
lil' project of mine: writing an WYSIWYG (what you see is what you get) 3D engine from scratch in C++.
im using Visual C++ Express 2010 for le programming :3
this is a screenshot of what i got so far. So far i have spend about 8 hours on this project, wich (i think) is not much for the results i got.
Features currently being implemented or working:
- simple OpenGL rendering system (working)
- camera controls (can't get keyboard (WASD) input working! GLUT keeps crashing)
- object matrices, movement and rotation (working)
- object selection with mouse (not working, again problems with input)
- basic object creation of primitives (sorta working for the cube object)
- File save/open system for custom .MRA file ext (save is working, open not yet)
if you feel you can help me with this or have any tips or questions hit me up in the comments, skype, msn or anything else! :D
RAOWR :3
im using Visual C++ Express 2010 for le programming :3
this is a screenshot of what i got so far. So far i have spend about 8 hours on this project, wich (i think) is not much for the results i got.
Features currently being implemented or working:
- simple OpenGL rendering system (working)
- camera controls (can't get keyboard (WASD) input working! GLUT keeps crashing)
- object matrices, movement and rotation (working)
- object selection with mouse (not working, again problems with input)
- basic object creation of primitives (sorta working for the cube object)
- File save/open system for custom .MRA file ext (save is working, open not yet)
if you feel you can help me with this or have any tips or questions hit me up in the comments, skype, msn or anything else! :D
RAOWR :3
Category Designs / Miscellaneous
Species Unspecified / Any
Size 1086 x 802px
File Size 64 kB
Haha, yeah this is looooooooooooong over, thanks nonetheless :D
I actually don't use any library anymore, doing everything myself, as I'm way more experienced and competent nowadays (Draggie Engine kinda went nowhere too so after a long break I've been working on an entirely different engine the past year or so: http://evilturtle.nl/products/hatchlingengine.html and https://www.youtube.com/watch?v=jh65moJqdos and https://www.youtube.com/watch?v=nxZeEVYP5s8).
GLUT is fine in my opinion, SDL2 is probably better because it is more up to date.
I actually don't use any library anymore, doing everything myself, as I'm way more experienced and competent nowadays (Draggie Engine kinda went nowhere too so after a long break I've been working on an entirely different engine the past year or so: http://evilturtle.nl/products/hatchlingengine.html and https://www.youtube.com/watch?v=jh65moJqdos and https://www.youtube.com/watch?v=nxZeEVYP5s8).
GLUT is fine in my opinion, SDL2 is probably better because it is more up to date.
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