
My first render in SFM :). Next time I'll propably make a film (still need to learn, how camera works & other things)
But here we go, Pyro!
Source FilmMaker, Team Fortress 2 & Pyro © Valve
But here we go, Pyro!
Source FilmMaker, Team Fortress 2 & Pyro © Valve
Category Artwork (Digital) / Miscellaneous
Species Unspecified / Any
Size 1280 x 720px
File Size 74.7 kB
Yupyup! GM13 has higher resolution lightmaps (roughly about 2x the detail as default HL2 shadows)
though things can get pretty complicated for you if you set the wrong values;
-such as missing an extra 0 on a command completely breaks down your graphics card and sends your pc into a blue screen. :p
though things can get pretty complicated for you if you set the wrong values;
-such as missing an extra 0 on a command completely breaks down your graphics card and sends your pc into a blue screen. :p
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