
I made further speed and quality improvements.
Also, the first rudimentary mobs are implemented.
X : Create a Jumper. Hold down to create MANY. All newly created jumpers will try to follow you.
C : Make all Jumpers move to the pointed spot.
Currently mobs are not saved. They will be removed at a certain distance, but they will return as long as the chunk is not unloaded.
Here you are seeing a bunch of them having a clusterfuck in the water, while others try to follow me.
Download: http://dragoncraft.kittomer.com/?page_id=43
Also, the first rudimentary mobs are implemented.
X : Create a Jumper. Hold down to create MANY. All newly created jumpers will try to follow you.
C : Make all Jumpers move to the pointed spot.
Currently mobs are not saved. They will be removed at a certain distance, but they will return as long as the chunk is not unloaded.
Here you are seeing a bunch of them having a clusterfuck in the water, while others try to follow me.
Download: http://dragoncraft.kittomer.com/?page_id=43
Category Other / Fantasy
Species Unspecified / Any
Size 1280 x 710px
File Size 351 kB
ilike the compromise you did on distance in .18. and discovered something even more fun then bridges; let there be "q", and there was light. don't remember if you'd actually mentioned it and i forgot, but just stumbled on that one accedently intending to move. many temples floating in space on the ends of bridges, or just floating in space.
light behaves a bit strangely, ok but strangely. and then, depositing at end of zone, chunk appears in space. don't know if that was intended. sort of useful.
sugestion/thought. control panel chunk, if attatched to unconnected assembly to make it movable.
oh btw, this is rapidly becoming my favorite computer aided procrastination.
light behaves a bit strangely, ok but strangely. and then, depositing at end of zone, chunk appears in space. don't know if that was intended. sort of useful.
sugestion/thought. control panel chunk, if attatched to unconnected assembly to make it movable.
oh btw, this is rapidly becoming my favorite computer aided procrastination.
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