
Leviathan
Category All / Fanart
Species Unspecified / Any
Size 1280 x 756px
File Size 559.3 kB
Heh, neat. I have the same thing with Air Force Delta Strike. It's a neat concept, a branching storyline flight sim, but gods is it hard. AC5 was perfect difficulty-wise, never too hard, but never too easy either, though that last sub mission after the tunnel run was kind of pathetic.
By the way, you might get a kick out of this: this submersible battleship always reminded me of the WW2 French submarine Surcouf. Apparently once upon a time someone thought it was a practical idea!
Oh my god, I remember that game! And I even had an inkling about it before I went to youtube. I mean, I saw the giant ship named Leviathan and I thought.. 'You know, I remember something like this' -- or to be more Back To the Future about it: "There's something very familiar about all this.."
:D
:D
Very nice image here, you can capture that sense of speed and action very well. :P
As an aside, this image reminded me a lot of the cover of the US Cover art for Angels of Vengeance by John Birmingham.
US cover: http://suvudu.com/files/2012/04/bir.....ham-angels.jpg
Australian cover: http://www.blandmine.com/ontheinter.....tpbfinal-1.jpg
UK cover: http://cache0.bdcdn.net/assets/imag.....1455115709.jpg
As an aside, this image reminded me a lot of the cover of the US Cover art for Angels of Vengeance by John Birmingham.
US cover: http://suvudu.com/files/2012/04/bir.....ham-angels.jpg
Australian cover: http://www.blandmine.com/ontheinter.....tpbfinal-1.jpg
UK cover: http://cache0.bdcdn.net/assets/imag.....1455115709.jpg
Blame the fact that I'm a sucker for the type of story (alt history, this one where most of North American suddenly disappeared on the eve of the Invasion of Iraq in 2003, aka when the US was the sole superpower about), and I really do love John's stories. :P
Still, your work is always a joy to see. More so since you always try to do something different, something that tests yourself.
Still, your work is always a joy to see. More so since you always try to do something different, something that tests yourself.
Nifty! I've never read any John Birmingham, but back in high school I gobbled up Turtledove and some of Eric Flint's alternate history books. They were a lot of fun, but it always nagged at me how... unsubtle the alternate history was, I guess. Maybe it was all those alien invasions they threw in XD
And thanks again! Art's more fun when you're trying something new ;)
And thanks again! Art's more fun when you're trying something new ;)
Well I would say they are well worth reading, but that is me. :P
Yeah, it kinda does feel like with the right book/author it is the right person at the right time with the right background with the right mindset going in. Turtledove is a history professor by trade, so that gave him the right background to make his stories feel like they are set in the era he has them happening in, which he wanted to showcase for those who might not be aware of them. Eric Flint is someone who came from the same background for the most part, but unlike Turtledove, had a more upfront love for sci-fi. Something that allows him to explore his ideas with more freedom then Turtledove has done for a while. Burmingham...well he was bored one day. :P
Let me explain that one better, John Birmingham is an English-born Australian who moved to Australia when he was young. When he was in college (nee, "uni"), he spent a lot of time living in shared houses with people, an action that lead to the book He Died with a Felafel in His Hand and followed that up with The Tasmanian Babes Fiasco. While both of them are related, neither of them is actually was meant to lead into a career as an author. They had just been there to pay the bills/make him sane while he did his degree. Still, he did keep it up while working on that degree and then using it to get a job with the Australian Department of Defence as an researcher, and quit that job after about 2 weeks. After that he started working for a public group that focused on doing reviews of Defence spending/usage while he took the time to write the (planned) book of his career, Leviathan: the unauthorised biography of Sydney.
The idea behind Leviathan was to not just write a book on the city of Sydney, but make it something that made the city, it's people, it's culture and it's history come alive and feel like a real person. He did that, but it almost drove him insane due to the size and scope (an irony not lost on him). Which is why he took up doing books like the Axis of Time series and the Wave series, he got bored and took a look around the New South Wales Library, which lead him to the works of Matthew Reilly. Matthew Reilly is someone who likes to write techno-thrillers which feel like fast-paced Action movies (aka, the good kinda). Birmingham didn't think much of the talk of the books at first, but he changed his view after finishing Ice Station in less then two hours. It was that which made him want to write books just like that.
That is why he has written two alt-history series based off something which he wanted to do because "it felt cool". The first was Axis of Time, which is about a World War 2 suddenly getting dumped with tech from the year 2021 after the US opens tests some wormhole tech, which leads to a Fleet of ships sent to help deal with the latest battle in the 20 year War on Terror (Indonesia), and then takes the changes that come from that event. Big points to him for not limiting it to just tech changes, but changes in mindsets as well as a whole bunch of other legal issues coming from it all. His Wave series, the one which I said your artwork reminds me of, is something I covered before. It is a much better read then the Axis of Time series, in part because he knew what the hell he was doing there. The next two series he is working on are a follow-up to Axis of Time set in the 80's during the Cold War of that world, and a story that came to him while watching a South Park episode, a series where the Deepwater Horizon oil spill openned up a crack in the world that allowed all the sealed away magic and magical creatures to re-enter the world. What is known on that one is that it sorta comes out like the Darksiders game series, in the sense that humans should be ready to deal with the threat, but fail to do so as people panic and the Dragons (etc) settle in areas where farming takes place.
Speaking on Matthew Reilly, I would suggest giving his Jack West Jr series a go. It's very much Indiana Jones meets National Treasure (minus the dumber elements) crossed with the Uncharted game series. So it should be right up your alley. :D
On the art point, AGREED!
Yeah, it kinda does feel like with the right book/author it is the right person at the right time with the right background with the right mindset going in. Turtledove is a history professor by trade, so that gave him the right background to make his stories feel like they are set in the era he has them happening in, which he wanted to showcase for those who might not be aware of them. Eric Flint is someone who came from the same background for the most part, but unlike Turtledove, had a more upfront love for sci-fi. Something that allows him to explore his ideas with more freedom then Turtledove has done for a while. Burmingham...well he was bored one day. :P
Let me explain that one better, John Birmingham is an English-born Australian who moved to Australia when he was young. When he was in college (nee, "uni"), he spent a lot of time living in shared houses with people, an action that lead to the book He Died with a Felafel in His Hand and followed that up with The Tasmanian Babes Fiasco. While both of them are related, neither of them is actually was meant to lead into a career as an author. They had just been there to pay the bills/make him sane while he did his degree. Still, he did keep it up while working on that degree and then using it to get a job with the Australian Department of Defence as an researcher, and quit that job after about 2 weeks. After that he started working for a public group that focused on doing reviews of Defence spending/usage while he took the time to write the (planned) book of his career, Leviathan: the unauthorised biography of Sydney.
The idea behind Leviathan was to not just write a book on the city of Sydney, but make it something that made the city, it's people, it's culture and it's history come alive and feel like a real person. He did that, but it almost drove him insane due to the size and scope (an irony not lost on him). Which is why he took up doing books like the Axis of Time series and the Wave series, he got bored and took a look around the New South Wales Library, which lead him to the works of Matthew Reilly. Matthew Reilly is someone who likes to write techno-thrillers which feel like fast-paced Action movies (aka, the good kinda). Birmingham didn't think much of the talk of the books at first, but he changed his view after finishing Ice Station in less then two hours. It was that which made him want to write books just like that.
That is why he has written two alt-history series based off something which he wanted to do because "it felt cool". The first was Axis of Time, which is about a World War 2 suddenly getting dumped with tech from the year 2021 after the US opens tests some wormhole tech, which leads to a Fleet of ships sent to help deal with the latest battle in the 20 year War on Terror (Indonesia), and then takes the changes that come from that event. Big points to him for not limiting it to just tech changes, but changes in mindsets as well as a whole bunch of other legal issues coming from it all. His Wave series, the one which I said your artwork reminds me of, is something I covered before. It is a much better read then the Axis of Time series, in part because he knew what the hell he was doing there. The next two series he is working on are a follow-up to Axis of Time set in the 80's during the Cold War of that world, and a story that came to him while watching a South Park episode, a series where the Deepwater Horizon oil spill openned up a crack in the world that allowed all the sealed away magic and magical creatures to re-enter the world. What is known on that one is that it sorta comes out like the Darksiders game series, in the sense that humans should be ready to deal with the threat, but fail to do so as people panic and the Dragons (etc) settle in areas where farming takes place.
Speaking on Matthew Reilly, I would suggest giving his Jack West Jr series a go. It's very much Indiana Jones meets National Treasure (minus the dumber elements) crossed with the Uncharted game series. So it should be right up your alley. :D
On the art point, AGREED!
You might love this, the cover art for his latest book. Just dropped today.
http://www.cheeseburgergothic.com/archives/4242
http://www.cheeseburgergothic.com/archives/4242
I didn't get around to this until now, but I really love this. Not what I was expecting to see in my subs list, mind you, but I'm not complaining.
It's fantastic, the jets look and feel like they're moving incredibly quickly, and the way that the massive ship is listing to one side feels very real and dramatic. It looks like something you'd see on the cover of a book, or a still out of a very good animated movie.
It's fantastic, the jets look and feel like they're moving incredibly quickly, and the way that the massive ship is listing to one side feels very real and dramatic. It looks like something you'd see on the cover of a book, or a still out of a very good animated movie.
http://www.youtube.com/watch?v=juOw.....69C8AFA7ADA40B
Oh and http://www.youtube.com/watch?v=kTG-vT_M_50 for the theme of the battle the pic is based on =p
Oh and http://www.youtube.com/watch?v=kTG-vT_M_50 for the theme of the battle the pic is based on =p
I love. love, Love, LOVE the energy in this picture, you did a great job in composing this piece here LN. you have a fantastic sense of depth of field in this picture, as I can see distances SO well with each object in this picture. I enjoy the fact that there is nothing perfectly horizontal in this picture; so many slanted and diagonal lines make this feel so unsteady, shaking, and "in the moment." You have really good line work in here, the lines are clean and straight, which make all the objects all the more mechanical looking.
I like the attention you put into the background of this, you certainly put effort into it and I can see great details, but they aren't over bearing and the background doesn't steal attention from the foreground; it helps fill in and make sense of the whole piece actually, I'd say it's a nice example of simplistic details. I enjoy your use of color and lighting too, you have great highlights in here and you did great with adding the warm highlights from the explosion, especially as it contrasts from all the rest of the cool colors in this picture; your highlight attention really adds the the "heat" of the picture. I even like how you tilted the framing of the picture, make is seem that more distraught.
The only thing I would say negativity about this is that the I think you needed to make the shading darker. you've got the nice deep black in the explosion, but with that deep black you used in the explosion washes out the shadows in the picture. For example, the insides of the foreground cannons should be, what I would imagine, to be the darkest points in the pictures. But as a whole, I think if you darkened shading on all the objects, and even a little more in the water in that shadow ring around the foremost sinking ship, I think it would make all of the objects pop out more and add to the intense drama of the picture.
As a whole though, this a great action piece and I enjoy looking at it; I'm impressed by your mechanical working, it's something many, myself included, have a hard time making look correct. Keep up the good work LN, and keep being awesome :].
I like the attention you put into the background of this, you certainly put effort into it and I can see great details, but they aren't over bearing and the background doesn't steal attention from the foreground; it helps fill in and make sense of the whole piece actually, I'd say it's a nice example of simplistic details. I enjoy your use of color and lighting too, you have great highlights in here and you did great with adding the warm highlights from the explosion, especially as it contrasts from all the rest of the cool colors in this picture; your highlight attention really adds the the "heat" of the picture. I even like how you tilted the framing of the picture, make is seem that more distraught.
The only thing I would say negativity about this is that the I think you needed to make the shading darker. you've got the nice deep black in the explosion, but with that deep black you used in the explosion washes out the shadows in the picture. For example, the insides of the foreground cannons should be, what I would imagine, to be the darkest points in the pictures. But as a whole, I think if you darkened shading on all the objects, and even a little more in the water in that shadow ring around the foremost sinking ship, I think it would make all of the objects pop out more and add to the intense drama of the picture.
As a whole though, this a great action piece and I enjoy looking at it; I'm impressed by your mechanical working, it's something many, myself included, have a hard time making look correct. Keep up the good work LN, and keep being awesome :].
I'm really glad the energy came across! Dynamics are something I've struggled with - because I'm so careful with my linework I've always thought my art often looks static no matter how much movement I try to infuse in the poses and the angles. In this case it may have helped that the tracers and smoke all have softened edges, blurring the rigidity of the piece to imply more energy.
Interestingly the colors went through a bit of an evolution! Initially I had planned to do this against a blue sky to keep to the original game. At some point though I decided to try to add more motion through speedlines, and found a great texture of the aurora borealis that conveyed just that effect. Overlaying the image had the side effect of darkening the whole pic considerably, which didn't look half-bad. From there I just sort of rolled with it and went with a quasi-night scene, which may explain the inconsistent shading :P You're right, on the whole it should be darker; problem was I had no idea how such a massive, close, floating ball of bright light would cast shadows, particularly nearby. Precious few close-up references of battleships under mushroom clouds as it turns out :3 Though now, come to think of it, I bet the shading of the little missile I added in as an afterthought is probably closest to spot on.
Anyway, it was a fun departure from the normal and a nice opportunity to practice lots of new things. Thanks so much for the kind words and the thoughtful critique! You keep being awesome too, hah~
Interestingly the colors went through a bit of an evolution! Initially I had planned to do this against a blue sky to keep to the original game. At some point though I decided to try to add more motion through speedlines, and found a great texture of the aurora borealis that conveyed just that effect. Overlaying the image had the side effect of darkening the whole pic considerably, which didn't look half-bad. From there I just sort of rolled with it and went with a quasi-night scene, which may explain the inconsistent shading :P You're right, on the whole it should be darker; problem was I had no idea how such a massive, close, floating ball of bright light would cast shadows, particularly nearby. Precious few close-up references of battleships under mushroom clouds as it turns out :3 Though now, come to think of it, I bet the shading of the little missile I added in as an afterthought is probably closest to spot on.
Anyway, it was a fun departure from the normal and a nice opportunity to practice lots of new things. Thanks so much for the kind words and the thoughtful critique! You keep being awesome too, hah~
OH TAKE ME HIGHER! ALL THE WAY TO THE SUN! DOWN TO THE WIRE, FIGHTINGS ONLY BEGUN! IT'S CLOSING IN ON YOU! CLOSING IN ON YOU! THE ONE FROM THE FIRE WEIGHING DOWN ON YOU! IT'S CLOSING IN ON YOU! CLOSING IN ON YOU! OH, AND NO WAY OUT, OH! I WILL PERSEVERE, I WILL RESIST YOU HERE, I WILL INTERFERE! I'M NOT THE ONLY SON, MY WILL WILL BE DONE! A DISSENT BEGUN! ITS CLOSING IN ON YOU, CLOSING IN ON YOU, TO FIGHT BACK LIKE A WRECKING CREW! IT'S CLOSING IN ON YOU, CLOSING IN ON YOU, YOU KNOW IT ALL, OH!
: The Offspring - Dividing By Zero
: The Offspring - Dividing By Zero
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