
These are the 3D pipe tiles I rendered to use as a graphical template to create my pipe mazes. I rendered them using yet another Java program I wrote, which drew each pipe tile individually, starting from the black outline and drawing progressively smaller circles until I reached white. To make the pipes appear to have true curves, I didn't use a straight black-to-white gradient - I used trigonometry functions to produce a curved gradient that curved abruptly from black and more gently towards white. This is quite an accomplishment for me, as I *such* at trigonometry and constantly struggle with each case-by-case basis trying to intuit the behavior and usefulness of trigonometry functions.
I should note that this upload is not the *original* rendering. The original is 4096 by 4096 pixels, with each pipe tile being 1024 by 1024 pixels. Each tile's brightest pixel was 256 by 256 from the upper left corner of each tile. *This* upload is 1024 by 1024 scale, with each tile being reduced to 256 by 256 pixels. (Fur Affinity won't accept uploads larger than 1280 by 1280 pixels, and they won't accept zip files containing images.) The actual version I used in my pipe mazes was a 32 by 32 template graphic with 8 by 8 individual tiles.
These things said, I wrote my program to be able to use any source tile set, as long as all the tiles are exactly the same width and height. For tiles to be colorizable using the program's colorizing functionality, a tileset's darkest color must be black, and its lightest color must be white, so that they can be filtered in-program to appear any other color gradient the user desires.
Anyway, I also figured that these pipes have a broader usefulness than to just make my pipe mazes. They can be used to make things such as blocks in a Tetris or Dr. Mario clone program.
I should note that this upload is not the *original* rendering. The original is 4096 by 4096 pixels, with each pipe tile being 1024 by 1024 pixels. Each tile's brightest pixel was 256 by 256 from the upper left corner of each tile. *This* upload is 1024 by 1024 scale, with each tile being reduced to 256 by 256 pixels. (Fur Affinity won't accept uploads larger than 1280 by 1280 pixels, and they won't accept zip files containing images.) The actual version I used in my pipe mazes was a 32 by 32 template graphic with 8 by 8 individual tiles.
These things said, I wrote my program to be able to use any source tile set, as long as all the tiles are exactly the same width and height. For tiles to be colorizable using the program's colorizing functionality, a tileset's darkest color must be black, and its lightest color must be white, so that they can be filtered in-program to appear any other color gradient the user desires.
Anyway, I also figured that these pipes have a broader usefulness than to just make my pipe mazes. They can be used to make things such as blocks in a Tetris or Dr. Mario clone program.
Category Artwork (Digital) / Abstract
Species Unspecified / Any
Size 1024 x 1024px
File Size 51.9 kB
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