parody of Jurassic Park that mocks and jokes about various famous movies from that period… but the film is bad, the jokes—mostly sexual—aren’t funny, and nowadays many of them could even be considered offensive. In short, it’s a typical Italian comedy for boomers, a style that started in the 1980s and that Italian cinema has never really evolved from since. I don’t recommend it as a movie, it’s truly awful—but perfect for an April Fools parody ride.
However, during the construction of the attraction, I didn’t like the final result, so I deleted it. Instead, I created something more original.
This is “la colina de las cabras Danzantes”, where there are two coasters: Red Dancer is a Monorail Coaster, named after its single-rail track, designed to resemble the ribbon of a dancer. Little Goat is a coaster designed more for children and families. The two coasters, Mother and Son (this designation is not random), have layouts that intersect with each other. The various wooden portals are meant to represent circus rings; unfortunately, there are no suitable real rings available in Planet Coaster 2, so they have to be custom-built. Mine turned out square, but they still work and serve their purpose. The unicorn heads on the sides shoot colorful confetti when the train passes. Red Dancer also features barrels with rotating bells that spin and ring as the train speeds by. The trains and stations are also customized; Little Goat has trains designed to resemble a goat. As coasters, they also include photo shops at the exit.
The supports of Red Dancer are original, with some additions, such as the logs at the base of the track, on which I placed lanterns and rings; in some cases, I manually added support pillars where they were missing, for realism. Meanwhile, Little Goat’s supports are completely custom, because I didn’t like the original ones; the supports are made of wood, although in a realistic context they could be metal structures covered with faux wood. Some bridges and various supports are deliberately made in a “random” way, to give the impression of something handcrafted and medieval, built “haphazardly” by someone who is not a real engineer, which fits perfectly with the fantasy circus theme; a clear example is that crooked bridge supporting one of Little Goat’s track sections while it passes through one of Red Dancer’s vertical loops: the bridge is crooked and doesn’t look stable at all, and that’s exactly how it’s meant to be.
The entire setting follows a fairytale theme; this particular area is set in a kind of medieval circus/fair, built on a hill within a fantasy fairytale forest. The main colors of the area are red and golden yellow, with some purple details; the symbol of the fair is the goat. The various texts are written in Spanish (using Google Translate), as I wanted the attraction to have a Spanish origin. Initially, I considered making it German-themed, but I already have Sleipnir, which has a Norse/Germanic inspiration.
The area is composed of a central square, accessible from two entrances, surrounded by a walkway that allows it to be placed anywhere within your park. The various food and drink shops are disguised as prize game booths, with a few exceptions; the prize game stands are entirely custom-built. A staff-only tent contains the power generator, whose coverage radius supplies the entire fair, for those who want to play in realistic or career mode. The restroom is hidden inside the haunted tent: this is the fair’s witch tent, because no fantasy circus is complete without the classic fortune teller who reads the future with cards and a crystal ball, who can cast curses on demand or on anyone who angers her, and who is occasionally possessed by spirits, delivering apocalyptic prophecies to the hero of the moment.
The forest surrounding the hill is meant to be enchanted, like in classic fairytales or medieval fantasy stories. Throughout the forest, there are small secrets and environmental details; the most obvious of all is, of course, the witch’s gingerbread house, which lures children to turn them into sweets. I also took the time to build staff access points to the walkways for added realism.
I’m already starting work on the next attraction after this one, and I’m progressing with “Ride Spirits,” but the latter requires time… a lot of time.
Category Screenshots / Scenery
Species Unspecified / Any
Size 1919 x 1420px
File Size 5.65 MB
FA+

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