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Can't reveal too much about this right here, just now because the player's access to the account.
What I can say is, its a Droyne scoutship of 100 tons displacement, its 'fast'. and despite the flashy colors it has a number of stealth options that can be activated at need.
The planet in the background is a waterworld that pops up from time to time in my campaign. Its barely inhabited, with only a few hundred fishermen and sea-salts and metals refinery operators living on artificial islands. It also happens to be the point of first contact between the Directorate and the Droyne in my game, made by the Iskatel and piloted by Minsk (uplifted weasels) - one of which was horribly hungover at the time.
Despite initial difficulties in learning/teaching Oynprith, English and Russian all around, it was an amicable, if oddly anticlimatic first meeting between three races. The Droyne basically landed on one of the islands at a designated landing pad, dropped off a few tons of industrial grade metals and filled their cargo bay with cargo cannisters of frozen fish and left without incident.
What I can say is, its a Droyne scoutship of 100 tons displacement, its 'fast'. and despite the flashy colors it has a number of stealth options that can be activated at need.
The planet in the background is a waterworld that pops up from time to time in my campaign. Its barely inhabited, with only a few hundred fishermen and sea-salts and metals refinery operators living on artificial islands. It also happens to be the point of first contact between the Directorate and the Droyne in my game, made by the Iskatel and piloted by Minsk (uplifted weasels) - one of which was horribly hungover at the time.
Despite initial difficulties in learning/teaching Oynprith, English and Russian all around, it was an amicable, if oddly anticlimatic first meeting between three races. The Droyne basically landed on one of the islands at a designated landing pad, dropped off a few tons of industrial grade metals and filled their cargo bay with cargo cannisters of frozen fish and left without incident.
Category All / All
Species Unspecified / Any
Size 1280 x 989px
File Size 218.2 kB
Its kinda neat tinkering with the old look, and trying to make a 'new' look based on an 'ancient' look, while not going all 'organo-pod Secret of the Ancients' module.
This design is after all 'ONLY' 75,000 to 50,000 years old, as opposed to the Ancients period proper, circa -300,000. Companion piece going up in a bit here. Still futsing a bit. Will do spec sheets maybe - the one for this one's done, but too revealing atm.
This design is after all 'ONLY' 75,000 to 50,000 years old, as opposed to the Ancients period proper, circa -300,000. Companion piece going up in a bit here. Still futsing a bit. Will do spec sheets maybe - the one for this one's done, but too revealing atm.
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