
Lineart for a FFTA RP character. His job/class is Rune Keeper and his Race is Behemoth. He is not pure behemoth but he considers himself one. Still need to give him a cool name. His outfit is ripped up pants, a fur trimmed coat, sash and a spear.
Rune Keeper:
A mageknight of an ancient order that pulls power from Scions and Esper's with runes and makes it thier own. This art is ancient and lost to most races in Ivalice.
Weapons: Spear, Mace, Book
Armor: Robes, Clothes, Boots, Gloves, Accessories
Move: 4
Jump: 3
Stats:
HP: B
MP: B
SPD: D
ATK: B
DEF: C
MAG: B
RES: C
A-Ability: Ancient Magic
Ifrit's Emblem
[MP: 8] [R: W] Powerful Fire physical attack + Berserk to target.
User draws a mark on weapon before striking and erupting foe in flames of fury.
((Looks like backdraft but reversed))
Ramuhic Rune
[MP: 16] [R: L] Powerful Lightning magick attack to all though infront of user.
User summons a complex circle of runes that expand and fire a beam of energy.
((Looks like primary weapon or electrical version of scathe))
Seal of Shiva
[MP: 8] [R: 4s] Powerful Ice magick attack + Stop or Slow to target.
User summons lines of runes to surround foe before sealing them in ice.
((looks like a cyan maim blade then Bizarra.))
Famfrit's Crest
[MP: 16] [R: 4a] Powerful Water magick attack + removal of all buffs/debuffs to target area.
Calls to the clouds to become a hydro cannon to wash foes free of advantages and hinderances.
((Looks like holy but with water.... so it rains and light glows above before water cannon from the sky.))
Hashmal's Might
[MP: 12] [R: 1a] Earth physical attack to adjacent units + boost to user's ATK, DEF and SPD.
User invokes beastly might and causes the ground around them to buckle and burst.
((Looks like Sonic boom or a orange aurablast))
Sylph Circle
[MP: 8] [R: W] Highly accurate wind physcial attack + Silence.
User summons runes of wind wisps to circle and trap a target before strikes them.
((Looks like a grean maim blade and then Aero.))
A-Ability - Fallen Magick
Cataclysm
[MP: 32] [R: 4a] Powerful magick attack to a large area
User calls down a giant meteor to smash foes.
((looks like protometeor))
Dark Fear
[MP: 8] [R: 4s] Deals Confuse + Reduces Defense and Resistance of target
User creates visions of target’s fears.
((looks like haunting vision))
Dark Might
[MP: 8] [R: 4s] Increases Attack and Magick of target.
User taps into the inner rage and fury of target to boost power
((looks like a purple version of Dragon force))
Eternal Night
[MP: 22] [R: all others] Deals Sleep and Blind to all others
User creates a powerful lingering illusion of night.
((looks like night))
Impalement
[MP: 16] [R: 4s] Powerful Dark dark attack + Disable or Immobile
User opens rift under foe and unleashes a barrage of jabbing spikes.
((looks like earth's embrace))
Shadow Slip
[MP: 8] [R: 4s] Double physical attack to target.
User pops out of target's shadow and attacks them.
((Looks like Shadowbind but targeted on user before they appear next to target and attack))
still workin on infos and stuff, comments are appreciated!
Rune Keeper:
A mageknight of an ancient order that pulls power from Scions and Esper's with runes and makes it thier own. This art is ancient and lost to most races in Ivalice.
Weapons: Spear, Mace, Book
Armor: Robes, Clothes, Boots, Gloves, Accessories
Move: 4
Jump: 3
Stats:
HP: B
MP: B
SPD: D
ATK: B
DEF: C
MAG: B
RES: C
A-Ability: Ancient Magic
Ifrit's Emblem
[MP: 8] [R: W] Powerful Fire physical attack + Berserk to target.
User draws a mark on weapon before striking and erupting foe in flames of fury.
((Looks like backdraft but reversed))
Ramuhic Rune
[MP: 16] [R: L] Powerful Lightning magick attack to all though infront of user.
User summons a complex circle of runes that expand and fire a beam of energy.
((Looks like primary weapon or electrical version of scathe))
Seal of Shiva
[MP: 8] [R: 4s] Powerful Ice magick attack + Stop or Slow to target.
User summons lines of runes to surround foe before sealing them in ice.
((looks like a cyan maim blade then Bizarra.))
Famfrit's Crest
[MP: 16] [R: 4a] Powerful Water magick attack + removal of all buffs/debuffs to target area.
Calls to the clouds to become a hydro cannon to wash foes free of advantages and hinderances.
((Looks like holy but with water.... so it rains and light glows above before water cannon from the sky.))
Hashmal's Might
[MP: 12] [R: 1a] Earth physical attack to adjacent units + boost to user's ATK, DEF and SPD.
User invokes beastly might and causes the ground around them to buckle and burst.
((Looks like Sonic boom or a orange aurablast))
Sylph Circle
[MP: 8] [R: W] Highly accurate wind physcial attack + Silence.
User summons runes of wind wisps to circle and trap a target before strikes them.
((Looks like a grean maim blade and then Aero.))
A-Ability - Fallen Magick
Cataclysm
[MP: 32] [R: 4a] Powerful magick attack to a large area
User calls down a giant meteor to smash foes.
((looks like protometeor))
Dark Fear
[MP: 8] [R: 4s] Deals Confuse + Reduces Defense and Resistance of target
User creates visions of target’s fears.
((looks like haunting vision))
Dark Might
[MP: 8] [R: 4s] Increases Attack and Magick of target.
User taps into the inner rage and fury of target to boost power
((looks like a purple version of Dragon force))
Eternal Night
[MP: 22] [R: all others] Deals Sleep and Blind to all others
User creates a powerful lingering illusion of night.
((looks like night))
Impalement
[MP: 16] [R: 4s] Powerful Dark dark attack + Disable or Immobile
User opens rift under foe and unleashes a barrage of jabbing spikes.
((looks like earth's embrace))
Shadow Slip
[MP: 8] [R: 4s] Double physical attack to target.
User pops out of target's shadow and attacks them.
((Looks like Shadowbind but targeted on user before they appear next to target and attack))
still workin on infos and stuff, comments are appreciated!
Category All / General Furry Art
Species Kaiju / Giant Monster
Size 957 x 1280px
File Size 76.9 kB
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