ore: Hades and his siblings, Zeus and Poseidon, challenged and defeated the Titans in the Titanomachy, a divine war. Hades, the eldest male child of Cronus and Rhea, titans in their own respect, became one of the original Olympian gods along with his siblings upon their victory. After ten years of war victory allowed the three males to divide realms of rule. Hades drew the underworld realm, home to the souls of the departed and all that dwell there, making him King of the Underworld.
Rarely portrayed as a evil, Hades took his job of King very seriously. The passive god saw his objective as keeping balance in the world, separating the living from the dead as needed. Erbus, colloquially called Hades after its king, was not to be confused with Tartarus, the modern notion of Hell. Few mortals were ever allowed within its grounds. Fewer still left. Hades rage was most sparked when outsiders attempted to circumvent their fate or that of loved ones. His ferocity during the Titanomacy and defending his realm immortalized Cerberus and his bident.
Hades’ most infamous deed, one of selfishness and undeniable evil, was his abduction of his niece Persephone as his consort. Knowing Demeter would have Zeus step in, Hades tricked Demeter into casting off her daughter a third of the year, thus delivering the season of winter to mortal man.
In-Game: Hades is a ranged magical caster with great movement and disables. His normal attack stacks Blight on enemies, inflicting additional effects when a skillshot is landed. Primarily a support caster based upon Blight applications, Hades is one of the more difficult gods to master. The King of the Underworld specializes in AoE abilities that trigger disables, from fear to slow to defense reduction to healing allies, if the target has Blight. Thus, keeping Hades’ basic attack applied to gods and minions is a must.
Hades is weak in solo fights and cannot defend effectively against gank
Blight
Hades' normal staff attacks apply a debuff to the enemy, called Blight. This debuff stays on the target for 5 seconds and can be refreshed. If an enemy is afflicted by Blight, each of Hades' other powers have an addition effect.
1
Death from Below
Cooldown: 12 Mana: 50/55/60/65/70
Hades descends into the ground and erupts from below at his ground location, doing 30/50/70/90/100 (+70% of your magical power) magical damage to all enemies in the area. If the enemy is Blighted, they are also slowed by 25/30/35/40/45% for 2 seconds. Applies Blight.
2
Shroud of Darkness
Cooldown: 15/14/13/12/11 Mana: 80
Hades silences all enemies in a cone in front of him for 1/1.25/1.5/1.75/2 seconds. If the enemy is Blighted, they are also feared. Consumes Blight.
3
Devour Souls
Cooldown: 15/14/13/12/11 Mana: 65/75/85/95/105
Hades devours the souls of his enemies in a radius around him, doing 50/75/100/125/150 (+60% of your magical power) magical damage. If the enemy is Blighted, the enemy explodes doing up to 20 damage to nearby enemies and healing your allies for 30/40/50/60/70 within 20 feet of the exploding target. Consumes Blight.
4
Pillar of Agony
Cooldown: 90 Mana: 100
Hades calls to all enemy souls nearby, pulling them closer to him over time, doing 50/65/80/95/110 (+35% of your magical power) magical damage every .5 seconds for 4 seconds, additionally gaining 40/50/60/70/80 protection to all damage. If the enemy Blighted, their protections are reduced by 10/15/20/25/30. Consumes Blight.
Rarely portrayed as a evil, Hades took his job of King very seriously. The passive god saw his objective as keeping balance in the world, separating the living from the dead as needed. Erbus, colloquially called Hades after its king, was not to be confused with Tartarus, the modern notion of Hell. Few mortals were ever allowed within its grounds. Fewer still left. Hades rage was most sparked when outsiders attempted to circumvent their fate or that of loved ones. His ferocity during the Titanomacy and defending his realm immortalized Cerberus and his bident.
Hades’ most infamous deed, one of selfishness and undeniable evil, was his abduction of his niece Persephone as his consort. Knowing Demeter would have Zeus step in, Hades tricked Demeter into casting off her daughter a third of the year, thus delivering the season of winter to mortal man.
In-Game: Hades is a ranged magical caster with great movement and disables. His normal attack stacks Blight on enemies, inflicting additional effects when a skillshot is landed. Primarily a support caster based upon Blight applications, Hades is one of the more difficult gods to master. The King of the Underworld specializes in AoE abilities that trigger disables, from fear to slow to defense reduction to healing allies, if the target has Blight. Thus, keeping Hades’ basic attack applied to gods and minions is a must.
Hades is weak in solo fights and cannot defend effectively against gank
Blight
Hades' normal staff attacks apply a debuff to the enemy, called Blight. This debuff stays on the target for 5 seconds and can be refreshed. If an enemy is afflicted by Blight, each of Hades' other powers have an addition effect.
1
Death from Below
Cooldown: 12 Mana: 50/55/60/65/70
Hades descends into the ground and erupts from below at his ground location, doing 30/50/70/90/100 (+70% of your magical power) magical damage to all enemies in the area. If the enemy is Blighted, they are also slowed by 25/30/35/40/45% for 2 seconds. Applies Blight.
2
Shroud of Darkness
Cooldown: 15/14/13/12/11 Mana: 80
Hades silences all enemies in a cone in front of him for 1/1.25/1.5/1.75/2 seconds. If the enemy is Blighted, they are also feared. Consumes Blight.
3
Devour Souls
Cooldown: 15/14/13/12/11 Mana: 65/75/85/95/105
Hades devours the souls of his enemies in a radius around him, doing 50/75/100/125/150 (+60% of your magical power) magical damage. If the enemy is Blighted, the enemy explodes doing up to 20 damage to nearby enemies and healing your allies for 30/40/50/60/70 within 20 feet of the exploding target. Consumes Blight.
4
Pillar of Agony
Cooldown: 90 Mana: 100
Hades calls to all enemy souls nearby, pulling them closer to him over time, doing 50/65/80/95/110 (+35% of your magical power) magical damage every .5 seconds for 4 seconds, additionally gaining 40/50/60/70/80 protection to all damage. If the enemy Blighted, their protections are reduced by 10/15/20/25/30. Consumes Blight.
Category All / All
Species Unspecified / Any
Size 800 x 500px
File Size 549.3 kB
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