
nerd stuff! yesterday i got it in me to get down the history of the 4th era of Erde, where The Luck of Fools takes places.
the fools have experienced some of this first hand but i don't want to give too much away. it's been mentioned in the comic that Ithimar and Lael worked for Efraim and were there during the coup. Caius obviously has some connection with house Publius but he's a secretive type ain't he? Mattinaiah becomes important later in the comic during Act 7: Eran's Game.
Mattinaiah is the only remaining house that wasn't part of the original eight Legendary Houses, though it was formed from elements of house Prisca that were loyal to house Timon during the Time of Little Marriages, about 1000 years ago.
If you like, you You can see the entire brief history of events here:
http://artdecademonthly.tumblr.com/.....th-era-present
i have ideas for stories for all of these eras but there's no way i could ever write them all so i was considering commissioning some stories from others, but i dunno yet
the fools have experienced some of this first hand but i don't want to give too much away. it's been mentioned in the comic that Ithimar and Lael worked for Efraim and were there during the coup. Caius obviously has some connection with house Publius but he's a secretive type ain't he? Mattinaiah becomes important later in the comic during Act 7: Eran's Game.
Mattinaiah is the only remaining house that wasn't part of the original eight Legendary Houses, though it was formed from elements of house Prisca that were loyal to house Timon during the Time of Little Marriages, about 1000 years ago.
If you like, you You can see the entire brief history of events here:
http://artdecademonthly.tumblr.com/.....th-era-present
i have ideas for stories for all of these eras but there's no way i could ever write them all so i was considering commissioning some stories from others, but i dunno yet
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magic works different in each region. in the north, cats are best at magic, and you have to be born with a knack for it. not every wizard can cast every spell. Lael can't cast healing spells, for example. there isn't any real rules for magic though, some people can do crazy stuff with it, other people can only do mundane things like light candles or make sedans. magic works best on humans and bears. lael's curse spell wouldn't effect other cats very well, and have minor effect on dogs. it can effect loam or constructed beings (Latif) if they are weak enough. sigil magic does not work in the south.
in the south, they use spoken words for magic (they call it runes/rune magic), but it's not as powerful as magic in the north. it's mostly used for stuff like tending fields and keeping houses warm, stuff like that. most humans (or beasts that live in the south) can use runes but it takes a lot of study, it's basically a trade profession. spoken magic barely works in the north.
Lael was born with the ability to effect minds, and the manner in which he harnesses that ability it has to do with how he grew up, but i don't want to give too much away about that yet :)
in the south, they use spoken words for magic (they call it runes/rune magic), but it's not as powerful as magic in the north. it's mostly used for stuff like tending fields and keeping houses warm, stuff like that. most humans (or beasts that live in the south) can use runes but it takes a lot of study, it's basically a trade profession. spoken magic barely works in the north.
Lael was born with the ability to effect minds, and the manner in which he harnesses that ability it has to do with how he grew up, but i don't want to give too much away about that yet :)
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