Stolen from Minu--er
Tehweenus ~
It was originally intended to be a journal entry for the SSB:B character meme, thing.... but then Pen hit tablet and made a picture. So meh... |3
_______
Character:
Konyah
Bio:
Huzzah! Konyah the Ferret-coon bat wielder has joined the fray! With Asda, her blind rabbit buddy on her shoulder and her trusty 440 Steel bat on her back, her uncanny fighting style brings a new challenge to the battle!
Statistics:
...Weight: Medium
...Speed: Medium-High
...Jump: Average
B Moveset:
B:
Bat Barrage – Konyah skillfully swings her 440 Steel Bat like a sword for a quick three-slash combo
...(15-25% Melee Damage, and can be charged to deliver 20-30% Melee Damage. Opponent is fiercely pushed away by final blow. Usable in air)
Up+B:
Rising Flurry – Konyah spins her body to perform a powerful 3-hit combination with enough momentum to lift her from the ground
...(10-20% Melee Damage. Lifts Konyah 1.5 times her normal jump, exhausts her after use)
Down+B:
Counter Kick – A skill learned from her friend Popki. Konyah counters oncoming attacks by parrying with her bat and performing a strong side kick to her opponent
...(Reaction time lasts 2 seconds. If no one hits between this time, Konyah’s guard drops for 2 seconds until she recovers. Skill delivers 1.5% of damage from the attack countered. )
Left/Right+B:
Throw Asda – Spontaneously, Konyah throws her bunny at opponents. Out of shock, his feet scramble in mid air, causing damage to opponents.
...(5-8% Medium Ranged Damage, temporarily stuns opponent; Removes Asda from Konyah’s shoulder for the attack. After hit, Asda bounces from the opponent and scurries back to Konyah. If miss, Asda lands on floor dazed for 2 seconds before running back. If falls off stage, Asda will reappear on Konyah’s shoulder after 5 seconds.
Cannot be absorbed by Psi Magnet, Can be reflected by Deflector Shield. If Asda is not on Konyah’s shoulder, skill will fail but Konyah will complete the motion. Motion’s damage is Melee 2-4%)
Aerial Moveset:
Aerial Neutral:
Spinning Side Kick – Konyah quickly swings a leg once around herself, attacking both front and behind.
...(8-10%, knocks opponent away.)
Forward Aerial:
“Swing Batter Batter!” – Swings her bat at her opponent in air
...(9-15%, Meteor Smash forward if opponent is immediately hit.)
Back Aerial:
Bunny Kick – Konyah pulls her legs to her body and presses them back out behind herself to push opponents away with her powerful legs, like a rabbit.
...(5-11%, If Asda is on shoulder, he’ll roll backward and assist in kick for 4 extra hits, each 1% Melee damage.)
Down Aerial:
Downward Side Kick – Konyah twists her body to thrust her leg downward and kick opponents.
...(5-10%, opponent is pushed upward and above Konyah’s body. Up Aerial can follow closely after.)
Up Aerial:
Bat Smack – Konyah swings her bat over her head with one arm. Not as powerful as her two-handed swing, but just as satisfying
...(5-9% damage, knocks opponent upward)
Ground Moveset:
A:
One-Two Punch – Konyah punches forth at her opponent. If A is tapped in rapid succession, she follows through with her other hand and finishes with a quick side kick. If A is held, she alternates her right and left hands for a continuous punch combo.
...(Melee Damage 1-2%, 1-2%, 4-5%; holding damage at a constant 1%, opponent is pushed away after repeated strikes)
Forward Tilt + A:
Roundhouse – Konyah extends her leg to perform a quick roundhouse kick.
...( Melee Damage 5-7%)
Down Tilt + A:
Sweep – Konyah Sweeps the ground in front of her with her leg
...(4 %, pops enemy into the air.)
Up Tilt + A:
Cresent Kick – Konyah raises her leg to perform a high kick in the path of a cresant.
...(5-8% Melee… Knocks ground enemies away, but airborne enemies upward.)
Smash Attacks:
Forward Smash:
“I Choose Bat!!” – Konyah assumes the position… she winds up, she swings! Home run! Jee, that must hurt for the opposing team.
...( Melee Damage 20-25%, sends enemies flying. When fully charged, ads an extra 20%)
Down Smash:
Clean House – Konyah performs a powerful sweep that spins her leg not only across the ground in front of her, but behind her as well. The spin kicks up a bit of dust at her legs, but it’s nothing too serious.
...(15-20%, pushes opponents upward and away. 1% ranged energy damage caused by short-range dust storm; can be absorbed, however cannot be deflected.)
Up Smash:
Rising Kick – Konyah does a small backflip and kicks upward, using her entire body to kick an opponent upward.
...(15-18% Melee, sends both ground and airborne opponents vertically.)
FINAL SMASH
Author Intervention:
Asda’s had enough of your shenanigans! The bunny grows to his anthro size and fights in full force alongside Konyah.
...( Asda and Konyah fight simultaneously [think Ice Climbers]. Lasts 25 seconds or until falling. While in this state all melee attack damage delivered by either character increases by 6%, all tilt moves become meteor strike, and Jump: High. Player instead controls Asda rather than Konyah, however a Konyah KO counts as a fall and final smash is canceled. )
Tehweenus ~It was originally intended to be a journal entry for the SSB:B character meme, thing.... but then Pen hit tablet and made a picture. So meh... |3
_______
Character:
Konyah
Bio:
Huzzah! Konyah the Ferret-coon bat wielder has joined the fray! With Asda, her blind rabbit buddy on her shoulder and her trusty 440 Steel bat on her back, her uncanny fighting style brings a new challenge to the battle!
Statistics:
...Weight: Medium
...Speed: Medium-High
...Jump: Average
B Moveset:
B:
Bat Barrage – Konyah skillfully swings her 440 Steel Bat like a sword for a quick three-slash combo
...(15-25% Melee Damage, and can be charged to deliver 20-30% Melee Damage. Opponent is fiercely pushed away by final blow. Usable in air)
Up+B:
Rising Flurry – Konyah spins her body to perform a powerful 3-hit combination with enough momentum to lift her from the ground
...(10-20% Melee Damage. Lifts Konyah 1.5 times her normal jump, exhausts her after use)
Down+B:
Counter Kick – A skill learned from her friend Popki. Konyah counters oncoming attacks by parrying with her bat and performing a strong side kick to her opponent
...(Reaction time lasts 2 seconds. If no one hits between this time, Konyah’s guard drops for 2 seconds until she recovers. Skill delivers 1.5% of damage from the attack countered. )
Left/Right+B:
Throw Asda – Spontaneously, Konyah throws her bunny at opponents. Out of shock, his feet scramble in mid air, causing damage to opponents.
...(5-8% Medium Ranged Damage, temporarily stuns opponent; Removes Asda from Konyah’s shoulder for the attack. After hit, Asda bounces from the opponent and scurries back to Konyah. If miss, Asda lands on floor dazed for 2 seconds before running back. If falls off stage, Asda will reappear on Konyah’s shoulder after 5 seconds.
Cannot be absorbed by Psi Magnet, Can be reflected by Deflector Shield. If Asda is not on Konyah’s shoulder, skill will fail but Konyah will complete the motion. Motion’s damage is Melee 2-4%)
Aerial Moveset:
Aerial Neutral:
Spinning Side Kick – Konyah quickly swings a leg once around herself, attacking both front and behind.
...(8-10%, knocks opponent away.)
Forward Aerial:
“Swing Batter Batter!” – Swings her bat at her opponent in air
...(9-15%, Meteor Smash forward if opponent is immediately hit.)
Back Aerial:
Bunny Kick – Konyah pulls her legs to her body and presses them back out behind herself to push opponents away with her powerful legs, like a rabbit.
...(5-11%, If Asda is on shoulder, he’ll roll backward and assist in kick for 4 extra hits, each 1% Melee damage.)
Down Aerial:
Downward Side Kick – Konyah twists her body to thrust her leg downward and kick opponents.
...(5-10%, opponent is pushed upward and above Konyah’s body. Up Aerial can follow closely after.)
Up Aerial:
Bat Smack – Konyah swings her bat over her head with one arm. Not as powerful as her two-handed swing, but just as satisfying
...(5-9% damage, knocks opponent upward)
Ground Moveset:
A:
One-Two Punch – Konyah punches forth at her opponent. If A is tapped in rapid succession, she follows through with her other hand and finishes with a quick side kick. If A is held, she alternates her right and left hands for a continuous punch combo.
...(Melee Damage 1-2%, 1-2%, 4-5%; holding damage at a constant 1%, opponent is pushed away after repeated strikes)
Forward Tilt + A:
Roundhouse – Konyah extends her leg to perform a quick roundhouse kick.
...( Melee Damage 5-7%)
Down Tilt + A:
Sweep – Konyah Sweeps the ground in front of her with her leg
...(4 %, pops enemy into the air.)
Up Tilt + A:
Cresent Kick – Konyah raises her leg to perform a high kick in the path of a cresant.
...(5-8% Melee… Knocks ground enemies away, but airborne enemies upward.)
Smash Attacks:
Forward Smash:
“I Choose Bat!!” – Konyah assumes the position… she winds up, she swings! Home run! Jee, that must hurt for the opposing team.
...( Melee Damage 20-25%, sends enemies flying. When fully charged, ads an extra 20%)
Down Smash:
Clean House – Konyah performs a powerful sweep that spins her leg not only across the ground in front of her, but behind her as well. The spin kicks up a bit of dust at her legs, but it’s nothing too serious.
...(15-20%, pushes opponents upward and away. 1% ranged energy damage caused by short-range dust storm; can be absorbed, however cannot be deflected.)
Up Smash:
Rising Kick – Konyah does a small backflip and kicks upward, using her entire body to kick an opponent upward.
...(15-18% Melee, sends both ground and airborne opponents vertically.)
FINAL SMASH
Author Intervention:
Asda’s had enough of your shenanigans! The bunny grows to his anthro size and fights in full force alongside Konyah.
...( Asda and Konyah fight simultaneously [think Ice Climbers]. Lasts 25 seconds or until falling. While in this state all melee attack damage delivered by either character increases by 6%, all tilt moves become meteor strike, and Jump: High. Player instead controls Asda rather than Konyah, however a Konyah KO counts as a fall and final smash is canceled. )
Category Artwork (Digital) / Fanart
Species Unspecified / Any
Size 500 x 500px
File Size 63.2 kB
Im sorry but the asda continuously stole my attention from reading.
However once I finished I think that.. I'd never be able to make so many decent looking moves. I applaud your patience for making up such details without exploding.
And last but not least.. boyish and cute asda = totally truthful words.
However once I finished I think that.. I'd never be able to make so many decent looking moves. I applaud your patience for making up such details without exploding.
And last but not least.. boyish and cute asda = totally truthful words.
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