Low poly version almost finished,
Still need to tweak a few parts, create the belt, textures and more.
Still need to tweak a few parts, create the belt, textures and more.
Category All / All
Species Squirrel
Size 1280 x 713px
File Size 61.7 kB
A fellow 3D artist, its so uncommon for people to be interested in 3D Modeling :3
I see you are using Max as well, so do I :3
Good character modeling, you are doing very well and from my polygon-careful eye I can see that the flow looks really good :3
Its interesting you are modeling a full character, is this for a game or something else?
Not only that, but have you tried ZBrush?
Its very awesome, just look at my gallery of what I have created in ZBrush :3
I see you are using Max as well, so do I :3
Good character modeling, you are doing very well and from my polygon-careful eye I can see that the flow looks really good :3
Its interesting you are modeling a full character, is this for a game or something else?
Not only that, but have you tried ZBrush?
Its very awesome, just look at my gallery of what I have created in ZBrush :3
Hehe, thanks.
I started using Maya, but im learning 3D Max now .
Im taking Game-art classes, so this character will be tested in Unreal tournament when finished XP (also have to do a companion, which is a little dragon).
As for Zbrush, i see that you faved my pic using it, so i guess that answer your question =P.
Its a good program and fun to use, but the "camera" controls are HORRIBLE >_>.
Still have to fix some parts on the head (dont like the look of it in front view)
I started using Maya, but im learning 3D Max now .
Im taking Game-art classes, so this character will be tested in Unreal tournament when finished XP (also have to do a companion, which is a little dragon).
As for Zbrush, i see that you faved my pic using it, so i guess that answer your question =P.
Its a good program and fun to use, but the "camera" controls are HORRIBLE >_>.
Still have to fix some parts on the head (dont like the look of it in front view)
Yeah, I am aware now about ZBrush lol
Have you tried Unity3D?
Its a fully-featured game engine, free and easy to use and its an engine I am currently using.
If you aren't a programmer, Unity also has a visual script editor which is non-programmer friendly.
Hell, I am not even a programmer and I had a small test of a sphere and a box in game-play in no-time XD
I can't wait to see the dragon character and how you progress this game :3
And yes, at first I was annoyed and wanted to throw my Laptop out of the window when first learning ZBrush and its Navigation, now I find navigating around in Max a pain lol
How contrary :P
Have you tried Unity3D?
Its a fully-featured game engine, free and easy to use and its an engine I am currently using.
If you aren't a programmer, Unity also has a visual script editor which is non-programmer friendly.
Hell, I am not even a programmer and I had a small test of a sphere and a box in game-play in no-time XD
I can't wait to see the dragon character and how you progress this game :3
And yes, at first I was annoyed and wanted to throw my Laptop out of the window when first learning ZBrush and its Navigation, now I find navigating around in Max a pain lol
How contrary :P
The only programs i used for games where RPG Maker and Game Factory xD, so have no idea about Unity =P, maybe i should give it a try (good to know you dont need to be a programmer XP).
Hehe, after using Zbrush for 4 hours straight, i tried rotating the camera with right click on 3D Max -_- (and when i tried 3D Max for the first time, i was used to Maya controls xD).
Hehe, after using Zbrush for 4 hours straight, i tried rotating the camera with right click on 3D Max -_- (and when i tried 3D Max for the first time, i was used to Maya controls xD).
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