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I updated my nodes to Blender 5.1! The collection features now 94 new fully procedural compositor nodes! This version bring a lot of fixes and adjustments due to the new Blender version as well as a hefty amounts of new nodes! Especially proud of my completely procedural Dither node... something I haven't found elsewhere in the community! And of course... all FREE!
You can get them on my Ko-fi!
https://ko-fi.com/s/3f8fd413a5
Again a massive thank you to everyone who has downloaded these~ Can't wait to see what the next version will have in store~
Just append the node groups in your own projects, or link it in your asset browser to access whichever node you need!
Let me know what you would like to see in a possible new update!
CHANGELOG
--- v1.4 ---
NEW COLOR CORRECTION
4-Shade Palette - lightness-based monochromatic 4-shade palette limiter, allows for custom creation, pairs well with Pixelate, Pixelize, and Dither
Color Mixer - adjust types of colors like in Photoshop
Color Effects - set of various different looks to adjust your image by
Multipass Colorize - allows to individually adjust and colorize each pass and then combines them
Posterize - multiple color modes and more control-focus version of posterization
NEW FILTER
Dither - dithers the images, allows you to change dither noise and dither processing
Drop Shadow - from a mask (usually Alpha) create a shadow behind the source
Emboss - simulates traditional embossing filter
Gauche - filter to simulate the gauche painting style
Lightwrap - adds a rim light around something using a mask
Multichromatic Aberration - same as usual chromatic aberration, now with options for other color separations
Outline - from a mask (usually Alpha) creates an outline
Pixel Sorting - pixel stretching by noise or other image values, with many options to change the look
Pointillism - breaks the render down to small specks of paint to recreate the pointillism movement effect
VHS - classic analog VHS distortion and look, pairs well with the Glitch and CRT nodes
NEW DISTORTION
3D Move - allows you to deform the render in 3D space
Clip Transform - transform, rotate and scale while clipped to the original image size
Pinch - exagerrate or reduce an area
Twirl and Ripple - distorts the image with a spiral pattern
NEW MATTE
Add Light In Scene - enables you to relight scene using Normal or Denoising Normal pass. Recommending using Ambient Occlusion pass as well
Chroma Selection - isolates saturation or chroma key of one color or all but one, with options to amplify the range and smooth the falloff
NEW TEXTURE
Grid - create a grid on the image, behind it (only with transparency), and regulate size, thickness and color
Improved Sensor Noise - combines the old Camera Noise and Film Grain nodes, as well as expanding them with Luminance, Chroma and animation options
NEW UTILITY
Auto Exposure - rugulates the lightness of the image to balance it, can be adjusted still
Clamp - limits the image values from 0 to 1
Expanded BW - turns an image in BW through many possible options, Value, Lightness, various Luma options, processing values as well as with custom coefficient
CHANGES/ENHANCEMENTS/FIXES
Reorganized and changed several colors/placement of various nodes for better readability and understanding
Edges is now Edge Detection, with multiple options available, some already present in blender (Sobel, Laplace, Prewitt, Kirsch), as well as new based on Depth and Normal passes
RGB Separation is now Chroma Separation, now having the options for different channel separation
Fixed RGB Separation Alpha channel not working
Fixed Letterboxing Alpha not working on latest version
Retro node is now Pixelate Enhanced, now you can use modern and legacy pixelate independently, removed Posterize so you can use new Posterize node, separated Pixel Outline → Outline node, separated Dither → Dither node
Reworked Desaturate node with Offset option for better control of desaturation effect
Added Monochromatic and Spectral options to the Color Harmony node
Added Y Location change and 2nd Color Input for Gradient node
Added options to Depth Fog to keep or replace alpha
Reorganized and adjusted Glare node for extra controls
Removed need for drivers in Glitch node
Removed Camera Noise and Film Grain nodes → replaced by new Improved Sensor Noise node
Removed Chromatic Aberration node → replaced by default Camera & Lens Effects
Removed Vignette → replaced by default Vignette
Removed Sepia, Red Separation, Golden, ARRI Tones, Bleach Bypass → replaced by the new Color Effects
Removed Colorize → replaced by default Split Toning
You can get them on my Ko-fi!
https://ko-fi.com/s/3f8fd413a5
Again a massive thank you to everyone who has downloaded these~ Can't wait to see what the next version will have in store~
Just append the node groups in your own projects, or link it in your asset browser to access whichever node you need!
Let me know what you would like to see in a possible new update!
CHANGELOG
--- v1.4 ---
NEW COLOR CORRECTION
4-Shade Palette - lightness-based monochromatic 4-shade palette limiter, allows for custom creation, pairs well with Pixelate, Pixelize, and Dither
Color Mixer - adjust types of colors like in Photoshop
Color Effects - set of various different looks to adjust your image by
Multipass Colorize - allows to individually adjust and colorize each pass and then combines them
Posterize - multiple color modes and more control-focus version of posterization
NEW FILTER
Dither - dithers the images, allows you to change dither noise and dither processing
Drop Shadow - from a mask (usually Alpha) create a shadow behind the source
Emboss - simulates traditional embossing filter
Gauche - filter to simulate the gauche painting style
Lightwrap - adds a rim light around something using a mask
Multichromatic Aberration - same as usual chromatic aberration, now with options for other color separations
Outline - from a mask (usually Alpha) creates an outline
Pixel Sorting - pixel stretching by noise or other image values, with many options to change the look
Pointillism - breaks the render down to small specks of paint to recreate the pointillism movement effect
VHS - classic analog VHS distortion and look, pairs well with the Glitch and CRT nodes
NEW DISTORTION
3D Move - allows you to deform the render in 3D space
Clip Transform - transform, rotate and scale while clipped to the original image size
Pinch - exagerrate or reduce an area
Twirl and Ripple - distorts the image with a spiral pattern
NEW MATTE
Add Light In Scene - enables you to relight scene using Normal or Denoising Normal pass. Recommending using Ambient Occlusion pass as well
Chroma Selection - isolates saturation or chroma key of one color or all but one, with options to amplify the range and smooth the falloff
NEW TEXTURE
Grid - create a grid on the image, behind it (only with transparency), and regulate size, thickness and color
Improved Sensor Noise - combines the old Camera Noise and Film Grain nodes, as well as expanding them with Luminance, Chroma and animation options
NEW UTILITY
Auto Exposure - rugulates the lightness of the image to balance it, can be adjusted still
Clamp - limits the image values from 0 to 1
Expanded BW - turns an image in BW through many possible options, Value, Lightness, various Luma options, processing values as well as with custom coefficient
CHANGES/ENHANCEMENTS/FIXES
Reorganized and changed several colors/placement of various nodes for better readability and understanding
Edges is now Edge Detection, with multiple options available, some already present in blender (Sobel, Laplace, Prewitt, Kirsch), as well as new based on Depth and Normal passes
RGB Separation is now Chroma Separation, now having the options for different channel separation
Fixed RGB Separation Alpha channel not working
Fixed Letterboxing Alpha not working on latest version
Retro node is now Pixelate Enhanced, now you can use modern and legacy pixelate independently, removed Posterize so you can use new Posterize node, separated Pixel Outline → Outline node, separated Dither → Dither node
Reworked Desaturate node with Offset option for better control of desaturation effect
Added Monochromatic and Spectral options to the Color Harmony node
Added Y Location change and 2nd Color Input for Gradient node
Added options to Depth Fog to keep or replace alpha
Reorganized and adjusted Glare node for extra controls
Removed need for drivers in Glitch node
Removed Camera Noise and Film Grain nodes → replaced by new Improved Sensor Noise node
Removed Chromatic Aberration node → replaced by default Camera & Lens Effects
Removed Vignette → replaced by default Vignette
Removed Sepia, Red Separation, Golden, ARRI Tones, Bleach Bypass → replaced by the new Color Effects
Removed Colorize → replaced by default Split Toning
Category Resources / All
Species Unspecified / Any
Size 1920 x 1080px
File Size 1.82 MB
FA+

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