
Flash submissions are emulated via Ruffle. Ruffle is currently in development and compatibility is not guaranteed. Click here for more info.
Here's that example I promised you all, I know that art(if you can even call it that) sucks, but it's more to show off the code than look pretty.
There's still a bug in there I have to fix, but I doubt anyone will come accross it.
I'm still looking for an artist who'd like to do a dress-up collab with me, so if you're interested(or know someone who might) just send me a note(or tell them to contact me)
There's still a bug in there I have to fix, but I doubt anyone will come accross it.
I'm still looking for an artist who'd like to do a dress-up collab with me, so if you're interested(or know someone who might) just send me a note(or tell them to contact me)
Category Flash / Doodle
Species Unspecified / Any
Size 800 x 600px
File Size 35.4 kB
Listed in Folders
If you double click to pull off the clothes then try to replace the clothes you just took off you cannot drag those specific clothes.
I.E. if I drag the red pants onto the stickfigure then double click the red pants I can't drag the red pants until I've placed a different color pants on the character
I don't know if that's true for everyone but it's true for me.
Sorry hope this helps
I.E. if I drag the red pants onto the stickfigure then double click the red pants I can't drag the red pants until I've placed a different color pants on the character
I don't know if that's true for everyone but it's true for me.
Sorry hope this helps
I've been very curious about programming lately... I have this crazy idea that I'm going to revisit all the 3d knowledge from college, build a custom unreal engine 3 world, build custom animals and characters for it, and then after that... maybe I'll learn coding to build my own engine that does exactly what I want it to... but the only coding I've ever tried is HTML... all I hear about it is that you have to be super smart to do it... and it's grueling...
I don't understand what could be so hard about arranging purposeful statements to appropriately and best produce a final product... seems like simple math...
but because of rumors... I've never bothered to look it up... and am in no hurry to...
but... how long did it take you to make what you have here? how many lines of code? that's how you measure it, right?
I don't understand what could be so hard about arranging purposeful statements to appropriately and best produce a final product... seems like simple math...
but because of rumors... I've never bothered to look it up... and am in no hurry to...
but... how long did it take you to make what you have here? how many lines of code? that's how you measure it, right?
It's not so much knowing the code, it's knowing what to do with it, how to arrange it and what reactions it will produce.
Hmmmm, about 3 hours, but I was working with a friend for the first half.
200 lines, but only about 100 of them were important, the rest were basic eventlisteners and reset commands.
To do a bare to the bone dress up game(like the dA ones I refer to) all you need is to apply this code to every piece of clothing, changing the red_pant and function name to the appropriate name:
red_pant.addEventListener(MouseEvent.MOUSE_DOWN, dragRedPant);
function dragRedPant(event:MouseEvent):void
{
red_pant.startDrag();
}
stage.addEventListener(MouseEvent.MOUSE_UP, releaseRedPant);
function releaseRedPant(event:MouseEvent):void
{
red_pant.stopDrag();
}
yellow_pant.addEventListener(MouseEvent.MOUSE_DOWN, dragYellowPant);
function dragYellowPant(event:MouseEvent):void
{
yellow_pant.startDrag();
}
stage.addEventListener(MouseEvent.MOUSE_UP, releaseYellowPant);
function releaseYellowPant(event:MouseEvent):void
{
yellow_pant.stopDrag();
}
The reason I was angry is that flash CS5 makes it as easy as double clicking a button and it will write and apply the code for you, so anyone can make a dress up game without knowing a thing about actionscript.
If you'd like I'd be happy to send you the code to study, though I would ask that you don't redistribute it.
Hmmmm, about 3 hours, but I was working with a friend for the first half.
200 lines, but only about 100 of them were important, the rest were basic eventlisteners and reset commands.
To do a bare to the bone dress up game(like the dA ones I refer to) all you need is to apply this code to every piece of clothing, changing the red_pant and function name to the appropriate name:
red_pant.addEventListener(MouseEvent.MOUSE_DOWN, dragRedPant);
function dragRedPant(event:MouseEvent):void
{
red_pant.startDrag();
}
stage.addEventListener(MouseEvent.MOUSE_UP, releaseRedPant);
function releaseRedPant(event:MouseEvent):void
{
red_pant.stopDrag();
}
yellow_pant.addEventListener(MouseEvent.MOUSE_DOWN, dragYellowPant);
function dragYellowPant(event:MouseEvent):void
{
yellow_pant.startDrag();
}
stage.addEventListener(MouseEvent.MOUSE_UP, releaseYellowPant);
function releaseYellowPant(event:MouseEvent):void
{
yellow_pant.stopDrag();
}
The reason I was angry is that flash CS5 makes it as easy as double clicking a button and it will write and apply the code for you, so anyone can make a dress up game without knowing a thing about actionscript.
If you'd like I'd be happy to send you the code to study, though I would ask that you don't redistribute it.
Alrighty then, one site I found particularly helpful was this one: http://www.ilike2flash.com/ Within the code of each tutorial he explains what each command does step by step.
nice but is that dress up game you made going to get more clothes and newer version of those clothes but with detail also some female and male gender on it and also the characters will be furry because i like the games that where dress up because i use the adeshra character creator to make some characters like heroes villain gods and goddesses and demons
Comments