It's been a really. Really long time. So I figured that while I was thinking about him. This would be perfect, and to be honest. This is probably one of my favorite things I've done in a while. And I couldn't be happier with m'boy.
Category All / All
Species Unspecified / Any
Size 606 x 1000px
File Size 280 kB
Usually, when people request a critique from me, I just do it on their latest submission.
First off, Its great that you want to improve. Thats the mark of a great artist.
It kinda looks like you have a pretty good grasp of shading as it is, so thats a good skill to have...
For the most part, Im noticing anatomy for your pictures. Rather, the lack thereof. Every creature is composed of a skeleton, muscles, and tissues. Some even have fur, but thats for later. Its important that when you are drawing a figure, to understand what makes up that creature. For example, when you look at another human, you can see thinks like bones, muscletones, veins... all kinds of beautiful details about such an amazing engine. When a picture is drawn lacking these qualities, it lacks "oomph" as well. You already understand proportions, but Im not seeing any kind of anatomy. If you want to understand anatomy, I reccomend doing studies. Just spend time drawing basic skeletons (no, not full details, but blocks. I.E., dont draw every individual rib in the ribcage, just draw a kind of egg shape and add the appropriate lines.) Next, muscle studies. Its important to understand that muscles are connected to your bones, and move the bones around. For every single muscle, there is a muscle that performs the opposite function. One will extend your arm, and another will retract it. Learn where the muscles are, and then get a live model to pose for you. Learn to block the pose (draw a basic skeleton and muscles) in under 60 seconds. Once you can do that, you should have a great grasp of anatomy.
Next up, texture. The hair on the figures has texture, but the fur doesnt. Fur is very much like hair, and should be treated as such. Fur has a funny way of capturing the light, and if you have some kind of animal, pose it in the sunlight. Just dont be mean.
Thats really all you're missing. Youve got a great grasp of shading, perspective, depth, and cinematic poses. Flaunt that when you've learned your anatomy and texture, and you'll be the next Blotch.
First off, Its great that you want to improve. Thats the mark of a great artist.
It kinda looks like you have a pretty good grasp of shading as it is, so thats a good skill to have...
For the most part, Im noticing anatomy for your pictures. Rather, the lack thereof. Every creature is composed of a skeleton, muscles, and tissues. Some even have fur, but thats for later. Its important that when you are drawing a figure, to understand what makes up that creature. For example, when you look at another human, you can see thinks like bones, muscletones, veins... all kinds of beautiful details about such an amazing engine. When a picture is drawn lacking these qualities, it lacks "oomph" as well. You already understand proportions, but Im not seeing any kind of anatomy. If you want to understand anatomy, I reccomend doing studies. Just spend time drawing basic skeletons (no, not full details, but blocks. I.E., dont draw every individual rib in the ribcage, just draw a kind of egg shape and add the appropriate lines.) Next, muscle studies. Its important to understand that muscles are connected to your bones, and move the bones around. For every single muscle, there is a muscle that performs the opposite function. One will extend your arm, and another will retract it. Learn where the muscles are, and then get a live model to pose for you. Learn to block the pose (draw a basic skeleton and muscles) in under 60 seconds. Once you can do that, you should have a great grasp of anatomy.
Next up, texture. The hair on the figures has texture, but the fur doesnt. Fur is very much like hair, and should be treated as such. Fur has a funny way of capturing the light, and if you have some kind of animal, pose it in the sunlight. Just dont be mean.
Thats really all you're missing. Youve got a great grasp of shading, perspective, depth, and cinematic poses. Flaunt that when you've learned your anatomy and texture, and you'll be the next Blotch.
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