AR 330 final project progress...ORC.
by silvermoonwolf
Traditional Artist
14 years ago
First, the problems.
Legs are too short/small. I need to either redo them entirely or hollow out and build them up.
Head is derpier than I would have liked. He's supposed to be reverent/mellow, not stoned.
HIPS DON'T LIE. Christ I should Have padded out his midsection before adding the hips. I may have to hack off the arms and do that.
Keep in mind two things.
1. He's hollow. I had to do all this without collapsing his chest cavity, skull or limbs.
2. I've never sculpted human forms before, with the exception of a -very- brief life sculpting class LONG ago.
Finished product will have a shaman like kilt/loincloth combo. See next part for reference. The base will have a spot to put an incense stick that will rise between his soon-to-be-added hands, and he'll be looking through the smoke. Very shaman like.
Legs are too short/small. I need to either redo them entirely or hollow out and build them up.
Head is derpier than I would have liked. He's supposed to be reverent/mellow, not stoned.
HIPS DON'T LIE. Christ I should Have padded out his midsection before adding the hips. I may have to hack off the arms and do that.
Keep in mind two things.
1. He's hollow. I had to do all this without collapsing his chest cavity, skull or limbs.
2. I've never sculpted human forms before, with the exception of a -very- brief life sculpting class LONG ago.
Finished product will have a shaman like kilt/loincloth combo. See next part for reference. The base will have a spot to put an incense stick that will rise between his soon-to-be-added hands, and he'll be looking through the smoke. Very shaman like.
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But that's lookin gooooooood :D
I have, however, been motivated by this class to try sculpey and make some desktop friends.
Maybe even a sexy orc.
I know its a little late in the game to say this...but I would have suggested to put a newspaper form to keep the chest and whatnot solid before kilning (it would have just burn out and left the area hollow), that way you could manhandle it more.
Sculpey is my favorite medium for making macaques/dolls and whatnot (I made dozens over the years for college) then you can put wire armature and foil underneath to build up your form.
Anyways, if you ever want to talk shop about stuff like this, totally hit me up, I could talk about this all the time if you let me, lol.
2. if this is your first go, it's definitely a great one. don't be afraid of making multiple heads, sculpey is awesome and very forgiving like that in that if this head doesn't do it for you, you can make another and save this one for another project if you wish.
if you need tools and don't mind if they're a little on the ghetto side, you can take a wooden chopstick and whittle it into a sort of spatula (keep the pointy end pointy if it's a japanese style chopstick... you can use it to detail when you get to that phase.) heck, you can even use a regular pencil point for some detailing when you get to that point (though it's not recommended if you're not going to paint it as the lead will darken the sculpey and that doesn't cook out. but if you don't have any other tools, it will certainly work for what you need it for.)
here's a link to a good assortment of tool shapes you can use and will come in handy... you don't have to buy them as you can easily whittle most of them out of chopsticks or anything wooden (even sticks from trees will do it.)
http://nomichs.deviantart.com/galle.....scraps#/d7qf8b
(p.s. this dude is a master sculptor so if you have a DA, he's got a lot of great stuff to help inspire.)
yeah, real clay is a pain in the ass but it does give wonderful results if you use it. one thing that i used to do is wait for the air-dried phase before detailing (but i did ruin a couple pieces that way... so, if you choose that route, be careful and don't press hard into the clay... gentle scratches with a sharp-ish tool.