AKA, I sure do like to draw wrinkles in clothing.
Agnes leaving a party that is not cool enough for her, or something. I don't know, an excuse to draw wrinkles and show off her markings. The other drawing I got on here has her markings all washed out from the bazillions of filters I use. Dang.
Agnes leaving a party that is not cool enough for her, or something. I don't know, an excuse to draw wrinkles and show off her markings. The other drawing I got on here has her markings all washed out from the bazillions of filters I use. Dang.
Category Artwork (Digital) / Doodle
Species Housecat
Size 750 x 593px
File Size 543.7 kB
The composition is great on this. The physics of the clothing are quite believable and contribute a lot to the body language, which I think effectively tells without words the premise you gave in the description.
As for critique; Tell me if I'm wrong but it looks to me like her pelvis is pointing a bit too far to her right, and that her right leg looks a bit stumpy.
As for critique; Tell me if I'm wrong but it looks to me like her pelvis is pointing a bit too far to her right, and that her right leg looks a bit stumpy.
Thanks so much for the well thought out comment/critique! It's always appreciated.
I agree her hips/legs arn't perfect, but I'm not entirely sure where I "went wrong", you could say. I might go back and redline over it later, see if I can fix it. But it does look off, I'm not the best at foreshortening on anatomical pieces haha.
I agree her hips/legs arn't perfect, but I'm not entirely sure where I "went wrong", you could say. I might go back and redline over it later, see if I can fix it. But it does look off, I'm not the best at foreshortening on anatomical pieces haha.
Thank you in turn for not freaking out at the slightest criticism. I've been the brunt of so many bad reactions to critique lately I was about to give up on giving it altogether. It's nice to know there's at least one artist that actually appreciates it, rather than just pretending to.
At a guess, I'd say that nothing looks terribly wrong about the one leg itself, so much as the fact that it's in a position where it's visibly being bent and raised mid-stride, yet it's positioned more where it would be when standing with weight placed on it. Perhaps the slight misdirection in the pelvis sort of thew off the skeletal positioning on that side? Because I feel the leg would look normal if it was a little farther up and to the viewer's right, slightly obscuring the character's left one, but otherwise looked the same as it does now.
At a guess, I'd say that nothing looks terribly wrong about the one leg itself, so much as the fact that it's in a position where it's visibly being bent and raised mid-stride, yet it's positioned more where it would be when standing with weight placed on it. Perhaps the slight misdirection in the pelvis sort of thew off the skeletal positioning on that side? Because I feel the leg would look normal if it was a little farther up and to the viewer's right, slightly obscuring the character's left one, but otherwise looked the same as it does now.
Ohhhh, I see the problem now. You're right. I knew something felt "off" but I let it go because I couldn't figure out exactly what. Thanks! I'll go back and touch it up when I get more steam to work on this piece haha.
And man, you can pretty much always point things out to me. I'm out to improve my work as much as I can. I feel it's a compliment to get critiqued, because that means the commenter is paying attention to the piece and cares about the artist's improvement.
And man, you can pretty much always point things out to me. I'm out to improve my work as much as I can. I feel it's a compliment to get critiqued, because that means the commenter is paying attention to the piece and cares about the artist's improvement.
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