
This set of Havesta creatures is concepts of species that have been developed for a month if not more, currently out of concept stage and currently in critical evaluation and experimentation stage, not all creatures are going to be subjected to the same evaluation as they are not all the same style or for the same reasons. Some are for fetishes, others are for the overall look or just for storyline possibilities with the hope that others will enjoy the chance to see more of the species later on.
Currently however this stage is more of a review of what people think of the species which is why they are uploaded now and I hope that everyone will enjoy the read.
Vez (Ve'z)
Idea Origin: Dangerous Prey
=~~=~~=~~=~~=~~=~~=~~=~~=Description=~~=~~=~~=~~=~~=~~=~~=
Look 1: The head is elongated and along the muzzle has six whiskers on each side, three are short while the other three are long with the whiskers near the top being the longer ones that drape down about the one-third the length of the body. The eyes are more set inside of the skull then normal which gives the impression of smaller eye sight but it does not limit them. The top of the head are horns that midway through split into two directions, they both curve slowly towards the body but the middle two horns often fork and twirl into each other leaving a swirl in the middle of where both horns met while the outer horns are curved straight towards the body. The teeth are sharp and are pointed towards the throat to help hold prey that they swallow, the tongue is really long and forked at the end but often they do not show their tongue unless they are about to eat or breathe their defensive weapon which is based on their main color as well. The body is extremely long, to the point that the middle of the body is raised up to have the front and back legs more closer together with the body having small ridges along the spine that are brightly colored with their body colors, along the underside of the body is a darker colored version of their color with tiny scales along the body. It looks about to be a foot long in length and the front legs are slightly thin and scrawny looking but are very sturdy and quick. The back legs are extremely built up allowing for longer jumping distances with the hind legs muscles defined clearly through the scales, the feet on both the front and back paws are slightly wide in proportion to the rest of the body but is because the paws are four wide toed rather than thin toed padding. The underside of the feet are reminiscent of paws but without the soft texture that paws have, they follow the same structure otherwise and often the paws carry a dust on it as well that leaves glowing footprints in their color behind. At their ankle joints, is a fluff of colored fur that is thick and very localized in that spot, the fluff of fur at that area has a glow to it and when brushed against a special dust comes off of it. When brushed against the dust produces a heavy glow that leaves trails of where a Vez has been, if the dust is eaten it provides a delayed paralyzing effect which is often used as a defensive measure when licked at or eaten so they can't be spit back out while inside of the creature that ate them and allows their effects to take place. The claws are often dark and sharp for their size, but it is very thin at the last half an inch that allows scratches to be more deeper than average, the color is often the same color as their main overall color but the base is often a near black version of their color that slowly brightens with age and growth. The length of the claws are about as long as each in toe it comes out of, if not a bit more to allow for them to grab onto objects and hold it in a tight grip. The wings are slender and are the same length as the body and rests up against the sides when not in use which makes it look like it does not have wings, the wings themselves are leathered and have a small claw on two of the joints, where the main wing is and at the very end of the wing is another small claw to help hold against cliffs. Ridges along the tail base follow down the length of the tail, they are not very raised up and are only smooth bumps that end at the tail tip, the tail itself is about half the length of the body and has patterns that range from splotches to stripes of color that their main body has, the other color is usually different color ranges of the same color that varies from light to dark colors. If people know their history right, people will easily notice features that are closely resembling eastern and western dragons. however the overall size of the Vez is actually quite small, maxing out only at five feet shoulder height at the max while often the Vez is at a foot and a half shoulder height, however even if they are only that tall they are often seven times as long when fully stretched out, with the highest length being forty-two feet.
=~~=~~=~~=~~=~~=~~=Mental Behavior=~~=~~=~~=~~=~~=~~=~~=
Explanation: Listed below is colors that the Vez physically can look like, with each color is a different personality and a unique trait to only the color that they are.
Black - Evil tempered, quick to anger, abusive, and obsessed with death and are most active at night where they feel powerful and confident and rather have rotting flesh rather than fresh living flesh, they breathe a poisonous sizzling acid that melts objects on contact.
Red - Greedy, fiercely territorial, drinking blood, and obsessing with greed and treasure, they enjoy living meals, especially people that are sacrificed due to taste, they breathe a deadly flame of blue fire.
Blue - Lawful, ambushes, surprise attacks, sitting, and reflecting with some morals and great with tracking, they enjoy living cattle like cows, horses or bulls, they breathe a deadly lightning bolt.
Green - Politics, cruelty, create elaborate schemes of power or wealth with little effort, stalking prey, enjoys torture and playing with his prey before eating them, and is obsessed with life and growth, they will eat anything but enjoy elf flesh greatly, they breathe a toxic chlorine gas
White - Intelligent, swift, alert, solitude like qualities, and intense expressions, obsessed with ice and freezing temperatures, they enjoy frozen prey, they also breathe a chilling frost breath.
Grey - Timeless, practical, solid, and obsessive over calculating odds of events, they enjoy depressed people as a meal and often tease prey into becoming depressed before eating them, they breathe sparks.
Purple - Balance between simulation, stimulation and calm, unrest, uneasiness, and obsessed with royalty and mystic origin, they either dine like rulers, or consume royalty like a delicacy, they breathe a confusion gas.
Yellow - Enlightenment, optimism, happiness, and obsessed with glass half full optimism, they rather have stimulation in any form they can achieve, whether that be from physical or mental attention, they breathe an amnesia gas.
Orange - Strong emotion whether that be positive or negative, fun, flamboyant, with radiating warmth and energy, they enjoy emotional meals, either positive or negative reactions while they are consumed, they breathe a stimulating gas.
Brass - Love to talk, crave sunlight and dry heat, obsessed with conversations, they enjoy any meals they can get their hands on, but rather talk to prey before consuming them, they breathe a sleep inducing gas.
Bronze - Justice, intolerant to cruelty or anarchy, inquisitive, and obsession with humans due to fascination, they enjoy any meal that was killed recently, they breathe a repulsion gas.
Copper - Pranksters, joke tellers, tricksters, riddles, and is obsess with simple tricks and jokes, they will eat any poisonous creatures, and they breathe a slow inducing gas.
Gold - Promote good, defeating evil, paladins in their approach to evil, though will do whatever is necessary to end evil, general good behavior, obsessed with righting evils and fending off evil as well as sharing wisdom for those ask for it, they consume only gems and pearls with no living creatures consumed at all, they breathe a cone of weakening gas.
Silver - Helping the weak and innocent, healing the injured, enjoys company and is a friend to all, waits for people to ask assistance rather than search for people in need, they rather have large feasts than living creatures, they breathe a cone of paralyzing gas.
Rust - Erosion, dismantle, glass half empty, ruined relationships, and obsessed with time, they enjoy consuming metal of any kind, especially iron structures, they breathe shards of metal.
Chrome - Resistance, hardened personality with little leeway, obsessed with reflection, they enjoy eating reflective things, or making people reflect on their life before eating them if they get boring, they breathe mutative gas.
Steel - Universal thought of strength, versatility and durability, reusability, and obsessed with economy, they often enjoy realtors or businesspersons as company and as meals depending on degree of hunger, they are more often seen eating leaves and tree branches, they breathe a stiffening gas.
Lead - Trade, stable ground, construction, and obsessed with industry, they often are seen consuming heavy metals only and rarely anything else depending on degree of hunger they might consume flesh but it will not sustain them much, they breathe a heated liquid metal spray.
Zinc - Adaptability, design, retains looks, obsessed with maintenance free life and maintenance free objects, they enjoy interacting with humans as long as they do not have to do too much, or eventually they will not have to do anything, often they are with scientists that claim to find new technology, they often eat metals, especially iron and steel, they breathe a magnetic iron spray.
Mercury - Carefree, quick to judge, bright personality, obsessed with toxic gases and environments especially very brightly lit areas with artificial light, they enjoy being in areas of luke warm areas along with often showing up near toxic wastes, they enjoy eating any toxic metals and materials, they breathe a mercury based toxic gas that can collect and leave pools of mercury in areas.
Amber - Joyful, Hyperactive, obsessed with lucky objects, they enjoy being near lucky objects or at least calming situations, they often consume the more peaceful and lucky creatures, or at least peaceful at the time, they breathe a gases amber that solidifies on contact
Bloodstone - Healing, religious in a spiritual way, obsessed with healing objects, religious items and ancient areas, they often consume sacrifices of any kind, they breathe a healing cone of gas.
Diamond - Longevity, sharpness and strength, obsessed with coal and items that after long periods of time can become valuable items, they like to live near volcanos or deep caverns or as close to hot climate as they can, they often consume coal and oil, they breathe diamond dust.
Emerald - Growth, rebirth and birth, obsessed with children and young born of species, they like to live near tropical forests or colorful gardens, they like to consume wisdom or fertility based objects, or intelligent creatures, they breathe an age altering gas of aging or de-aging qualities depending if threatened or not.
Moonstone - Fortune, spiritual understanding, obsessed with invisibility and hidden objects, they like to consume werewolves and other creatures of the night, they breathe a lunar ray that also puts creatures that are not effected by that to sleep.
Pearl - Humble, beauty and elegance, obsessed with perfection, they like to live near beaches, they consume sea creatures, they breathe a stream of hot boiling water.
Ruby - Uniqueness, precious, success, obsessed with blessed objects, they like to live near temples and areas of major importance, they consume uncommon objects, they breathe a crystal forming breath.
Sapphire - Inner enlightenment, inner thought and inner spirituality, peace, obsessed with talismans, they enjoy being near faithful people and churches, they consume unfaithful people and liars, they breathe a truthful inducing gas.
=~~=~~=~~=~~=~~=~~=~~=~~=General Knowledge=~~=~~=~~=~~=~~=~~=~~=
Ability: The dust that comes from their paws, and from their ankle fluff is able to numb and paralyze someone into a state where a Vez can do what they want with the person, or make them suffer for eating them. The effects are delayed so that enough is consumed before they notice the effect and it becomes to late, when they are consume they enter a Soul Carrier effect that allows the Vez to take over the consumers body; Either letting something consume the soul, body or by otherwise transmitting the mind into the other subject and the original body's soul and mind are put into the back of the mind as if storing it. Most common is by 'willingly' getting eaten and allowing the digesting to happen, after that process the soul takes over the body first before attempting to take over the mind and soul. Either by rejecting the soul out of the body or consuming it so that the body is now either empty of a soul that the user now takes over, or makes the soul a part of itself. Most commonly to get a more powerful body to hold the soul is mainly the goal that is used with this process or to live for longer than the average amount that the user was to have, or to get out of a body that is ill.
Feeding Habits: Depending on the color of the Vez results in what they often eat, however the feeding habits usually are that they eat in large amounts then they have moments where they don't feed for a while afterwards unless its more cosmetic and less for the need of it. However it is often that Vez are seen as prey but their bodies have adapted to that, and so has their soul's to adapt towards that kind of protection which will make people regret eating a Vez.
Reproduction: Sexual, there are males and females of the Vez species and of the different colors, though it is rough to figure out what is male or female because there are no breasts to indicate it is female or male other than when it is aroused if a member comes out or not.
Life Range/Maturity Ages: The range for most of the Vez is around the same time, a few of the colors usually last longer due to the areas that they live in or the situations they get in, but the majority of them last to be about 5,640 years old, but they mature to adult at 400 years.
Intelligence: The range of intelligence in the Vez is varied but they all share at least the intelligence of basic dragons.
Language/Communications: Draconic, language of the dragons; they are able to speak through telepathy to give the impression that they speak whatever language to humans or other creatures, but they exclusively speak draconic and nothing else when speaking.
Family Structure: Deep family structures but mainly they exist with a few of the colors, several of the Vez are solitary and do not wish to be within families or groups.
Group Activities: They often have night time dances where they shower the area with their dust which light up the area they are at and gives it an almost rave like feel, though rarely do they do this with others watching.
Technology Level: Different ranks of technology can be handled by different colors of the Vez, though often enough that it is completely dependent if they want to bother with it or not but it is safe to say that they do not have any technology of their own.
General Response to Other Species: Vez are usually seen as the dangerous creatures, that is why they are so often colorful and avoided, however when creatures that don't know this often get to find out quick when around the Vez. They are easy to eat but the ones that are unweary of such events might find themselves kicked out of their own body and a Vez taking over it. Though it is not certain what happens to a vez soul after that happens or if they take on a new life after that happens.
=~~=~~=~~=~~=~~=~~=Favorites=~~=~~=~~=~~=~~=~~=~~=
Favorite Food: Insects for the ones that already don't have favorites that are based on their personality and color.
Favorite Place: Based almost exclusively on their personalities that range from toxic wastes to being near churches.
Favorite Outlook on Life: Also based on personality, though majority of them will in some way have a, We live to live, we don't live to die, philosophy which is that they do not worry about death as much as other species may think of, then again it might be because if they are eaten they have a chance for a new life in a new body.
=~~=~~=~~=~~=~~=~~=History=~~=~~=~~=~~=~~=~~=~~=
Major Events: Major areas that they live at are being disturbed, though this is not to much of a shocker considering that several species dislike how the Vez are, stealing bodies are only a few of the problems though it is not really something that can be pinpointed to just one thing, they are more often seen in areas depending on their personalities and if they want to be near other species of intelligence.
=~~=~~=~~=~~=~~=~~=~~=~~=Audience Information=~~=~~=~~=~~=~~=~~=~~=
Is the Species supposed to be Liked or Disliked? Disliked, if the person values their body and soul, though as long as the creature does not have the intent of consuming a Vez they are quite easy to get along with. Otherwise it will try to force the soul out, or consume the soul that ate a Vez and will take over the body of the pred who ate a Vez as a price for hunger in a way.
What makes this Species Interesting? The many different colors of the Vez are able to easily distinct which personality is which while still can play with the more laid back Vez and stay away from the aggressive personalities that the Vez have.
Why Should the Audience Care? The Vez is in a way like a poison frog, beutiful to be around and watch but touch it and you likely are going to die, however with the Vez it is if the dust that they produce on their paws and on their ankle fluff is consumed it will numb and paralyze a creature, though if that was not enough if the Vez is consumed the effects of their souls abilities kick in and a battle of wills is started to see who controls the body as the old Vez body digests in the stomach of the creature who's fate is now being battled over.
Is there any Deep Meaning involved with the Species? Many different personalities of a same creature can be confusing though even with the effects of the dust being semi absorbable through skin and flesh it has no where near the same effect as consuming that dust or consuming a Vez at all. The price of hunger may be higher than the person originally thought of, there are plenty of beautiful plants and animals that are deadly and several just by touch which makes this species a reflection on that.
Is there any Story Involved with the Species? Normal conversation, interaction and involvement of the Vez is one way to step towards the ways of how the Vez works, they are in a way house hold creatures that people can find use for, though there is also the chance that a Vez may try to intently harm someone to actually force a creature to attack and hopefully eat it, they may only do this though in attempts to get out of a dying body of some reasoning, studying the souls of the Vez will also unlock new ways of avoiding death by transferring mind and soul into a new body to live in.
Havesta Collection
of species
Copyrighted to Darthirony Productions
By: Paul Robertson
Contact's:
Inventordc89[at]Yahoo.com
Currently however this stage is more of a review of what people think of the species which is why they are uploaded now and I hope that everyone will enjoy the read.
Vez (Ve'z)
Idea Origin: Dangerous Prey
=~~=~~=~~=~~=~~=~~=~~=~~=Description=~~=~~=~~=~~=~~=~~=~~=
Look 1: The head is elongated and along the muzzle has six whiskers on each side, three are short while the other three are long with the whiskers near the top being the longer ones that drape down about the one-third the length of the body. The eyes are more set inside of the skull then normal which gives the impression of smaller eye sight but it does not limit them. The top of the head are horns that midway through split into two directions, they both curve slowly towards the body but the middle two horns often fork and twirl into each other leaving a swirl in the middle of where both horns met while the outer horns are curved straight towards the body. The teeth are sharp and are pointed towards the throat to help hold prey that they swallow, the tongue is really long and forked at the end but often they do not show their tongue unless they are about to eat or breathe their defensive weapon which is based on their main color as well. The body is extremely long, to the point that the middle of the body is raised up to have the front and back legs more closer together with the body having small ridges along the spine that are brightly colored with their body colors, along the underside of the body is a darker colored version of their color with tiny scales along the body. It looks about to be a foot long in length and the front legs are slightly thin and scrawny looking but are very sturdy and quick. The back legs are extremely built up allowing for longer jumping distances with the hind legs muscles defined clearly through the scales, the feet on both the front and back paws are slightly wide in proportion to the rest of the body but is because the paws are four wide toed rather than thin toed padding. The underside of the feet are reminiscent of paws but without the soft texture that paws have, they follow the same structure otherwise and often the paws carry a dust on it as well that leaves glowing footprints in their color behind. At their ankle joints, is a fluff of colored fur that is thick and very localized in that spot, the fluff of fur at that area has a glow to it and when brushed against a special dust comes off of it. When brushed against the dust produces a heavy glow that leaves trails of where a Vez has been, if the dust is eaten it provides a delayed paralyzing effect which is often used as a defensive measure when licked at or eaten so they can't be spit back out while inside of the creature that ate them and allows their effects to take place. The claws are often dark and sharp for their size, but it is very thin at the last half an inch that allows scratches to be more deeper than average, the color is often the same color as their main overall color but the base is often a near black version of their color that slowly brightens with age and growth. The length of the claws are about as long as each in toe it comes out of, if not a bit more to allow for them to grab onto objects and hold it in a tight grip. The wings are slender and are the same length as the body and rests up against the sides when not in use which makes it look like it does not have wings, the wings themselves are leathered and have a small claw on two of the joints, where the main wing is and at the very end of the wing is another small claw to help hold against cliffs. Ridges along the tail base follow down the length of the tail, they are not very raised up and are only smooth bumps that end at the tail tip, the tail itself is about half the length of the body and has patterns that range from splotches to stripes of color that their main body has, the other color is usually different color ranges of the same color that varies from light to dark colors. If people know their history right, people will easily notice features that are closely resembling eastern and western dragons. however the overall size of the Vez is actually quite small, maxing out only at five feet shoulder height at the max while often the Vez is at a foot and a half shoulder height, however even if they are only that tall they are often seven times as long when fully stretched out, with the highest length being forty-two feet.
=~~=~~=~~=~~=~~=~~=Mental Behavior=~~=~~=~~=~~=~~=~~=~~=
Explanation: Listed below is colors that the Vez physically can look like, with each color is a different personality and a unique trait to only the color that they are.
Black - Evil tempered, quick to anger, abusive, and obsessed with death and are most active at night where they feel powerful and confident and rather have rotting flesh rather than fresh living flesh, they breathe a poisonous sizzling acid that melts objects on contact.
Red - Greedy, fiercely territorial, drinking blood, and obsessing with greed and treasure, they enjoy living meals, especially people that are sacrificed due to taste, they breathe a deadly flame of blue fire.
Blue - Lawful, ambushes, surprise attacks, sitting, and reflecting with some morals and great with tracking, they enjoy living cattle like cows, horses or bulls, they breathe a deadly lightning bolt.
Green - Politics, cruelty, create elaborate schemes of power or wealth with little effort, stalking prey, enjoys torture and playing with his prey before eating them, and is obsessed with life and growth, they will eat anything but enjoy elf flesh greatly, they breathe a toxic chlorine gas
White - Intelligent, swift, alert, solitude like qualities, and intense expressions, obsessed with ice and freezing temperatures, they enjoy frozen prey, they also breathe a chilling frost breath.
Grey - Timeless, practical, solid, and obsessive over calculating odds of events, they enjoy depressed people as a meal and often tease prey into becoming depressed before eating them, they breathe sparks.
Purple - Balance between simulation, stimulation and calm, unrest, uneasiness, and obsessed with royalty and mystic origin, they either dine like rulers, or consume royalty like a delicacy, they breathe a confusion gas.
Yellow - Enlightenment, optimism, happiness, and obsessed with glass half full optimism, they rather have stimulation in any form they can achieve, whether that be from physical or mental attention, they breathe an amnesia gas.
Orange - Strong emotion whether that be positive or negative, fun, flamboyant, with radiating warmth and energy, they enjoy emotional meals, either positive or negative reactions while they are consumed, they breathe a stimulating gas.
Brass - Love to talk, crave sunlight and dry heat, obsessed with conversations, they enjoy any meals they can get their hands on, but rather talk to prey before consuming them, they breathe a sleep inducing gas.
Bronze - Justice, intolerant to cruelty or anarchy, inquisitive, and obsession with humans due to fascination, they enjoy any meal that was killed recently, they breathe a repulsion gas.
Copper - Pranksters, joke tellers, tricksters, riddles, and is obsess with simple tricks and jokes, they will eat any poisonous creatures, and they breathe a slow inducing gas.
Gold - Promote good, defeating evil, paladins in their approach to evil, though will do whatever is necessary to end evil, general good behavior, obsessed with righting evils and fending off evil as well as sharing wisdom for those ask for it, they consume only gems and pearls with no living creatures consumed at all, they breathe a cone of weakening gas.
Silver - Helping the weak and innocent, healing the injured, enjoys company and is a friend to all, waits for people to ask assistance rather than search for people in need, they rather have large feasts than living creatures, they breathe a cone of paralyzing gas.
Rust - Erosion, dismantle, glass half empty, ruined relationships, and obsessed with time, they enjoy consuming metal of any kind, especially iron structures, they breathe shards of metal.
Chrome - Resistance, hardened personality with little leeway, obsessed with reflection, they enjoy eating reflective things, or making people reflect on their life before eating them if they get boring, they breathe mutative gas.
Steel - Universal thought of strength, versatility and durability, reusability, and obsessed with economy, they often enjoy realtors or businesspersons as company and as meals depending on degree of hunger, they are more often seen eating leaves and tree branches, they breathe a stiffening gas.
Lead - Trade, stable ground, construction, and obsessed with industry, they often are seen consuming heavy metals only and rarely anything else depending on degree of hunger they might consume flesh but it will not sustain them much, they breathe a heated liquid metal spray.
Zinc - Adaptability, design, retains looks, obsessed with maintenance free life and maintenance free objects, they enjoy interacting with humans as long as they do not have to do too much, or eventually they will not have to do anything, often they are with scientists that claim to find new technology, they often eat metals, especially iron and steel, they breathe a magnetic iron spray.
Mercury - Carefree, quick to judge, bright personality, obsessed with toxic gases and environments especially very brightly lit areas with artificial light, they enjoy being in areas of luke warm areas along with often showing up near toxic wastes, they enjoy eating any toxic metals and materials, they breathe a mercury based toxic gas that can collect and leave pools of mercury in areas.
Amber - Joyful, Hyperactive, obsessed with lucky objects, they enjoy being near lucky objects or at least calming situations, they often consume the more peaceful and lucky creatures, or at least peaceful at the time, they breathe a gases amber that solidifies on contact
Bloodstone - Healing, religious in a spiritual way, obsessed with healing objects, religious items and ancient areas, they often consume sacrifices of any kind, they breathe a healing cone of gas.
Diamond - Longevity, sharpness and strength, obsessed with coal and items that after long periods of time can become valuable items, they like to live near volcanos or deep caverns or as close to hot climate as they can, they often consume coal and oil, they breathe diamond dust.
Emerald - Growth, rebirth and birth, obsessed with children and young born of species, they like to live near tropical forests or colorful gardens, they like to consume wisdom or fertility based objects, or intelligent creatures, they breathe an age altering gas of aging or de-aging qualities depending if threatened or not.
Moonstone - Fortune, spiritual understanding, obsessed with invisibility and hidden objects, they like to consume werewolves and other creatures of the night, they breathe a lunar ray that also puts creatures that are not effected by that to sleep.
Pearl - Humble, beauty and elegance, obsessed with perfection, they like to live near beaches, they consume sea creatures, they breathe a stream of hot boiling water.
Ruby - Uniqueness, precious, success, obsessed with blessed objects, they like to live near temples and areas of major importance, they consume uncommon objects, they breathe a crystal forming breath.
Sapphire - Inner enlightenment, inner thought and inner spirituality, peace, obsessed with talismans, they enjoy being near faithful people and churches, they consume unfaithful people and liars, they breathe a truthful inducing gas.
=~~=~~=~~=~~=~~=~~=~~=~~=General Knowledge=~~=~~=~~=~~=~~=~~=~~=
Ability: The dust that comes from their paws, and from their ankle fluff is able to numb and paralyze someone into a state where a Vez can do what they want with the person, or make them suffer for eating them. The effects are delayed so that enough is consumed before they notice the effect and it becomes to late, when they are consume they enter a Soul Carrier effect that allows the Vez to take over the consumers body; Either letting something consume the soul, body or by otherwise transmitting the mind into the other subject and the original body's soul and mind are put into the back of the mind as if storing it. Most common is by 'willingly' getting eaten and allowing the digesting to happen, after that process the soul takes over the body first before attempting to take over the mind and soul. Either by rejecting the soul out of the body or consuming it so that the body is now either empty of a soul that the user now takes over, or makes the soul a part of itself. Most commonly to get a more powerful body to hold the soul is mainly the goal that is used with this process or to live for longer than the average amount that the user was to have, or to get out of a body that is ill.
Feeding Habits: Depending on the color of the Vez results in what they often eat, however the feeding habits usually are that they eat in large amounts then they have moments where they don't feed for a while afterwards unless its more cosmetic and less for the need of it. However it is often that Vez are seen as prey but their bodies have adapted to that, and so has their soul's to adapt towards that kind of protection which will make people regret eating a Vez.
Reproduction: Sexual, there are males and females of the Vez species and of the different colors, though it is rough to figure out what is male or female because there are no breasts to indicate it is female or male other than when it is aroused if a member comes out or not.
Life Range/Maturity Ages: The range for most of the Vez is around the same time, a few of the colors usually last longer due to the areas that they live in or the situations they get in, but the majority of them last to be about 5,640 years old, but they mature to adult at 400 years.
Intelligence: The range of intelligence in the Vez is varied but they all share at least the intelligence of basic dragons.
Language/Communications: Draconic, language of the dragons; they are able to speak through telepathy to give the impression that they speak whatever language to humans or other creatures, but they exclusively speak draconic and nothing else when speaking.
Family Structure: Deep family structures but mainly they exist with a few of the colors, several of the Vez are solitary and do not wish to be within families or groups.
Group Activities: They often have night time dances where they shower the area with their dust which light up the area they are at and gives it an almost rave like feel, though rarely do they do this with others watching.
Technology Level: Different ranks of technology can be handled by different colors of the Vez, though often enough that it is completely dependent if they want to bother with it or not but it is safe to say that they do not have any technology of their own.
General Response to Other Species: Vez are usually seen as the dangerous creatures, that is why they are so often colorful and avoided, however when creatures that don't know this often get to find out quick when around the Vez. They are easy to eat but the ones that are unweary of such events might find themselves kicked out of their own body and a Vez taking over it. Though it is not certain what happens to a vez soul after that happens or if they take on a new life after that happens.
=~~=~~=~~=~~=~~=~~=Favorites=~~=~~=~~=~~=~~=~~=~~=
Favorite Food: Insects for the ones that already don't have favorites that are based on their personality and color.
Favorite Place: Based almost exclusively on their personalities that range from toxic wastes to being near churches.
Favorite Outlook on Life: Also based on personality, though majority of them will in some way have a, We live to live, we don't live to die, philosophy which is that they do not worry about death as much as other species may think of, then again it might be because if they are eaten they have a chance for a new life in a new body.
=~~=~~=~~=~~=~~=~~=History=~~=~~=~~=~~=~~=~~=~~=
Major Events: Major areas that they live at are being disturbed, though this is not to much of a shocker considering that several species dislike how the Vez are, stealing bodies are only a few of the problems though it is not really something that can be pinpointed to just one thing, they are more often seen in areas depending on their personalities and if they want to be near other species of intelligence.
=~~=~~=~~=~~=~~=~~=~~=~~=Audience Information=~~=~~=~~=~~=~~=~~=~~=
Is the Species supposed to be Liked or Disliked? Disliked, if the person values their body and soul, though as long as the creature does not have the intent of consuming a Vez they are quite easy to get along with. Otherwise it will try to force the soul out, or consume the soul that ate a Vez and will take over the body of the pred who ate a Vez as a price for hunger in a way.
What makes this Species Interesting? The many different colors of the Vez are able to easily distinct which personality is which while still can play with the more laid back Vez and stay away from the aggressive personalities that the Vez have.
Why Should the Audience Care? The Vez is in a way like a poison frog, beutiful to be around and watch but touch it and you likely are going to die, however with the Vez it is if the dust that they produce on their paws and on their ankle fluff is consumed it will numb and paralyze a creature, though if that was not enough if the Vez is consumed the effects of their souls abilities kick in and a battle of wills is started to see who controls the body as the old Vez body digests in the stomach of the creature who's fate is now being battled over.
Is there any Deep Meaning involved with the Species? Many different personalities of a same creature can be confusing though even with the effects of the dust being semi absorbable through skin and flesh it has no where near the same effect as consuming that dust or consuming a Vez at all. The price of hunger may be higher than the person originally thought of, there are plenty of beautiful plants and animals that are deadly and several just by touch which makes this species a reflection on that.
Is there any Story Involved with the Species? Normal conversation, interaction and involvement of the Vez is one way to step towards the ways of how the Vez works, they are in a way house hold creatures that people can find use for, though there is also the chance that a Vez may try to intently harm someone to actually force a creature to attack and hopefully eat it, they may only do this though in attempts to get out of a dying body of some reasoning, studying the souls of the Vez will also unlock new ways of avoiding death by transferring mind and soul into a new body to live in.
Havesta Collection
of species
Copyrighted to Darthirony Productions
By: Paul Robertson
Contact's:
Inventordc89[at]Yahoo.com
Category Story / All
Species Unspecified / Any
Size 120 x 120px
File Size 108.9 kB
Comments