
Flash submissions are emulated via Ruffle. Ruffle is currently in development and compatibility is not guaranteed. Click here for more info.
Kiersten - Mercenary, Hitgirl, Wreck of a Cat.
Meet Kiersten. I had a lot of fun designing her. She's a complete mess. Mad to the bone, quick, deadly with an insane pain tollerance. But well, that's easy being on designer drugs. Also she is what you get when you cross an industrial plasma cutter with a kitten.
Category Flash / All
Species Housecat
Size 900 x 900px
File Size 5.39 MB
Why has someone not given you ALL THE MONEY yet. :|
Seriously, everything you post manages to impress me more and more.
Out of curiosity: this character is from the same story as the rather tall cheetah with the rather large wrench, yes? What are your plans for that, if you don't mind my asking; a game, movie, or simply highly detailed illustrations for a story?
Seriously, everything you post manages to impress me more and more.
Out of curiosity: this character is from the same story as the rather tall cheetah with the rather large wrench, yes? What are your plans for that, if you don't mind my asking; a game, movie, or simply highly detailed illustrations for a story?
I really love everything: the textures, the shadowing, the 3D rendering, especially the turntable that you gave it. I don't want to be really critical about this work, but it's only one little thing. You might need to fix the posture a bit. The way the back foot is bending doesn't seem right to me. Maybe I suggest looking at photos of real people when they lunge for an attack? If you could, the front leg should be a bit more out front, and more bent. The back foot should be parallel with the direction the person is lunging, and it should bend more where the ball of the foot is. If you were going more for a dynamic position, I wouldn't complain any further. Now I hope Kiersten doesn't kill me for what I've said. ^^|||
Wow, just amazing. I think she officially has a fan. And this is coming from someone whose pretty harsh on female character designs (theres almost NONE i like) AND i really, REALLY dont like pink, at all XD yet I can look at her and say "Damn, thats badass!!" very well done. Keep it up!
Holy hell this is stunning~ as with most good models i always wonder what the wire mesh looks like XD as i so rarly see an actual furry face done so well o:
love the hair, especially on the back of the head, maann i wanna see it up close. Plus it's nice to see a character fully rigged with EXPRESSION rather than the dull gauntness look most models have in the T pose.
Are her eyes modeled in, the actual eyeball, i can see the eyelid is modeled but unsure if the eyeball is a texture or model....as eye..or general face shape, oh man for furries it's so hard~
For knit-pickiness it's just really her teeth that just seem off, maybe it's cause they stand out ore next to the fur?
Design wise she is very nice, huray for girl characters covering up XD plus well...formal wear is always kick ass, and it's nice to see a girl wearing a full on suit...pitty there's no waistcoat XD
also like her shoes with the paw'ed in design at the toes, nice touch.
love the hair, especially on the back of the head, maann i wanna see it up close. Plus it's nice to see a character fully rigged with EXPRESSION rather than the dull gauntness look most models have in the T pose.
Are her eyes modeled in, the actual eyeball, i can see the eyelid is modeled but unsure if the eyeball is a texture or model....as eye..or general face shape, oh man for furries it's so hard~
For knit-pickiness it's just really her teeth that just seem off, maybe it's cause they stand out ore next to the fur?
Design wise she is very nice, huray for girl characters covering up XD plus well...formal wear is always kick ass, and it's nice to see a girl wearing a full on suit...pitty there's no waistcoat XD
also like her shoes with the paw'ed in design at the toes, nice touch.
ok...
now I like vivon and kiersten
I have to say that it's easy to notice the effort you put in this... I mean...only the clothes physics are hard to coordinate with the pose and movement, and you did it wonderful, you made the clothes physics very real according to the movement of her attack (that by the way, is really cool ;D )
I know many programs have the physic engine, but it takes some time to write the parameters of the materials... or so I think
gotta congratulate you for your work o,o
now I like vivon and kiersten
I have to say that it's easy to notice the effort you put in this... I mean...only the clothes physics are hard to coordinate with the pose and movement, and you did it wonderful, you made the clothes physics very real according to the movement of her attack (that by the way, is really cool ;D )
I know many programs have the physic engine, but it takes some time to write the parameters of the materials... or so I think
gotta congratulate you for your work o,o
Comments