
http://boorat.deviantart.com/gallery/#/d59y00c
Colors and Background by:
devilmanozzy
He actually came to me and asked if he could color it and I was waaaay more than HAPPY to except his offer! Now he's going to try his hand at one of my more complicated pieces and i do hope it works out!!!
http://boorat.deviantart.com/gallery/#/d57192s
A Weird random creature I drew... with handcuffs for hands, 4 arms, no head, nipple shoulders, a single giant uni-leg with 2 crocodile feet, and a thumb for it's junk!
bleedrainbowplzStill looking for a colorist!
bleedrainbowplz
Have fun getting this thing out of your head!
Gliz_Caldo Did me a BIG favor and help make the D&D stats for this fellow!
Origins: Made from the remains of tortured victims and the shackles that bound them in their cells as guards from Dungeon corridors!
Does: It's a protector of areas like those Be-yonder things. It has super strength(unbreakable grip) but are very slow to the point of being near stationary(that's where it's name comes from is the slow crawling way it movies)! But since they patrol narrow hallways you can't get around them you gotta fight and kill them. Their other main weapon is a rancid slim that it spews from it's chest/mouth! The slim is very toxic mixture that is basically a "prison cocktail"!
Defiance: Has a tough callus like hide and hard bones. Also the slim again.
Attack: It tries to trap its prey with its shackle/cuff like hands and either beats, devours, or slims them to death.
Weakness: Slow, low intelligence(it can recognize weapons to know to defend itself but it's not smart enough to use magic or pick up weapons or anything like that, but exceptions can be made if one is given a proper mind by it's owner), 2 large eyes(one in front the other in the back) that is right in front and behind its heart.
"Alright now I will start putting the information you gave me to make it into a Dungeons and Dragons 3.5 Monster."
Name: Dungeon Crawler
Size: Large (-1 Modifier)
STR: 45 ( +17 Average modifier. This strength is about the same of a Wyrm.), for the great strength it has for grappling.
CON: 20 ( +5 Average modifier. This constitution is about the of an Elephant.), for the fact is a very robust creature.
DEX: 4 (-3 Average modifier. This dexterity is the same of a large animated object.), for the slow moving speed of the creature.
INT: 2 (-4 Average modifier. This intelligence is about the same as a tiger or a dog.), for the low intellect but being able to recognize hostile approaches.
WIS: 8 (-1 Average modifier. This wisdom is about the same as a purple worm.), for it's survival skills to recognize hostile approaches.
CHA: 2 (-4 Average modifier. This charisma is about the same as a spider or just about any feral animal.), for the fact it is a creature bound to places to guard them.
HP: 200
AC: 18
Speed: 10 (Two squares on a map per movement.)
Touch: 18
Flat-Footed: 18
Initiative: -3
Saving Throws
Fortitude: 17
Reflex: 3
Will: 5
Base Attack Bonus: 20/15/10/5
Spell Resistance: 25%
Grapple: 36
Attacks
Name, Attack Bonus, Damage, Critical, Range, Type, Note
Cuff Shackles, +3, 2D12, X3, close, bludgeoning, if shackle closes on character the Dungeon Crawler's grapple is increased x3.
Toxic Slime (Mouth), +2, 2D10, X3, 120 ft, caustic, 2D10 acidic damage over 1D10 rounds if character's health is below zero they will be dissolved completely.
Toxic Slime (Chest) +2, 2D10, X3, close, caustic, 2D10 acidic damage over 1D10 rounds if character's health is below zero they will be dissolved completely. If grappled and creature uses this method of producing it's slime it instantly kills character.
Description: Leave that up to you since you made it, think of how you would describe it to a party of players when it comes down a narrow corridor.
"So that's the monster." :3
"Only problem I could think of it is being too overpowered as a monster but however it is slow moving so characters with a REALLY good projectile weapon would be able handle it and stay out of it's close range. So that means any fighter classes or anyone who's proficient with close range should watch out. If you think some parts are a bit much we can workshop it a touch."
Colors and Background by:

He actually came to me and asked if he could color it and I was waaaay more than HAPPY to except his offer! Now he's going to try his hand at one of my more complicated pieces and i do hope it works out!!!
http://boorat.deviantart.com/gallery/#/d57192s
A Weird random creature I drew... with handcuffs for hands, 4 arms, no head, nipple shoulders, a single giant uni-leg with 2 crocodile feet, and a thumb for it's junk!


Have fun getting this thing out of your head!

Origins: Made from the remains of tortured victims and the shackles that bound them in their cells as guards from Dungeon corridors!
Does: It's a protector of areas like those Be-yonder things. It has super strength(unbreakable grip) but are very slow to the point of being near stationary(that's where it's name comes from is the slow crawling way it movies)! But since they patrol narrow hallways you can't get around them you gotta fight and kill them. Their other main weapon is a rancid slim that it spews from it's chest/mouth! The slim is very toxic mixture that is basically a "prison cocktail"!
Defiance: Has a tough callus like hide and hard bones. Also the slim again.
Attack: It tries to trap its prey with its shackle/cuff like hands and either beats, devours, or slims them to death.
Weakness: Slow, low intelligence(it can recognize weapons to know to defend itself but it's not smart enough to use magic or pick up weapons or anything like that, but exceptions can be made if one is given a proper mind by it's owner), 2 large eyes(one in front the other in the back) that is right in front and behind its heart.
"Alright now I will start putting the information you gave me to make it into a Dungeons and Dragons 3.5 Monster."
Name: Dungeon Crawler
Size: Large (-1 Modifier)
STR: 45 ( +17 Average modifier. This strength is about the same of a Wyrm.), for the great strength it has for grappling.
CON: 20 ( +5 Average modifier. This constitution is about the of an Elephant.), for the fact is a very robust creature.
DEX: 4 (-3 Average modifier. This dexterity is the same of a large animated object.), for the slow moving speed of the creature.
INT: 2 (-4 Average modifier. This intelligence is about the same as a tiger or a dog.), for the low intellect but being able to recognize hostile approaches.
WIS: 8 (-1 Average modifier. This wisdom is about the same as a purple worm.), for it's survival skills to recognize hostile approaches.
CHA: 2 (-4 Average modifier. This charisma is about the same as a spider or just about any feral animal.), for the fact it is a creature bound to places to guard them.
HP: 200
AC: 18
Speed: 10 (Two squares on a map per movement.)
Touch: 18
Flat-Footed: 18
Initiative: -3
Saving Throws
Fortitude: 17
Reflex: 3
Will: 5
Base Attack Bonus: 20/15/10/5
Spell Resistance: 25%
Grapple: 36
Attacks
Name, Attack Bonus, Damage, Critical, Range, Type, Note
Cuff Shackles, +3, 2D12, X3, close, bludgeoning, if shackle closes on character the Dungeon Crawler's grapple is increased x3.
Toxic Slime (Mouth), +2, 2D10, X3, 120 ft, caustic, 2D10 acidic damage over 1D10 rounds if character's health is below zero they will be dissolved completely.
Toxic Slime (Chest) +2, 2D10, X3, close, caustic, 2D10 acidic damage over 1D10 rounds if character's health is below zero they will be dissolved completely. If grappled and creature uses this method of producing it's slime it instantly kills character.
Description: Leave that up to you since you made it, think of how you would describe it to a party of players when it comes down a narrow corridor.
"So that's the monster." :3
"Only problem I could think of it is being too overpowered as a monster but however it is slow moving so characters with a REALLY good projectile weapon would be able handle it and stay out of it's close range. So that means any fighter classes or anyone who's proficient with close range should watch out. If you think some parts are a bit much we can workshop it a touch."
Category Artwork (Digital) / Fantasy
Species Kaiju / Giant Monster
Size 1280 x 1047px
File Size 146.7 kB
Comments