
Fus Ro Durr
Full view please!
It's a good thing DJ is a patient dragon, and Amal does more than his fair share of work and help around the apartment. Otherwise, I dunno how DJ could handle Amal's sugar rushes.
Now that Im back home, where we have a PS3, I finally started playing skyrim...there goes my social life.
Skyrim © Bethesda
Characters and art ©
frostypuppy
It's a good thing DJ is a patient dragon, and Amal does more than his fair share of work and help around the apartment. Otherwise, I dunno how DJ could handle Amal's sugar rushes.
Now that Im back home, where we have a PS3, I finally started playing skyrim...there goes my social life.
Skyrim © Bethesda
Characters and art ©

Category All / All
Species Unspecified / Any
Size 885 x 1280px
File Size 151.5 kB
That's understandable. If you don't usually play western rpg stuff, then it might be a bit complicated at first, and it did come out in 2006. I only played Oblivion because I watched my roommate in the fall of 2011 play it, and it was awesome. Shivering is cool because you get to explore Sheogorath's little corner of Oblivion. And it's full of crazy people; like a guy who constantly seeks out forks to steal, and a beggar who won't shut up about sweet rolls and trades you his pants that another crazy person wants for one. Lot's of stuff like that.
The best part is how Skyrim and reality are reflected in both panels. Amal's outline is very much the same in both panels. The normally anthropomorphic DJ is adapted excellently into a from that is not only feral, but also befitting the Skyrim universe. Of course, the really humorous point is the bag over Amal's head.
The red tints of the top panel effectively contrast the green tint of the bottom panel, strengthening the contrast of the two locations. The echo effect on 'I am Dovakiin!' reflects both the shouting nature and the pushing effect of the spell. The slightly undefined drawing style seems to work on both panels, too.
The red tints of the top panel effectively contrast the green tint of the bottom panel, strengthening the contrast of the two locations. The echo effect on 'I am Dovakiin!' reflects both the shouting nature and the pushing effect of the spell. The slightly undefined drawing style seems to work on both panels, too.
I just saw this pop up on Twitter and it occurs to me that I never asked you if you have ever modded your game. If you DO mod it on occasion, I would love to hear what you think about "Beyond Skyrim" sometime. It's a mod that I did a fair bit of voiceover for and we're quite proud of what we've done....so far.
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