
What good RPG has no villains?! ;) This is the Spiral Dancer pack (led by the self-titled "Great Destroyer") that is at war with the Gaian PCs and NPCs. :3
Like the other two group inkworks, they are all in their breed form. LOTS OF METIS. ;)
Starting in the bottom right corner is their only non-metis, a Lupus Galliard ostensibly nicknamed "Earthmover." Her huge batty ears and nose hint at her close ties to the pack's totem, Bat. Bottom left is the Ahroun, who was originally mistaken for the pack leader since he's so...well, HUGE...hairless, slimy and lacking any eyes, he's not bright but VERY powerful! Top right is a grossly malformed Ragabash garou nicknamed "Batskin" for his permanently extended patagia and batlike nose and ears...he has about a dozen eyes, most non-functional. Top left is the massive (no really, he's HUGE) horned albino Philodox, who is called "White Knight" by his own pack (think chess)...and lastly, right in dead center is the Great Destroyer himself, a Theurge. Here he's shown sliding out of the Umbra, conjuring Balefire in his outstretched paw.
They are all ready to BRING SOME DOOM. ;)
Since the start of the game, Batskin has met his death at the claws of the player pack...they made it through unscathed. They've since outsmarted the massive hairless/eyeless Ahroun...and he's out for revenge. They'd better watch out................. ;)
Like the other two group inkworks, they are all in their breed form. LOTS OF METIS. ;)
Starting in the bottom right corner is their only non-metis, a Lupus Galliard ostensibly nicknamed "Earthmover." Her huge batty ears and nose hint at her close ties to the pack's totem, Bat. Bottom left is the Ahroun, who was originally mistaken for the pack leader since he's so...well, HUGE...hairless, slimy and lacking any eyes, he's not bright but VERY powerful! Top right is a grossly malformed Ragabash garou nicknamed "Batskin" for his permanently extended patagia and batlike nose and ears...he has about a dozen eyes, most non-functional. Top left is the massive (no really, he's HUGE) horned albino Philodox, who is called "White Knight" by his own pack (think chess)...and lastly, right in dead center is the Great Destroyer himself, a Theurge. Here he's shown sliding out of the Umbra, conjuring Balefire in his outstretched paw.
They are all ready to BRING SOME DOOM. ;)
Since the start of the game, Batskin has met his death at the claws of the player pack...they made it through unscathed. They've since outsmarted the massive hairless/eyeless Ahroun...and he's out for revenge. They'd better watch out................. ;)
Category Artwork (Traditional) / Miscellaneous
Species Wolf
Size 697 x 900px
File Size 231.2 kB
LOL, absolutely. :D They all have reasonably symmetrical faces and their metis deformities are pretty tame for Dancers...Batskin has a thick, disgusting chitinous hide and he's hydrocephalic, as well as just monstrously proportioned..........the huge Ahroun is eyeless and hairless...........the White Knight has horns as well as albinism....and the Destroyer himself claims to have no metis flaw (except his pack knows he's got one...in times of total undue stress, he seizes like a mofo and he has sharper senses to the point of being a handicap).
It actually came up in game the other night...the Spiral Dancers that have been at war with the sept are pretty decent looking Dancers. Now the pack has riled the enmity of another, far more gruesome and far more depraved/deformed Dancers. THIS pack of villains follows Bat...THAT pack follows Relshab. ;)
Whee for ratcheting up the horror factor! XD
It actually came up in game the other night...the Spiral Dancers that have been at war with the sept are pretty decent looking Dancers. Now the pack has riled the enmity of another, far more gruesome and far more depraved/deformed Dancers. THIS pack of villains follows Bat...THAT pack follows Relshab. ;)
Whee for ratcheting up the horror factor! XD
Yeah I'm still trying to wrap my head around the "New WoD"...I'm less opposed than I used to be but I love the world and culture of the old WoD. :) I'm really, really lucky...I run a bi-weekly W:tA game AND get to play in someone else's W:tA game, so I get the joys of GMing and the joys of playing!!! :D
Well, to be fair, "Werewolf: Foresaken" isn't really a "change." It's an entirely different game, a different setting, and mechanics.
It has some similarities, but it should be judged on its own merits, not based on a different game.
That being said... W20 will begin its open development phase in early 2012, so keep an eye open on White Wolf's site when that happens. :D
It has some similarities, but it should be judged on its own merits, not based on a different game.
That being said... W20 will begin its open development phase in early 2012, so keep an eye open on White Wolf's site when that happens. :D
I agree, I don't like the direction they went in, and I didn't get into it.
Personally, I tried to get into NWoD, but I never felt the connection. In W:tA you are born not only into a battle, but you are born fighting for something altruistic. You are the good guys, fighting for something that will save the planet. There is a global world you can be involved in, not just local politics and issues at hand. There is a spirit to it that was strong and captivating.
But Werewolf: the Forsaken just never captivated me. Werewolves are born into a world where they're hunted by spirits just because of who they are? Yeah, it's a game about horrific survival, but who wants to really play a game just about survival? There just isn't that greater duty that made W:tA so captivating and entertaining. At least not to me.
However, my comment was in response to your use of the term "changes". There weren't any. W:tF was created because CWoD came to an end and they created a new game setting and system. W20 (Werewolf: the Apocalypse 20th anniversary edition) will be sort of a... "Revised 2.0, without metaplot" rules, based on what V20 produced.
NWoD has its good points: I do like that its mechanics are based on augmenting Mortals, and that it made an attempt from the beginning that all of the systems work together (no playing werewolves using vampire stats in a vampire game, for instance.) However, even old Changeling: the Dreaming fans have applauded the Changeling: the Lost for its setting and mechanics. However, fewer CWoD fans have said the same about Wereolf, Vampire, Mage and the rest.
Personally, I tried to get into NWoD, but I never felt the connection. In W:tA you are born not only into a battle, but you are born fighting for something altruistic. You are the good guys, fighting for something that will save the planet. There is a global world you can be involved in, not just local politics and issues at hand. There is a spirit to it that was strong and captivating.
But Werewolf: the Forsaken just never captivated me. Werewolves are born into a world where they're hunted by spirits just because of who they are? Yeah, it's a game about horrific survival, but who wants to really play a game just about survival? There just isn't that greater duty that made W:tA so captivating and entertaining. At least not to me.
However, my comment was in response to your use of the term "changes". There weren't any. W:tF was created because CWoD came to an end and they created a new game setting and system. W20 (Werewolf: the Apocalypse 20th anniversary edition) will be sort of a... "Revised 2.0, without metaplot" rules, based on what V20 produced.
NWoD has its good points: I do like that its mechanics are based on augmenting Mortals, and that it made an attempt from the beginning that all of the systems work together (no playing werewolves using vampire stats in a vampire game, for instance.) However, even old Changeling: the Dreaming fans have applauded the Changeling: the Lost for its setting and mechanics. However, fewer CWoD fans have said the same about Wereolf, Vampire, Mage and the rest.
Thanks so much!!! :D
Heee, Batskin put up a good fight, took them ages to drag him down...and for being five-to-one outnumbered, it was amazing how long it took for him to die! He got his revenge though when the carrion rose again a day later, wreaking havoc and nearly killing a few characters. ;)
My players all seem to live in fear of White Knight...he's very scary! :D Horns and albinism are a good combo IMO, I like White Knight's design best. :)
Heee, Batskin put up a good fight, took them ages to drag him down...and for being five-to-one outnumbered, it was amazing how long it took for him to die! He got his revenge though when the carrion rose again a day later, wreaking havoc and nearly killing a few characters. ;)
My players all seem to live in fear of White Knight...he's very scary! :D Horns and albinism are a good combo IMO, I like White Knight's design best. :)
I love them all, actually. I always find it challenging to come up with a good villain design and Spirals are the coolest! I do have a spiral character, actually. :) It's Luke, he's Theurge with bat-ears. But he's a decent guy, not such an abomination. http://www.furaffinity.net/view/1076298/ XD But he glows in the dark! heeee. My boy plays him in an rpg session in which only we both play. I play my Balor Sidhe there... they're cousins.
http://www.furaffinity.net/view/1059199/
http://www.furaffinity.net/view/1060009/
http://www.furaffinity.net/view/1062629/
Awww... it has really been a while I drew them. *_* Have to do it again!
To be honest, I think the scariest guy is the ahroun. You know... my character has as many eyes as you can imagine... and as few as you can imagine as every eye vanishes when he closes it. But I have a thing for many.eyed concepts. I love them eyes! But what really creeps ME out is the lack of eyes. o_o So the Ahroun is defenitely what'd creep my characters out the most! My strange love for eyes is probably the reason I dig batskins design so much. :) Cuuuuute!
But they're all georgeous characters! You did well!
http://www.furaffinity.net/view/1059199/
http://www.furaffinity.net/view/1060009/
http://www.furaffinity.net/view/1062629/
Awww... it has really been a while I drew them. *_* Have to do it again!
To be honest, I think the scariest guy is the ahroun. You know... my character has as many eyes as you can imagine... and as few as you can imagine as every eye vanishes when he closes it. But I have a thing for many.eyed concepts. I love them eyes! But what really creeps ME out is the lack of eyes. o_o So the Ahroun is defenitely what'd creep my characters out the most! My strange love for eyes is probably the reason I dig batskins design so much. :) Cuuuuute!
But they're all georgeous characters! You did well!
I used to play a Spiral Dancer Theurge too! :D He had big batty ears and was pretty scarred and maimed. :) He had tawny tan and cream fur and was missing his right eye.
http://www.furaffinity.net/view/175079/
http://www.furaffinity.net/view/102963/
http://www.furaffinity.net/view/3199413/
http://www.furaffinity.net/view/3123855/
Man I haven't drawn my Spiral Dancer in forever, either! :(
Batskin was so much fun to design...and now I have a whole lot more to do art of, they are all really strange so it should be fun! :D
http://www.furaffinity.net/view/175079/
http://www.furaffinity.net/view/102963/
http://www.furaffinity.net/view/3199413/
http://www.furaffinity.net/view/3123855/
Man I haven't drawn my Spiral Dancer in forever, either! :(
Batskin was so much fun to design...and now I have a whole lot more to do art of, they are all really strange so it should be fun! :D
Hey, don't forget about http://www.furaffinity.net/view/3125050/ !
No problem, I really liked the different types of dancers in the pack, and that they weren't teamkilling bastards I've myself had to deal with in dancer games.
Currently playing a dancer ronin, who was apped as a dancer. But due strange events,ended up repenting. Poor guy was just typical dancer lupus guttertrash too, so his red eyes and other deformities gained in birth stick even after erebus XD
Currently playing a dancer ronin, who was apped as a dancer. But due strange events,ended up repenting. Poor guy was just typical dancer lupus guttertrash too, so his red eyes and other deformities gained in birth stick even after erebus XD
I played this game a couple of times with my group, unfortunately it never really took off due to lack of interest (group favors DnD). Didn't help that our GM didn't really bother to read any of the source books and half ass everything (treated the game more like Mad Max or Road Warriors), still we had a few good adventures. I remember the group we had at the height of the game (though none of their names); Red Talon Ahroun Lupus which became the pack's Alpha; Wendigo Theurge Lupus; Silent Strider Lupus Philodox; Uktena Ahroun Homid; and Get-of-Fenris Homid (forget his sign).
Would have been great to have been able to play the game a little longer but shit happens, gonna have to settle for commissioning art of the group sometime.
Would have been great to have been able to play the game a little longer but shit happens, gonna have to settle for commissioning art of the group sometime.
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