Painter IX.V & Wacom Intuos 4
Music: Powerwolf, Saxon, Killer Instinct OST
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Count von Sabrewulf, for a Killer Instinct tribute project on dA.
Music: Powerwolf, Saxon, Killer Instinct OST
:: :: ::
Count von Sabrewulf, for a Killer Instinct tribute project on dA.
Category Artwork (Digital) / Fanart
Species Wolf
Size 864 x 1280px
File Size 312.4 kB
Indeed. But it's all a matter of perspective -- He remains in his fluffy wolfman form forever, so from a furry's point of view, all is well. Just have to figure out what to do about his perpetual grumpy mood.
And I see you are a fellow believer. Keep preaching the faith to those infidels. \m/
And I see you are a fellow believer. Keep preaching the faith to those infidels. \m/
Super N.
http://killerinstinctonline.net/index.htm
This site claims a new version MIGHT be in the works but I'm not holding my breath. Would be sweet tho.
http://killerinstinctonline.net/index.htm
This site claims a new version MIGHT be in the works but I'm not holding my breath. Would be sweet tho.
Killer Instinct, noob! :P
It was a series of arcade fighting games, and the two games were also released on the SNES and N64, respectively. I suppose it was inspired by games like Mortal Kombat, since there were "Finishers", blood and such. However, the game had a very unique and fun combo system, as well as an interesting cast of characters. Was one of the best fighting games, back in its day, I dare say. A shame they never continued the series.
As for my own game, I got distracted for a while, but I'm in the process of resuming work on it now. Just trying to come up with enough new material before I post an update.
It was a series of arcade fighting games, and the two games were also released on the SNES and N64, respectively. I suppose it was inspired by games like Mortal Kombat, since there were "Finishers", blood and such. However, the game had a very unique and fun combo system, as well as an interesting cast of characters. Was one of the best fighting games, back in its day, I dare say. A shame they never continued the series.
As for my own game, I got distracted for a while, but I'm in the process of resuming work on it now. Just trying to come up with enough new material before I post an update.
At least there were like 3 of those, right? I've only ever played some demos, but the transformation feature during fights was pretty cool. I guess you'll just have to play BlazBlue -- Valkenhayn can still transform during and after fights ( as finisher ). :P
And I'm not sure what kind of help I could accept at this early development stage. If you really want to help, you could do some sketches of possible creature designs, perhaps?
If you're serious about it, let me know, so I can give you some more info. In fact, I might post a journal about it, in case others also want to help with designs.
And I'm not sure what kind of help I could accept at this early development stage. If you really want to help, you could do some sketches of possible creature designs, perhaps?
If you're serious about it, let me know, so I can give you some more info. In fact, I might post a journal about it, in case others also want to help with designs.
http://www.youtube.com/watch?v=Un9apAg2At4
I just searched Powerwolf in furaffinity's search engine. This is one of the better pics I found.
I just searched Powerwolf in furaffinity's search engine. This is one of the better pics I found.
Well with all the... Lets just call there werewolf nuts, I was hoping to fine some good fan art of the band since Deviant art doesn't have a whole lot. This may not be Powerwolf fan art, but it's a good pic, and it's awesome that Powerwolf served as inspiration for it. I listen to music when I draw, and they are among my top favorite bands.
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